At the beginning of your upkeep, put a currency counter on Trade Caravan. Remove two currency counters from Trade Caravan: Untap target basic land. Activate only during an opponent's upkeep.
Sacrifice an artifact. If you do, search your library for an artifact card. If that card's mana value is less than or equal to the sacrificed artifact's mana value, put it onto the battlefield. If it's greater, you may pay {X}, where X is the difference. If you do, put it onto the battlefield. If you don't, put it into its owner's graveyard. Then shuffle.
You can't enter this dungeon unless you "venture into Undercity." Secret Entrance — Search your library for a basic land card, reveal it, put it into your hand, then shuffle. (Leads to: Forge, Lost Well) Forge — Put two +1/+1 counters on target creature. (Leads to: Trap!, Arena) Lost Well — Scry 2. (Leads to: Arena, Stash) Trap! — Target player loses 5 life. (Leads to: Archives) Arena — Goad target creature. (Leads to: Archives, Catacombs) Stash — Create a Treasure token. (Leads to: Catacombs) Archives — Draw a card. (Leads to: Throne of the Dead Three) Catacombs — Create a 4/1 black Skeleton creature token with menace. (Leads to: Throne of the Dead Three) Throne of the Dead Three — Reveal the top ten cards of your library. Put a creature card from among them onto the battlefield with three +1/+1 counters on it. It gains hexproof until your next turn. Then shuffle.
Enchant creature Enchanted creature gets +3/+3. At the beginning of the upkeep of enchanted creature's controller, put a -1/-1 counter on that creature.
Whenever a player casts an artifact spell, you may pay {1}. If you do, you gain 1 life.
When sorely wounded or tired, Urza would often retreat to the workshops of his apprentices. They were greatly amazed at how much better he looked each time he took a sip of water.
Artifact, instant, and sorcery spells you cast cost {1} less to cast. {7}: If you both own and control Urza, Lord Protector and an artifact named The Mightstone and Weakstone, exile them, then meld them into Urza, Planeswalker. Activate only as a sorcery.
Flying Lifelink At the beginning of each end step, if you gained 4 or more life this turn, create a 4/4 white Angel creature token with flying and vigilance.
During the brothers' childhood, Tocasia took them to explore the sacred cave of Koilos. There, in the Hall of Tagsin, Mishra discovered the mysterious weakstone.
{T}: You may put a Faerie permanent card from your hand onto the battlefield. {2}{G}: Target green creature gains protection from black until end of turn.
"Those of faith are those of strength." —Autumn Willow