26167 cards found
Darkbore Pathway
Slitherbore Pathway

Darkbore Pathway

Land
{T}: Add {B}.
"Hush, and stay still. No matter how dreary the darkness, a light in the Skelle Mire is never a good sign."
—Haugar, Kannah wayfinder
Card has other part: Slitherbore Pathway
Darkest Hour

Darkest Hour {B}

Enchantment
All creatures are black.
The eclipse made it clear whose side the sky was on.
Darkheart Sliver

Darkheart Sliver {B}{G}

Creature - Sliver
All Slivers have "Sacrifice this permanent: You gain 3 life."
"At first we thought we were in some haunted wood. Then the branches twisted and scuttled toward us."
—Merrik Aidar, Benalish patrol
2/2
Darkling Stalker

Darkling Stalker {3}{B}

Creature - Shade Spirit
{B}: Regenerate this creature.
{B}: This creature gets +1/+1 until end of turn.
"In this dark place, yes, I am afraid of my own shadow."
—Mirri of the Weatherlight
1/1
  • Tempest
Darklit Gargoyle

Darklit Gargoyle {1}{W}

Artifact Creature - Gargoyle
Flying
{B}: This creature gets +2/-1 until end of turn.
It shines in the darkness of its master's ambitions.
1/2
  • Conflux
Darkmoss Bridge

Darkmoss Bridge

Artifact Land
This land enters tapped.
Indestructible
{T}: Add {B} or {G}.
The path to power is forged in ruthlessness.
Darkness

Darkness {B}

Instant
Prevent all combat damage that would be dealt this turn.
Darkpact

Darkpact {B}{B}{B}

Sorcery
Remove Darkpact from your deck before playing if you're not playing for ante.
You own target card in the ante. Exchange that card with the top card of your library.
Darkslick Drake

Darkslick Drake {2}{U}{U}

Creature - Phyrexian Drake
Flying
When this creature dies, draw a card.
At the edge of the Mephidross, Phyrexia's influence seeps into life and land.
2/4
  • Scars of Mirrodin
Darkslick Shores

Darkslick Shores

Land
This land enters tapped unless you control two or fewer other lands.
{T}: Add {U} or {B}.
Where curiosity meets cruelty, hideous innovations arise.
Darkstar Augur

Darkstar Augur {2}{B}

Creature - Bat Warlock
Offspring {B}
Flying
At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its mana value.
2/3
Darkstar Banisher

Darkstar Banisher {1}{W}{B}

Creature - Bat Cleric
Flying
When Darkstar Banisher enters, exile target nonland permanent with mana value 3 or less an opponent controls.
When Darkstar Banisher leaves the battlefield, the exiled card's owner seeks a card that shares a card type with the exiled card.
2/2
  • Alchemy: Bloomburrow
Darksteel Axe

Darksteel Axe {1}

Artifact - Equipment
Indestructible
Equipped creature gets +2/+0.
Equip {2}
Heavier than it looks, tricky to wield, guaranteed to last.
Darksteel Brute

Darksteel Brute {2}

Artifact
Indestructible
{3}: This artifact becomes a 2/2 Beast artifact creature until end of turn.
  • Darksteel
Darksteel Citadel

Darksteel Citadel

Artifact Land
Indestructible
{T}: Add {C}.
Structures built from darksteel yield to neither assault nor age.
Darksteel Colossus

Darksteel Colossus {11}

Artifact Creature - Golem
Trample
Indestructible
If Darksteel Colossus would be put into a graveyard from anywhere, reveal Darksteel Colossus and shuffle it into its owner's library instead.
11/11
Darksteel Forge

Darksteel Forge {9}

Artifact
Artifacts you control have indestructible.
"It is as if this world has been expecting our blessings."
—Elesh Norn, Grand Cenobite
Darksteel Gargoyle

Darksteel Gargoyle {7}

Artifact Creature - Gargoyle
Flying
Indestructible
The ultimate treasure is one that guards itself.
3/3
Darksteel Garrison

Darksteel Garrison {2}

Artifact - Fortification
Fortified land has indestructible.
Whenever fortified land becomes tapped, target creature gets +1/+1 until end of turn.
Fortify {3}
Darksteel Hydra

Darksteel Hydra {X}{W}{B}{G}

Artifact Creature - Phyrexian Hydra
Indestructible
Darksteel Hydra enters with X oil counters on it.
Darksteel Hydra's power and toughness are each equal to twice the number of oil counters on it.
When Darksteel Hydra enters, conjure a card named Darksteel Ingot and a card named Darksteel Plate into your hand.
*/*
Related cards: Darksteel Ingot Darksteel Plate
  • Alchemy: Phyrexia
Darksteel Ingot

Darksteel Ingot {3}

Artifact
Indestructible
{T}: Add one mana of any color.
"It reflects the purity of Mirrodin-that-was."
—Koth of the Hammer
Related card: Darksteel Hydra
Darksteel Juggernaut

Darksteel Juggernaut {5}

Artifact Creature - Juggernaut
Indestructible
Darksteel Juggernaut's power and toughness are each equal to the number of artifacts you control.
This creature attacks each combat if able.
One part unstoppable force, one part immovable object.
*/*
Darksteel Monolith

Darksteel Monolith {8}

Artifact
Indestructible
Once each turn, you may pay {0} rather than pay the mana cost for a colorless spell you cast from your hand.
Mirrodin's heart beats with Phyrexian oil.
  • Commander Masters 743 778
Darksteel Mutation

Darksteel Mutation {1}{W}

Enchantment - Aura
Enchant creature
Enchanted creature is an Insect artifact creature with base power and toughness 0/1 and has indestructible, and it loses all other abilities, card types, and creature types.
Infinitely powerless.
Darksteel Myr

Darksteel Myr {3}

Artifact Creature - Myr
Indestructible
0/1
  • Scars of Mirrodin