5513 cards found
The World Tree

The World Tree

Land
The World Tree enters tapped.
{T}: Add {G}.
As long as you control six or more lands, lands you control have "{T}: Add one mana of any color."
{W}{W}{U}{U}{B}{B}{R}{R}{G}{G}, {T}, Sacrifice The World Tree: Search your library for any number of God cards, put them onto the battlefield, then shuffle.
Theoretical Duplication

Theoretical Duplication {2}{U}

Instant
Whenever a nontoken creature an opponent controls enters this turn, create a token that's a copy of that creature.
There and Back Again

There and Back Again {3}{R}{R}

Enchantment - Saga
I — Up to one target creature can't block for as long as you control There and Back Again. The Ring tempts you.
II — Search your library for a Mountain card, put it onto the battlefield, then shuffle.
III — Create Smaug, a legendary 6/6 red Dragon creature token with flying, haste, and "When this creature dies, create fourteen Treasure tokens."
Related cards: The Ring The Ring Tempts You
Thespian's Stage

Thespian's Stage

Land
{T}: Add {C}.
{2}, {T}: Thespian's Stage becomes a copy of target land, except it has this ability.
"All the world's a stage," said the Doctor. "Hmm. I might use that." pondered Shakespeare.
They Came from the Pipes

They Came from the Pipes {4}{U}

Enchantment
When They Came from the Pipes enters, manifest dread twice.
Whenever a face-down creature you control enters, draw a card.
  • Duskmourn: House of Horror Commander 14 45
Thickest in the Thicket

Thickest in the Thicket {3}{G}{G}

Enchantment
When Thickest in the Thicket enters, put X +1/+1 counters on target creature, where X is that creature's power.
At the beginning of your end step, draw two cards if you control the creature with the greatest power or tied for the greatest power.
No pain, no fame.
  • Bloomburrow Commander 34 67
Thieves' Guild Enforcer

Thieves' Guild Enforcer {B}

Creature - Human Rogue
Flash
Whenever Thieves' Guild Enforcer or another Rogue you control enters, each opponent mills two cards.
As long as an opponent has eight or more cards in their graveyard, Thieves' Guild Enforcer gets +2/+1 and has deathtouch.
1/1
Related card: Xander's Wake
Thieving Skydiver

Thieving Skydiver {1}{U}

Creature - Merfolk Rogue
Kicker {X}. X can't be 0.
Flying
When Thieving Skydiver enters, if it was kicked, gain control of target artifact with mana value X or less. If that artifact is an Equipment, attach it to Thieving Skydiver.
2/1
Thieving Varmint

Thieving Varmint {1}{B}

Creature - Varmint
Deathtouch, lifelink
{T}, Pay 1 life: Add two mana of any one color. Spend this mana only to cast spells you don't own.
After seeing what the varmint was doing with her pocket watch, Elsa wasn't sure she even wanted it back.
2/1
  • Outlaws of Thunder Junction Commander 23 59
Thijarian Witness

Thijarian Witness {1}{G}

Creature - Alien Cleric
Flash
Bear Witness — Whenever another creature dies, if it was attacking or blocking alone, exile it and investigate.
"We honor the lost as we cannot honor our own."
0/4
  • Doctor Who 111 716
Think Twice

Think Twice {1}{U}

Instant
Draw a card.
Flashback {2}{U}
"Five left. Every time you say no to me, I will throw another key down there. Do we understand each other?"
—Clara Oswald
Related card: Shellfish Scholar
Thirst for Discovery

Thirst for Discovery {2}{U}
(Search the Count's Castle)

Instant
Draw three cards. Then discard two cards unless you discard a basic land card.
I knew he had left the castle now, and thought to use the opportunity to explore more than I had dared to do as yet.
This Is How It Ends

This Is How It Ends {3}{B}

Instant
Target creature's owner shuffles it into their library, then faces a villainous choice — They lose 5 life, or they shuffle another creature they own into their library.
"There's a gravestone here for someone with the same name as me."
Thistledown Liege

Thistledown Liege {1}{W/U}{W/U}{W/U}

Creature - Kithkin Knight
Flash
Other white creatures you control get +1/+1.
Other blue creatures you control get +1/+1.
The thoughtweft is his informant, and he its devoted guardian.
1/3
Thopter Shop

Thopter Shop {3}

Artifact
Whenever one or more artifact creatures you control die, draw a card. This ability triggers only once each turn.
{2}{W}, {T}: Create a 1/1 colorless Thopter artifact creature token with flying.
Thorn of Amethyst

Thorn of Amethyst {2}
(Shards of Narsil)

Artifact
Noncreature spells cost {1} more to cast.
"Narsil was broken and its light extinguished, and it has not yet been forged again."
—Elrond
Thornado

Thornado {2}{G}

Instant
Destroy target creature with flying.
Cycling {1}{G}
Today's Forecast: Thorny
Thornspire Verge

Thornspire Verge

Land
{T}: Add {R}.
{T}: Add {G}. Activate only if you control a Mountain or a Forest.
Here, the Boilerbilges twitch like a trapped animal, peaks straining against the grasping roots and vines.
  • Duskmourn: House of Horror Promos 270p 270s
  • Duskmourn: House of Horror 270 333
Thornvault Forager

Thornvault Forager {1}{G}

Creature - Squirrel Ranger
{T}: Add {G}.
{T}, Forage: Add two mana in any combination of colors.
{3}{G}, {T}: Search your library for a Squirrel card, reveal it, put it into your hand, then shuffle.
2/2
Thorough Investigation

Thorough Investigation {2}{W}

Enchantment
Whenever you attack, investigate.
Whenever you sacrifice a Clue, venture into the dungeon.
Related cards: Dungeon of the Mad Mage Lost Mine of Phandelver Tomb of Annihilation
  • Forgotten Realms Commander 12 281
Thought Monitor

Thought Monitor {6}{U}

Artifact Creature - Construct
Affinity for artifacts
Flying
When Thought Monitor enters, draw two cards.
Mood: An efficient, well-designed machine.
2/2
Thought Scour

Thought Scour {U}

Instant
Target player mills two cards.
Draw a card.
"Sleep and dream, dream and snore,
While we fae complete our chore."
—Fae rhyme
Related card: Tome of Gadwick
Thought Vessel

Thought Vessel {2}

Artifact
You have no maximum hand size.
{T}: Add {C}.
"Oh, it's only an old relic. Like me."
—Professor Yana
Thought-Knot Seer

Thought-Knot Seer {3}{C}

Creature - Eldrazi
When Thought-Knot Seer enters, target opponent reveals their hand. You choose a nonland card from it and exile that card.
When Thought-Knot Seer leaves the battlefield, target opponent draws a card.
Its gaze gifts you with knowledge no mortal mind should possess.
4/4
Thoughtseize

Thoughtseize {B}

Sorcery
Target player reveals their hand. You choose a nonland card from it. That player discards that card. You lose 2 life.
Billy, please don't forget to add the headline before sending for publication again.
—Clara