733 cards found
Steadfastness

Steadfastness {1}{W}

Sorcery
Creatures you control get +0/+3 until end of turn.
Brute force wins the battles. Conviction wins the wars.
Stealer of Secrets

Stealer of Secrets {2}{U}

Creature - Human Rogue
Whenever Stealer of Secrets deals combat damage to a player, draw a card.
The Dimir would hire her, if only they knew where she lived. The Azorius would condemn her, if only they knew her name.
2/2
Steam Catapult

Steam Catapult {3}{W}{W}

Creature - Human Soldier
{T}: Destroy target tapped creature. Activate only during your turn, before attackers are declared.
"You idiots! Turn it around! Turn it around!"
2/3
Steam Frigate

Steam Frigate {2}{U}

Creature - Human Pirate
Steam Frigate can't attack unless defending player controls an Island.
"Is it merchants or is it pirates?"
"It's Talas—there's no difference."
3/3
  • Portal Second Age
Stern Marshal

Stern Marshal {2}{W}

Creature - Human Soldier
{T}: Target creature gets +2/+2 until end of turn. Activate only during your turn, before attackers are declared.
2/2
  • Portal
Stolen Grain

Stolen Grain {4}{B}{B}

Sorcery
Stolen Grain deals 5 damage to target opponent or planeswalker. You gain 5 life.
At the battle of Guandu, Cao Cao defeated Yuan Shao by raiding his grain depot, leaving him with no way to feed his troops.
Stone Catapult

Stone Catapult {4}{B}

Creature - Human Soldier
{T}: Destroy target tapped nonblack creature. Activate only during your turn, before attackers are declared.
1/2
  • Portal Three Kingdoms
Stone Rain

Stone Rain {2}{R}

Sorcery
Destroy target land.
Stony Strength

Stony Strength {G}

Instant
Put a +1/+1 counter on target creature you control. Untap that creature.
Storm Crow

Storm Crow {1}{U}

Creature - Bird
Flying
Storm crow descending, winter unending. Storm crow departing, summer is starting.
1/2
Related cards: Attempted Murder Crow Storm Murmuration
Storm Strike

Storm Strike {R}

Instant
Target creature gets +1/+0 and gains first strike until end of turn. Scry 1.
Stormfront Pegasus

Stormfront Pegasus {1}{W}

Creature - Pegasus
Flying
Its hooves touch the earth only when a hero must rise.
2/1
Related card: Wingsteed Trainer
Strategic Planning

Strategic Planning {1}{U}

Sorcery
Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
"Plans evolved within the tent decide a victory 1,000 li away."
Related card: Bind to Secrecy
Straw Soldiers

Straw Soldiers {1}{U}

Creature - Scarecrow Soldier
The overnight appearance of miles of "armed" Wu forts at Guangling frightened a much vaster Wei force into fleeing for their lives.
1/3
  • Portal Three Kingdoms
Stream of Acid

Stream of Acid {2}{B}{B}

Sorcery
Destroy target land or nonblack creature.
Sultai Ascendancy

Sultai Ascendancy {B}{G}{U}

Enchantment
At the beginning of your upkeep, surveil 2.
Summer Bloom

Summer Bloom {1}{G}

Sorcery
You may play up to three additional lands this turn.
Summer sends its kiss with warmth and blooming life.
Sun Ce, Young Conquerer

Sun Ce, Young Conquerer {3}{U}{U}

Legendary Creature - Human Soldier
Horsemanship
When Sun Ce, Young Conquerer enters, you may return target creature to its owner's hand.
3/3
Sun Quan, Lord of Wu

Sun Quan, Lord of Wu {4}{U}{U}

Legendary Creature - Human Soldier
Creatures you control have horsemanship.
"One score and four he reigned, the Southland king: / A dragon coiled, a tiger poised below the mighty Yangtze."
4/4
Swamp

Swamp

Basic Land - Swamp
({T}: Add {B}.)
Swarm of Rats

Swarm of Rats {1}{B}

Creature - Rat
Swarm of Rats's power is equal to the number of Rats you control.
*/1
Sworn Guardian

Sworn Guardian {1}{U}

Creature - Merfolk Warrior
1/3
Sylvan Basilisk

Sylvan Basilisk {3}{G}{G}

Creature - Basilisk
Whenever Sylvan Basilisk becomes blocked by a creature, destroy that creature.
2/4
Sylvan Tutor

Sylvan Tutor {G}

Sorcery
Search your library for a creature card, reveal it, then shuffle and put that card on top.
Sylvan Yeti

Sylvan Yeti {2}{G}{G}

Creature - Yeti
Sylvan Yeti's power is equal to the number of cards in your hand.
The deeper the wood, the greater its strength.
*/4