31470 cards found
Alaborn Trooper

Alaborn Trooper {2}{W}

Creature - Human Soldier
"I dedicate my body to my country And my life to my King."
—Alaborn Soldier's Oath
2/3
Alaborn Veteran

Alaborn Veteran {2}{W}

Creature - Human Knight
{T}: Target creature gets +2/+2 until end of turn. Activate only during your turn, before attackers are declared.
2/2
  • Portal Second Age
Alaborn Zealot

Alaborn Zealot {W}

Creature - Human Soldier
When Alaborn Zealot blocks a creature, destroy that creature and Alaborn Zealot.
1/1
  • Portal Second Age
Aladdin

Aladdin {2}{R}{R}

Creature - Human Rogue
{1}{R}{R}, {T}: Gain control of target artifact for as long as you control Aladdin.
1/1
Related card: City in a Bottle
Aladdin's Lamp

Aladdin's Lamp {10}

Artifact
{X}, {T}: The next time you would draw a card this turn, instead look at the top X cards of your library, put all but one of them on the bottom of your library in a random order, then draw a card. X can't be 0.
Related card: City in a Bottle
Aladdin's Ring

Aladdin's Ring {8}

Artifact
{8}, {T}: Aladdin's Ring deals 4 damage to any target.
"A good lamp will light your way. A good ring will clear it."
—Nervan, royal jeweler
Related card: City in a Bottle
Alandra, Sky Dreamer

Alandra, Sky Dreamer {2}{U}{U}

Legendary Creature - Merfolk Wizard
Whenever you draw your second card each turn, create a 2/2 blue Drake creature token with flying.
Whenever you draw your fifth card each turn, Alandra, Sky Dreamer and Drakes you control each get +X/+X until end of turn, where X is the number of cards in your hand.
2/4
Alania's Pathmaker

Alania's Pathmaker {3}{R}

Creature - Otter Wizard
When Alania's Pathmaker enters, exile the top card of your library. Until the end of your next turn, you may play that card.
"The frogfolk should worry less that the sky is falling and worry more about where it's landing."
4/2
  • Bloomburrow
Alania, Divergent Storm

Alania, Divergent Storm {3}{U}{R}

Legendary Creature - Otter Wizard
Whenever you cast a spell, if it's the first instant spell, the first sorcery spell, or the first Otter spell other than Alania you've cast this turn, you may have target opponent draw a card. If you do, copy that spell. You may choose new targets for the copy.
"Why would I chase the storm? Does a cloud chase the rain? Does the sun chase the light?"
3/5
Alarum

Alarum {1}{W}

Instant
Untap target nonattacking creature. It gets +1/+3 until end of turn.
"One timely cry of warning can save nine of surprise."
—Sidar Jabari
  • Mirage
Alaundo the Seer

Alaundo the Seer {2}{G}{U}

Legendary Creature - Human Shaman
{T}: Draw a card, then exile a card from your hand and put a number of time counters on it equal to its mana value. It gains "When the last time counter is removed from this card, if it's exiled, you may cast it without paying its mana cost. If you cast a creature spell this way, it gains haste until end of turn." Then remove a time counter from each other card you own in exile.
3/5
Alberix, the Trade Planet

Alberix, the Trade Planet {2}{U}{U}

World Enchantment
Planet (When this permanent enters, exile the top five cards of your library as its resources.)
Trade Routes — At the beginning of your precombat main phase, choose one —
• Discard a card. If you do, put two of Alberix's resources into its owner's hand.
• Exile the top card of your library as a resource.
  • Mystery Booster 2
Albino Troll

Albino Troll {1}{G}

Creature - Troll
Echo {1}{G}
{1}{G}: Regenerate Albino Troll.
3/3
Albiorix, Goose Tyrant

Albiorix, Goose Tyrant {1}{G}{U}

Legendary Creature - Bird
Flying, Trample, Ward {1}
Whenever you sacrifice a token, Albiorix perpetually gets +1/+1. This ability also triggers if Albiorix is in exile.
3/3
Card has other part: Wild Goose Chase
  • Alchemy: Outlaws of Thunder Junction
Alchemist's Apprentice

Alchemist's Apprentice {1}{U}

Creature - Human Wizard
Sacrifice Alchemist's Apprentice: Draw a card.
Side effects may include foul odors, scalding steam, and spontaneous nonexistence.
1/1
  • Avacyn Restored
Alchemist's Gambit

Alchemist's Gambit {1}{R}{R}

Sorcery
Cleave {4}{U}{U}{R}
Take an extra turn after this one. During that turn, damage can't be prevented. [At the beginning of that turn's end step, you lose the game.]
Exile Alchemist's Gambit.
Alchemist's Gift

Alchemist's Gift {B}

Instant
Target creature gets +1/+1 and gains your choice of deathtouch or lifelink until end of turn.
Alchemist's Greeting

Alchemist's Greeting {4}{R}

Sorcery
Alchemist's Greeting deals 4 damage to target creature.
Madness {1}{R}
"Impressive."
—Chandra Nalaar
Alchemist's Refuge

Alchemist's Refuge

Land
{T}: Add {C}.
{G}{U}, {T}: You may cast spells this turn as though they had flash.
Persecuted alchemists fled deep into Kessig's wilds, seeking solitude to continue their ghoulish craft.
Alchemist's Retrieval

Alchemist's Retrieval {U}

Instant
Cleave {1}{U}
Return target nonland permanent [you control] to its owner's hand.
To most, a terrifying apparition. To a necro-alchemist, a potent fuel source.
Alchemist's Talent

Alchemist's Talent {3}{R}

Enchantment - Class
When Alchemist's Talent enters, create two tapped Treasure tokens.
{1}{R}: Level 2
Treasures you control have "{T}, Sacrifice this artifact: Add two mana of any one color."
{4}{R}: Level 3
Whenever you cast a spell, if mana from a Treasure was spent to cast it, this Class deals damage equal to that spell's mana value to each opponent.
  • Bloomburrow Commander
Alchemist's Vial

Alchemist's Vial {2}

Artifact
When Alchemist's Vial enters, draw a card.
{1}, {T}, Sacrifice Alchemist's Vial: Target creature can't attack or block this turn.
A weapon best suited for those with good aim and steady hands.
Alchor's Tomb

Alchor's Tomb {4}

Artifact
{2}, {T}: Target permanent you control becomes the color of your choice.
Aleatory

Aleatory {1}{R}

Instant
Cast this spell only during combat after blockers are declared.
Flip a coin. If you win the flip, target creature gets +1/+1 until end of turn.
Draw a card at the beginning of the next turn's upkeep.
  • Mirage
Alela, Artful Provocateur

Alela, Artful Provocateur {1}{W}{U}{B}

Legendary Creature - Faerie Warlock
Flying, deathtouch, lifelink
Other creatures you control with flying get +1/+0.
Whenever you cast an artifact or enchantment spell, create a 1/1 blue Faerie creature token with flying.
"Rankle's pranks are child's play. My games will topple kingdoms."
2/3