31561 cards found
Conduit of Storms
Conduit of Emrakul

Conduit of Storms {2}{R}

Creature - Werewolf Horror
Whenever Conduit of Storms attacks, add {R} at the beginning of your next main phase this turn.
{3}{R}{R}: Transform Conduit of Storms.
It strikes with the fury of a tempest.
2/3
Card has other part: Conduit of Emrakul
Conduit of Worlds

Conduit of Worlds {2}{G}{G}

Artifact
You may play lands from your graveyard.
{T}: Choose target nonland permanent card in your graveyard. If you haven't cast a spell this turn, you may cast that card. If you do, you can't cast additional spells this turn. Activate only as a sorcery.
  • Phyrexia: All Will Be One Promos 163p 163s
  • Phyrexia: All Will Be One 163 390
Cone of Cold

Cone of Cold {3}{U}

Sorcery
Roll a d20.
1—9 | Tap all creatures your opponents control.
10—19 | Tap all creatures your opponents control. Those creatures don't untap during their controllers' next untap steps.
20 | Tap all creatures your opponents control. Those creatures don't untap during their controllers' next untap steps. Until your next turn, creatures your opponents control enter tapped.
  • Commander Legends: Battle for Baldur's Gate
Cone of Flame

Cone of Flame {3}{R}{R}

Sorcery
Cone of Flame deals 1 damage to any target, 2 damage to another target, and 3 damage to a third target.
Confession Dial

Confession Dial {3}

Artifact
When Confession Dial enters, surveil 3.
{T}: Target legendary creature card in your graveyard gains escape until end of turn. The escape cost is equal to its mana cost plus exile three other cards from your graveyard.
Confessor

Confessor {W}

Creature - Human Cleric
Whenever a player discards a card, you may gain 1 life.
"There will be gains for our losses. There will be rights for our wrongs."
1/1
  • Odyssey
Confidence from Strength

Confidence from Strength {2}{G}

Sorcery
Target creature gets +4/+4 and gains trample until end of turn.
"Prepare for battle!"
—Jiang Yanggu
Confirm Suspicions

Confirm Suspicions {3}{U}{U}

Instant
Counter target spell.
Investigate three times.
Everyone has something to hide.
Confiscate

Confiscate {4}{U}{U}

Enchantment - Aura
Enchant permanent
You control enchanted permanent.
"But I brought enough for the whole class!"
Confiscation Coup

Confiscation Coup {3}{U}{U}

Sorcery
Choose target artifact or creature. You get {E}{E}{E}{E}, then you may pay an amount of {E} equal to that permanent's mana value. If you do, gain control of it.
"Citizens, do not resist. This is for your safety. Tezzeret bids you to surrender your inventions. Now."
Conflagrate

Conflagrate {X}{X}{R}

Sorcery
Conflagrate deals X damage divided as you choose among any number of targets.
Flashback—{R}{R}, Discard X cards.
Conflux

Conflux {3}{W}{U}{B}{R}{G}

Sorcery
Search your library for a white card, a blue card, a black card, a red card, and a green card. Reveal those cards, put them into your hand, then shuffle.
After years of world-bending machinations, Bolas's triumph is at hand.
Confound

Confound {1}{U}

Instant
Counter target spell that targets a creature.
Draw a card.
"Did I know Szat would betray us?" Urza asked quizzically. "I was counting on it."
Confounding Conundrum

Confounding Conundrum {1}{U}

Enchantment
When Confounding Conundrum enters, draw a card.
Whenever a land enters under an opponent's control, if that player had another land enter the battlefield under their control this turn, they return a land they control to its owner's hand.
Confounding Riddle

Confounding Riddle {2}{U}

Instant
Choose one —
• Look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard.
• Counter target spell unless its controller pays {4}.
Explorers learned not to tamper with sites of ancient power without learning their purpose.
  • The Lost Caverns of Ixalan
Confront the Assault

Confront the Assault {4}{W}

Instant
Cast this spell only if a creature is attacking you.
Create three 1/1 white Spirit creature tokens with flying.
Confront the Past

Confront the Past {X}{B}

Sorcery - Lesson
Choose one —
• Return target planeswalker card with mana value X or less from your graveyard to the battlefield.
• Remove twice X loyalty counters from target planeswalker an opponent controls.
"Why, Gideon? Of all people, why save me?"
Confront the Unknown

Confront the Unknown {G}

Instant
Investigate, then target creature gets +1/+1 until end of turn for each Clue you control.
"Never flinch from the truth."
—Thalia, Guardian of Thraben
Confusion in the Ranks

Confusion in the Ranks {3}{R}{R}

Enchantment
Whenever an artifact, creature, or enchantment enters, its controller chooses target permanent another player controls that shares a card type with it. Exchange control of those permanents.
  • Mirrodin
Congregate

Congregate {3}{W}

Instant
Target player gains 2 life for each creature on the battlefield.
"In the gathering there is strength for all who founder, renewal for all who languish, love for all who sing."
—Song of All, canto 642
Congregation Gryff

Congregation Gryff {1}{G}{W}

Creature - Hippogriff Mount
Flying, lifelink
Whenever Congregation Gryff attacks while saddled, it gets +X/+X until end of turn, where X is the number of Mounts you control.
Saddle 3
1/4
  • Outlaws of Thunder Junction
Congregation at Dawn

Congregation at Dawn {G}{G}{W}

Instant
Search your library for up to three creature cards, reveal them, then shuffle and put those cards on top in any order.
"It is fitting that we meet in the first hour of light, for we are called by the Conclave to pierce a threat of darkness."
  • Ravnica: City of Guilds
Conifer Strider

Conifer Strider {3}{G}

Creature - Elemental
Hexproof
Atarka's presence thaws the glaciers of Qal Sisma, forcing its elementals to migrate or adapt.
5/1
Conifer Wurm

Conifer Wurm {4}{G}

Snow Creature - Wurm
Trample
{3}{G}: Conifer Wurm gets +X/+X until end of turn, where X is the number of snow permanents you control.
During seasonal thaws, the wurms slough their skin against trees to promote growth.
4/4
  • Modern Horizons
Conjured Currency

Conjured Currency {5}{U}

Enchantment
At the beginning of your upkeep, you may exchange control of Conjured Currency and target permanent you neither own nor control.
A bargain in Keyhole Downs is always too good to be true.
  • Return to Ravnica