1206 cards found
Hulking Devil

Hulking Devil {3}{R}

Creature - Devil
Fear the patient devil, the one who is calm in the midst of chaos. Beware the silent devil, the one whose cackle does not mingle with the others.
5/2
Human Frailty

Human Frailty {B}

Instant
Destroy target Human creature.
"I have seen a hundred mortal families rise and fall. I shall outlast a thousand more."
—Olivia Voldaren
Humble the Brute

Humble the Brute {4}{W}

Instant
Destroy target creature with power 4 or greater.
Investigate.
"The element of surprise only works when it's backed up by a bolt between the eyes."
Hunger of the Howlpack

Hunger of the Howlpack {G}

Instant
Put a +1/+1 counter on target creature.
Morbid — Put three +1/+1 counters on that creature instead if a creature died this turn.
"Werewolves are an unholy mix of a predator's instinct and a human's hatred."
—Alena, trapper of Kessig
Hunted Ghoul

Hunted Ghoul {B}

Creature - Zombie
Hunted Ghoul can't block Humans.
Even after Hanweir was saved, Gisa's lost ghouls would shamble through, still following the twisted orders of their imprisoned master.
1/2
  • Avacyn Restored
Huntmaster of the Fells
Ravager of the Fells

Huntmaster of the Fells {2}{R}{G}

Creature - Human Werewolf
Whenever this creature enters or transforms into Huntmaster of the Fells, create a 2/2 green Wolf creature token and you gain 2 life.
At the beginning of each upkeep, if no spells were cast last turn, transform Huntmaster of the Fells.
2/2
Card has other part: Ravager of the Fells
Hysterical Blindness

Hysterical Blindness {2}{U}

Instant
Creatures your opponents control get -4/-0 until end of turn.
"The panic is amusing, but the real fun comes when the spell passes and the villagers start looking for a scapegoat."
—Ludevic, necro-alchemist
  • Innistrad
Identity Thief

Identity Thief {2}{U}{U}

Creature - Shapeshifter
Whenever Identity Thief attacks, you may exile another target nontoken creature. If you do, Identity Thief becomes a copy of that creature until end of turn. Return the exiled card to the battlefield under its owner's control at the beginning of the next end step.
0/3
Immerwolf

Immerwolf {1}{R}{G}

Creature - Wolf
Intimidate
Each other creature you control that's a Wolf or a Werewolf gets +1/+1.
Non-Human Werewolves you control can't transform.
2/2
Impetuous Devils

Impetuous Devils {2}{R}{R}

Creature - Devil
Trample, haste
When Impetuous Devils attacks, up to one target creature defending player controls blocks it this combat if able.
At the beginning of the end step, sacrifice Impetuous Devils.
6/1
Imprisoned in the Moon

Imprisoned in the Moon {2}{U}

Enchantment - Aura
Enchant creature, land, or planeswalker
Enchanted permanent is a colorless land with "{T}: Add {C}" and loses all other card types and abilities.
Only one vault was great enough to hold Emrakul.
Incendiary Flow

Incendiary Flow {1}{R}

Sorcery
Incendiary Flow deals 3 damage to any target. If a creature dealt damage this way would die this turn, exile it instead.
"What's your plan?" Gideon asked.
"Are you serious?" Chandra replied.
Incited Rabble
Town Gossipmonger

Incited Rabble

Creature - Human
(Color indicator: Incited Rabble is red)
Incited Rabble attacks each combat if able.
{2}: Incited Rabble gets +1/+0 until end of turn.
Rumors are sparks: gather enough of them and something's going to catch fire.
2/3
Card has other part: Town Gossipmonger
Incorrigible Youths

Incorrigible Youths {3}{R}{R}

Creature - Vampire
Haste
Madness {2}{R}
"Ah, to be young again."
—Olivia Voldaren
4/3
Increasing Ambition

Increasing Ambition {4}{B}

Sorcery
Search your library for a card and put that card into your hand. If this spell was cast from a graveyard, instead search your library for two cards and put those cards into your hand. Then shuffle.
Flashback {7}{B}
Increasing Confusion

Increasing Confusion {X}{U}

Sorcery
Target player mills X cards. If this spell was cast from a graveyard, that player mills twice that many cards instead.
Flashback {X}{U}
  • Dark Ascension
Increasing Devotion

Increasing Devotion {3}{W}{W}

Sorcery
Create five 1/1 white Human creature tokens. If this spell was cast from a graveyard, create ten of those tokens instead.
Flashback {7}{W}{W}
Increasing Savagery

Increasing Savagery {2}{G}{G}

Sorcery
Put five +1/+1 counters on target creature. If this spell was cast from a graveyard, put ten +1/+1 counters on that creature instead.
Flashback {5}{G}{G}
Increasing Vengeance

Increasing Vengeance {R}{R}

Instant
Copy target instant or sorcery spell you control. If this spell was cast from a graveyard, copy that spell twice instead. You may choose new targets for the copies.
Flashback {3}{R}{R}
Indulgent Aristocrat

Indulgent Aristocrat {B}

Creature - Vampire Noble
Lifelink
{2}, Sacrifice a creature: Put a +1/+1 counter on each Vampire you control.
"If you're not surrounded by decadence, my question to you is—why not?"
1/1
Inexorable Blob

Inexorable Blob {2}{G}

Creature - Ooze
Delirium — Whenever Inexorable Blob attacks, if there are four or more card types among cards in your graveyard, create a 3/3 green Ooze creature token that's tapped and attacking.
3/3
Infectious Curse
Accursed Witch

Infectious Curse

Enchantment - Aura Curse
(Color indicator: Infectious Curse is black)
Enchant player
Spells you cast that target enchanted player cost {1} less to cast.
At the beginning of enchanted player's upkeep, that player loses 1 life and you gain 1 life.
Card has other part: Accursed Witch
Infernal Plunge

Infernal Plunge {R}

Sorcery
As an additional cost to cast this spell, sacrifice a creature.
Add {R}{R}{R}.
"Oh mighty Griselbrand, Scourge of the Heedless World, gladly I consume myself for thee!"
  • Innistrad
Infinite Reflection

Infinite Reflection {5}{U}

Enchantment - Aura
Enchant creature
When Infinite Reflection enters attached to a creature, each other nontoken creature you control becomes a copy of that creature.
Nontoken creatures you control enter as a copy of enchanted creature.
Ingenious Skaab

Ingenious Skaab {2}{U}

Creature - Zombie Horror
Prowess
{U}: Ingenious Skaab gets +1/-1 until end of turn.
Heads and shoulders above the rest.
2/3