4093 cards found
Brion Stoutarm

Brion Stoutarm {2}{R}{W}

Legendary Creature - Giant Warrior
Lifelink
{R}, {T}, Sacrifice another creature: Brion Stoutarm deals damage equal to the sacrificed creature's power to target player or planeswalker.
4/4
Brokers Ascendancy

Brokers Ascendancy {G}{W}{U}

Enchantment
At the beginning of your end step, put a +1/+1 counter on each creature you control and a loyalty counter on each planeswalker you control.
"This is the beginning of a beautiful friendship. And more importantly, a profitable one. Now sign here."
Brokers Charm

Brokers Charm {G}{W}{U}

Instant
Choose one —
• Target creature you control gets +1/+0 until end of turn. It deals damage equal to its power to target creature or planeswalker an opponent controls.
• Destroy target enchantment.
• Draw two cards.
  • Streets of New Capenna 171 298 363
Brokers Confluence

Brokers Confluence {2}{G}{W}{U}

Instant
Choose three. You may choose the same mode more than once.
• Proliferate.
• Target creature phases out.
• Counter target activated or triggered ability.
Brokers' Safeguard

Brokers' Safeguard {W}{U}

Instant
Exile target nonartifact creature you control. It perpetually gains "This creature enters with an additional shield counter on it." Then return that card to the battlefield under its owner's control.
  • Alchemy: New Capenna
Brokkos, Apex of Forever

Brokkos, Apex of Forever {2}{B}{G}{U}

Legendary Creature - Nightmare Beast Elemental
Mutate {2}{U/B}{G}{G}
Trample
You may cast Brokkos, Apex of Forever from your graveyard using its mutate ability.
6/6
Bronzebeak Moa

Bronzebeak Moa {2}{G}{W}

Creature - Bird
Whenever another creature you control enters, Bronzebeak Moa gets +3/+3 until end of turn.
They fight for their home with more loyalty than any conscript.
2/2
Bronzehide Lion

Bronzehide Lion {G}{W}

Creature - Cat
{G}{W}: Bronzehide Lion gains indestructible until end of turn.
When Bronzehide Lion dies, return it to the battlefield. It's an Aura enchantment with enchant creature you control and "{G}{W}: Enchanted creature gains indestructible until end of turn," and it loses all other abilities.
3/3
Broodmate Dragon

Broodmate Dragon {3}{B}{R}{G}

Creature - Dragon
Flying
When Broodmate Dragon enters, create a 4/4 red Dragon creature token with flying.
Frozen in fear, the goblins stared upward at the circling hunter—and were promptly eaten by its diving mate.
4/4
Broodmate Tyrant

Broodmate Tyrant {4}{B}{R}{G}

Creature - Dragon
Flying
When Broodmate Tyrant enters, create a 5/5 red Dragon creature token with flying.
Encore {5}{B}{R}{G}
Karrthus was not the first Tyrant of Jund, nor will he be the last.
5/5
  • Modern Horizons 3 Commander 71 123
Broodspinner

Broodspinner {B}{G}

Creature - Spider
Reach
When Broodspinner enters, surveil 2.
{4}{B}{G}, {T}, Sacrifice Broodspinner: Create a number of 1/1 black and green Insect creature tokens with flying equal to the number of card types among cards in your graveyard.
2/3
  • Duskmourn: House of Horror
Brudiclad, Telchor Engineer

Brudiclad, Telchor Engineer {4}{U}{R}

Legendary Artifact Creature - Phyrexian Artificer
Creature tokens you control have haste.
At the beginning of combat on your turn, create a 2/1 blue Phyrexian Myr artifact creature token. Then you may choose a token you control. If you do, each other token you control becomes a copy of that token.
4/4
Bruenor Battlehammer

Bruenor Battlehammer {2}{R}{W}

Legendary Creature - Dwarf Warrior
Each creature you control gets +2/+0 for each Equipment attached to it.
You may pay {0} rather than pay the equip cost of the first equip ability you activate each turn.
"Knew I'd find ye in trouble if I came out an' looked for ye!"
5/3
Related card: Bruenor Battlehammer (Alchemy)
Bruenor Battlehammer (Alchemy)

Bruenor Battlehammer (Alchemy) {2}{R}{W}

Legendary Creature - Dwarf Warrior
Each creature you control gets +2/+0 for each Equipment attached to it.
{0}: Attach target Equipment you control to target creature you control. Activate only as a sorcery and only once each turn.
5/4
Related card: Bruenor Battlehammer
  • Adventures in the Forgotten Realms
Bruna, Light of Alabaster

Bruna, Light of Alabaster {3}{W}{W}{U}

Legendary Creature - Angel
Flying, vigilance
Whenever Bruna, Light of Alabaster attacks or blocks, you may attach to it any number of Auras on the battlefield and you may put onto the battlefield attached to it any number of Aura cards that could enchant it from your graveyard and/or hand.
5/5
Bruse Tarl, Boorish Herder

Bruse Tarl, Boorish Herder {2}{R}{W}

Legendary Creature - Human Ally
Whenever Bruse Tarl, Boorish Herder enters or attacks, target creature you control gains double strike and lifelink until end of turn.
Partner
3/3
Bruse Tarl, Roving Rancher

Bruse Tarl, Roving Rancher {2}{R}{W}

Legendary Creature - Human Warrior
Oxen you control have double strike.
Whenever Bruse Tarl, Roving Rancher enters or attacks, exile the top card of your library. If it's a land card, create a 2/2 white Ox creature token. Otherwise, you may cast it until the end of your next turn.
"I find a world where the herds finally listen to me, but now the plants have an attitude?"
4/3
  • Outlaws of Thunder Junction Promos 198p 198s
  • Outlaws of Thunder Junction 198 350
Brushfire Elemental

Brushfire Elemental {R}{G}

Creature - Elemental
Haste
Brushfire Elemental can't be blocked by creatures with power 2 or less.
Landfall — Whenever a land you control enters, Brushfire Elemental gets +2/+2 until end of turn.
1/1
Bucket List

Bucket List {1}{U}{R}

Enchantment
Whenever you cast a spell of a type showing on Bucket List, put a counter over that type and draw a card. If all five types on Bucket List have counters over them, sacrifice it and draw one more card.
☐ artifact ☐ creature ☐ enchantment ☐ instant ☐ sorcery
Bull Cerodon

Bull Cerodon {4}{R}{W}

Creature - Beast
Vigilance, haste
It holds motionless vigil, watching Naya in silence through the screen of the whitecover. When it senses anything amiss, it launches forward with the uncanny sound of torn fog.
5/5
Bureau Headmaster

Bureau Headmaster {R}{W}

Creature - Human Assassin
Equipment spells you cast cost {1} less to cast.
Equip abilities you activate cost {1} less to activate.
"Don't let our creed fade."
—Tahira, the First Oath-Taker
2/2
  • Assassin's Creed
Buried in the Garden

Buried in the Garden {2}{G}{W}

Enchantment - Aura
Enchant land
When Buried in the Garden enters, exile target nonland permanent you don't control until Buried in the Garden leaves the battlefield.
Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.
Burning-Tree Bloodscale

Burning-Tree Bloodscale {2}{R}{G}

Creature - Lizard Berserker
Bloodthirst 1
{2}{R}: Target creature can't block Burning-Tree Bloodscale this turn.
{2}{G}: Target creature blocks Burning-Tree Bloodscale this turn if able.
2/2
Burning-Tree Emissary

Burning-Tree Emissary {R/G}{R/G}

Creature - Human Shaman
When Burning-Tree Emissary enters, add {R}{G}.
Those who regard the Gruul as savage simpletons underestimate the subtle power of their shamans.
2/2
Burning-Tree Shaman

Burning-Tree Shaman {1}{R}{G}

Creature - Centaur Shaman
Whenever a player activates an ability that isn't a mana ability, Burning-Tree Shaman deals 1 damage to that player.
Gruul shamans are bent on punishing the civilized. Any act more complex than rubbing sticks together or eating with utensils is met with the stinging burn of their magic.
3/4