9386 cards found
Mulldrifter

Mulldrifter {4}{U}

Creature - Elemental
Flying
When Mulldrifter enters, draw two cards.
Evoke {2}{U}
2/2
Murasa

Murasa

Plane - Zendikar
Whenever a nontoken creature enters, its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle.
Whenever chaos ensues, target land becomes a 4/4 creature that's still a land.
Murasa Pyromancer

Murasa Pyromancer {4}{R}{R}

Creature - Human Shaman Ally
Whenever Murasa Pyromancer or another Ally you control enters, you may have Murasa Pyromancer deal damage to target creature equal to the number of Allies you control.
"Fire is my accomplice. For enough coin, it can be yours as well."
3/2
  • Zendikar
Murder

Murder {1}{B}{B}

Instant
Destroy target creature.
Murder Investigation

Murder Investigation {1}{W}

Enchantment - Aura
Enchant creature you control
When enchanted creature dies, create X 1/1 white Soldier creature tokens, where X is its power.
"Every death has a web of consequences. Our job is to find the spider."
Murder of Crows

Murder of Crows {3}{U}{U}

Creature - Bird
Flying
Whenever another creature dies, you may draw a card. If you do, discard a card.
Even more than carrion, they crave the last words of the dying.
4/4
Murderous Betrayal

Murderous Betrayal {B}{B}{B}

Enchantment
{B}{B}, Pay half your life, rounded up: Destroy target nonblack creature. It can't be regenerated.
Which hurts more: a sword in the gut or a dagger in the back?
Murderous Redcap

Murderous Redcap {2}{B/R}{B/R}

Creature - Goblin Assassin
When Murderous Redcap enters, it deals damage equal to its power to any target.
Persist
2/2
Murderous Spoils

Murderous Spoils {5}{B}

Instant
Destroy target nonblack creature. It can't be regenerated. You gain control of all Equipment that were attached to it.
Scavengers are always the first to pay their respects.
  • Darksteel
Murkfiend Liege

Murkfiend Liege {2}{G/U}{G/U}{G/U}

Creature - Horror
Other green creatures you control get +1/+1.
Other blue creatures you control get +1/+1.
Untap all green and/or blue creatures you control during each other player's untap step.
4/4
Murmuring Bosk

Murmuring Bosk

Land - Forest
({T}: Add {G}.)
As Murmuring Bosk enters, you may reveal a Treefolk card from your hand. If you don't, Murmuring Bosk enters tapped.
{T}: Add {W} or {B}. Murmuring Bosk deals 1 damage to you.
Murmuring Phantasm

Murmuring Phantasm {1}{U}

Creature - Spirit
Defender
"The most insidious thing in the world is nonsense that sounds just plausible enough to listen to."
—Lazav
0/5
Murmurs from Beyond

Murmurs from Beyond {2}{U}

Instant - Arcane
Reveal the top three cards of your library. An opponent chooses one of them. Put that card into your graveyard and the rest into your hand.
Like pools of fog that hid treacherous rocks from sailors' eyes, so too were the hands of the kami.
Muscle Sliver

Muscle Sliver {1}{G}

Creature - Sliver
All Sliver creatures get +1/+1.
The air was filled with the cracks and snaps of flesh hardening as the new sliver joined the battle.
1/1
Related card: Sinew Sliver
Muse Vessel

Muse Vessel {4}

Artifact
{3}, {T}: Target player exiles a card from their hand. Activate only as a sorcery.
{1}: Choose a card exiled with Muse Vessel. You may play that card this turn.
  • Dissension
Mutagenic Growth

Mutagenic Growth {G/P}

Instant
Target creature gets +2/+2 until end of turn.
"Sympathy is for weaklings. Whoever survives, wins."
—Benzir, archdruid of Temple Might
Mutant's Prey

Mutant's Prey {G}

Instant
Target creature you control with a +1/+1 counter on it fights target creature an opponent controls.
Every street corner is a hunting ground, every citizen potential prey.
  • Dragon's Maze
Mutavault

Mutavault

Land
{T}: Add {C}.
{1}: Mutavault becomes a 2/2 creature with all creature types until end of turn. It's still a land.
Some worlds possess a hidden core where life's essence constantly surges.
Mutilate

Mutilate {2}{B}{B}

Sorcery
All creatures get -1/-1 until end of turn for each Swamp you control.
"It's only torture if you're strong enough to survive. Otherwise, it's a simple, gruesome death. I'm happy either way."
—Liliana Vess
Mutual Epiphany

Mutual Epiphany

Phenomenon
When you encounter Mutual Epiphany, each player draws four cards.
Muzzio's Preparations

Muzzio's Preparations

Conspiracy
Hidden agenda
Each creature you control with the chosen name enters with an additional +1/+1 counter on it.
  • Conspiracy
Muzzio, Visionary Architect

Muzzio, Visionary Architect {1}{U}{U}

Legendary Creature - Human Artificer
{3}{U}, {T}: Look at the top X cards of your library, where X is the highest mana value among artifacts you control. You may put an artifact card from among them onto the battlefield. Put the rest on the bottom of your library in any order.
1/3
Mwonvuli Acid-Moss

Mwonvuli Acid-Moss {2}{G}{G}

Sorcery
Destroy target land. Search your library for a Forest card, put that card onto the battlefield tapped, then shuffle.
"Life gives way to death, and death to new life. Nature feeds upon her own decay."
—Ezrith, druid of the Dark Hours
Mwonvuli Beast Tracker

Mwonvuli Beast Tracker {1}{G}{G}

Creature - Human Scout
When Mwonvuli Beast Tracker enters, search your library for a creature card with deathtouch, hexproof, reach, or trample and reveal it. Shuffle and put that card on top.
"The more dangerous, the better."
2/1
My Crushing Masterstroke

My Crushing Masterstroke

Scheme
When you set this scheme in motion, gain control of all nonland permanents your opponents control until end of turn. Untap those permanents. They gain haste until end of turn. Each of them attacks its owner this turn if able.