10792 cards found
Assault on Osgiliath

Assault on Osgiliath {X}{R}{R}{R}

Sorcery
Amass Orcs X, then Goblins and Orcs you control gain double strike and haste until end of turn.
  • The Lord of the Rings: Tales of Middle-earth 285 386
Assaultron Dominator

Assaultron Dominator {1}{R}

Artifact Creature - Robot
When Assaultron Dominator enters, you get {E}{E}.
Whenever an artifact creature you control attacks, you may pay {E}. If you do, put your choice of a +1/+1, first strike, or trample counter on that creature.
2/2
Assemble

Assemble {4}{G}{W}

Instant
Create three 2/2 green and white Elf Knight creature tokens with vigilance.
Card has other part: Assure
Assemble from Parts

Assemble from Parts {B}

Instant
Target creature card in your graveyard perpetually gains "{1}{B}{B}, Exile this card from your graveyard: Shuffle it into your library. Create a token that's a copy of it, except it's a 4/4 black Zombie in addition to its other types. Activate only as a sorcery."
  • Alchemy: Innistrad
Assemble the Entmoot

Assemble the Entmoot {3}{G}

Enchantment
Creatures you control have reach.
Sacrifice Assemble the Entmoot: Create three tapped X/X green Treefolk creature tokens, where X is the amount of life you gained this turn. Put a reach counter on each of them.
"Boom, boom, rumboom, boorar, boom boom, dahrar boom boom, dahrar boom..."
  • Tales of Middle-earth Commander 36 119 438
Assemble the Legion

Assemble the Legion {3}{R}{W}

Enchantment
At the beginning of your upkeep, put a muster counter on Assemble the Legion. Then create a 1/1 red and white Soldier creature token with haste for each muster counter on Assemble the Legion.
Assemble the Players

Assemble the Players {1}{W}

Enchantment
You may look at the top card of your library any time.
Once each turn, you may cast a creature spell with power 2 or less from the top of your library.
"All will soon be made clear, but I can give you this: our killer is here with us, in this very room."
—Alquist Proft
  • Murders at Karlov Manor Promos 3p 3s
  • Murders at Karlov Manor 3 287
Assembled Alphas

Assembled Alphas {5}{R}

Creature - Wolf
Whenever Assembled Alphas blocks or becomes blocked by a creature, Assembled Alphas deals 3 damage to that creature and 3 damage to that creature's controller.
There is always a toll to pay for passage.
5/5
Assembly Hall

Assembly Hall {5}

Artifact
{4}, {T}: Reveal a creature card in your hand. Search your library for a card with the same name as that card, reveal it, put it into your hand, then shuffle.
  • Mercadian Masques
Assquatch

Assquatch {4}{R}

Creature - Donkey
Each other Donkey gets +1½/+1½.
Whenever another Donkey enters, untap target creature and gain control of it until end of turn. That creature gains haste until end of turn.
Who wants to see a picture of a big hairy ass?
3½/3½
  • Unhinged
Assure

Assure {G/W}{G/W}

Instant
Put a +1/+1 counter on target creature. That creature gains indestructible until end of turn.
Card has other part: Assemble
Astarion's Thirst

Astarion's Thirst {3}{B}

Instant
Exile target creature. Put X +1/+1 counters on a commander creature you control, where X is the power of the creature exiled this way.
"Stop bleeding. It's distracting."
—Astarion, the Decadent
  • Battle for Baldur's Gate Promos
  • Commander Legends: Battle for Baldur's Gate 114 570
Astarion, the Decadent

Astarion, the Decadent {4}{W}{B}

Legendary Creature - Vampire Elf Rogue
Deathtouch, lifelink
At the beginning of your end step, choose one —
• Feed — Target opponent loses life equal to the amount of life they lost this turn.
• Friends — You gain life equal to the amount of life you gained this turn.
"Keep your distance, darling."
4/4
Astor, Bearer of Blades

Astor, Bearer of Blades {2}{R}{W}

Legendary Creature - Human Warrior
When Astor, Bearer of Blades enters, look at the top seven cards of your library. You may reveal an Equipment or Vehicle card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Equipment you control have equip {1}.
Vehicles you control have crew 1.
4/4
Astral Cornucopia

Astral Cornucopia {X}{X}{X}

Artifact
Astral Cornucopia enters with X charge counters on it.
{T}: Choose a color. Add one mana of that color for each charge counter on Astral Cornucopia.
Astral Dragon

Astral Dragon {6}{U}{U}

Creature - Dragon
Flying
Project Image — When Astral Dragon enters, create two tokens that are copies of target noncreature permanent, except they're 3/3 Dragon creatures in addition to their other types, and they have flying.
4/4
  • Commander Legends: Battle for Baldur's Gate 613 664
Astral Drift

Astral Drift {2}{W}

Enchantment
Whenever you cycle Astral Drift or cycle another card while Astral Drift is on the battlefield, you may exile target creature. If you do, return that card to the battlefield under its owner's control at the beginning of the next end step.
Cycling {2}{W}
Astral Slide

Astral Slide {2}{W}

Enchantment
Whenever a player cycles a card, you may exile target creature. If you do, return that card to the battlefield under its owner's control at the beginning of the next end step.
"The hum of the universe is never off-key."
—Mystic elder
Astrid Peth

Astrid Peth {1}{W}

Legendary Creature - Human
Whenever Astrid Peth enters or attacks, create a Food token.
Brand-new Sky — Whenever you sacrifice a Clue or Food, Astrid Peth explores.
2/2
Asylum Visitor

Asylum Visitor {1}{B}

Creature - Vampire Wizard
At the beginning of each player's upkeep, if that player has no cards in hand, you draw a card and you lose 1 life.
Madness {1}{B}
"The ravings of the mad are laced with eldritch knowledge."
3/1
Related card: Xander's Wake
Atalan Jackal

Atalan Jackal {1}{R}{G}

Creature - Human Tyranid Scout
Trample, haste
Skilled Outrider — Whenever Atalan Jackal deals combat damage to a player, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
2/2
  • Warhammer 40,000 Commander 105 105★
Atalya, Samite Master

Atalya, Samite Master {3}{W}{W}

Legendary Creature - Human Cleric
{X}, {T}: Choose one —
• Prevent the next X damage that would be dealt to target creature this turn. Spend only white mana on X.
• You gain X life. Spend only white mana on X.
"Healing is a gift the divine ones have shared with us. It is a sacred trust."
2/3
  • Invasion
Atarka's Command

Atarka's Command {R}{G}

Instant
Choose two —
• Your opponents can't gain life this turn.
• Atarka's Command deals 3 damage to each opponent.
• You may put a land card from your hand onto the battlefield.
• Creatures you control get +1/+1 and gain reach until end of turn.
Atarka, World Render

Atarka, World Render {5}{R}{G}

Legendary Creature - Dragon
Flying, trample
Whenever a Dragon you control attacks, it gains double strike until end of turn.
"Her hunger knows no limit. Left unchecked, she would feast on all of Tarkir."
—Yasova Dragonclaw
6/4
Atemsis, All-Seeing

Atemsis, All-Seeing {3}{U}{U}{U}

Legendary Creature - Sphinx
Flying
{2}{U}, {T}: Draw two cards, then discard a card.
Whenever Atemsis, All-Seeing deals damage to an opponent, you may reveal your hand. If cards with at least six different mana values are revealed this way, that player loses the game.
4/5
  • Core Set 2020 Promos 46p 46s
  • Core Set 2020