Vigilance Landfall — Whenever a land you control enters, exile target permanent card with mana value 3 or less from your graveyard. When this creature dies, put each permanent card exiled with it onto the battlefield under the control of that card's owner.
Whenever this enchantment or another permanent you control is turned face up, scry 1, then draw a card. This ability triggers only once each turn. Disguise {W}
When this creature enters, choose one — • Put a +1/+1 counter on this creature. • Return target artifact or enchantment card from your graveyard to your hand.
Wipe away the slobber and it's as good as new, give or take a few bite marks.
Flying Commander spells you cast have demonstrate. (When you cast a commander spell, you may copy it. If you do, choose an opponent to also copy it. The copies become tokens.) The "legend rule" doesn't apply to commanders you control.
Partner with Silvar, Devourer of the Free At the beginning of your end step, if you attacked this turn, create a 1/1 white Human Soldier creature token.
Flying Celebration — This creature gets +1/+0 and has lifelink as long as two or more nonland permanents entered the battlefield under your control this turn.
"Weary traveler, follow me. The night is a cage, and my light is the key."
Search your library and/or outside the game for exactly four legendary creature cards you own with different names, then reveal those cards. An opponent chooses two of them. Put the chosen cards into your hand and shuffle the rest into your library.
"See you around the multiverse, bros." —One Leonardo or another
Whenever a creature token leaves the battlefield, put a +1/+1 counter on this creature. {2}{W}, Remove a +1/+1 counter from this creature: Create two 1/1 white Spirit creature tokens with flying.
Flying, vigilance When this creature enters, return to your hand all cards in your graveyard that were put there from the battlefield this turn. Persist