4891 cards found
Troubled Healer

Troubled Healer {2}{W}

Creature - Human Cleric
Sacrifice a land: Prevent the next 2 damage that would be dealt to any target this turn.
"Which is worse: nothing to defend, or no one to defend it?"
1/2
  • Prophecy
Trove Warden

Trove Warden {2}{W}{W}

Creature - Cat Beast
Vigilance
Landfall — Whenever a land you control enters, exile target permanent card with mana value 3 or less from your graveyard.
When this creature dies, put each permanent card exiled with it onto the battlefield under the control of that card's owner.
3/4
Truce

Truce {2}{W}

Instant
Each player may draw up to two cards. For each card less than two a player draws this way, that player gains 2 life.
Not all victories require defeat.
—Onean idiom
Related card: Apocalypse Chime
True Believer

True Believer {W}{W}

Creature - Human Cleric
You have shroud.
So great is his certainty that mere facts cannot shake it.
2/2
True Conviction

True Conviction {3}{W}{W}{W}

Enchantment
Creatures you control have double strike and lifelink.
Dozens of spells known only to the Auriok elders were lost, but the next generation, galvanized by war, devised even more potent magic.
True Identity

True Identity {1}{W}

Enchantment
Whenever this enchantment or another permanent you control is turned face up, scry 1, then draw a card. This ability triggers only once each turn.
Disguise {W}
  • Murders at Karlov Manor Commander 16 327
True Love's Kiss

True Love's Kiss {2}{W}{W}

Instant
Exile target artifact or enchantment.
Draw a card.
"Be careful, dear. Some people deserve their curses."
—Marawen, barrow witch
Trueheart Duelist

Trueheart Duelist {1}{W}

Creature - Human Warrior
This creature can block an additional creature each combat.
Embalm {2}{W}
2/2
Trusted Pegasus

Trusted Pegasus {2}{W}

Creature - Pegasus
Flying
Whenever this creature attacks, target attacking creature without flying gains flying until end of turn.
2/2
Trustworthy Scout

Trustworthy Scout {1}{W}

Creature - Human Scout
{1}{W}, Exile this card from your graveyard: Search your library for a card named Trustworthy Scout, reveal it, put it into your hand, then shuffle.
"Don't worry. If you lose me I'll be right behind you."
2/2
  • Modern Horizons
Trusty Companion

Trusty Companion {1}{W}

Creature - Hyena
Vigilance
This creature can't attack alone.
It shows affection an automaton never could.
3/2
  • Kaladesh
Trusty Packbeast

Trusty Packbeast {2}{W}

Creature - Beast
When this creature enters, return target artifact card from your graveyard to your hand.
"Margaret has traveled with me to the end of the world and back."
—Hewen Frit, merchant
2/3
Trusty Retriever

Trusty Retriever {3}{W}

Creature - Dog
When this creature enters, choose one —
• Put a +1/+1 counter on this creature.
• Return target artifact or enchantment card from your graveyard to your hand.
Wipe away the slobber and it's as good as new, give or take a few bite marks.
2/3
Try-My-Deck Elemental

Try-My-Deck Elemental {3}{W}

Creature - Elemental
Flying
Commander spells you cast have demonstrate. (When you cast a commander spell, you may copy it. If you do, choose an opponent to also copy it. The copies become tokens.)
The "legend rule" doesn't apply to commanders you control.
4/3
  • Unknown Event
Trynn, Champion of Freedom

Trynn, Champion of Freedom {3}{W}

Legendary Creature - Human Soldier
Partner with Silvar, Devourer of the Free
At the beginning of your end step, if you attacked this turn, create a 1/1 white Human Soldier creature token.
3/3
Related card: Silvar, Devourer of the Free
  • Commander 2020
Tuinvale Guide

Tuinvale Guide {3}{W}

Creature - Faerie Scout
Flying
Celebration — This creature gets +1/+0 and has lifelink as long as two or more nonland permanents entered the battlefield under your control this turn.
"Weary traveler, follow me. The night is a cage, and my light is the key."
2/3
  • Wilds of Eldraine
Tundra Wall

Tundra Wall {1}{W}

Creature - Wall
Defender
Wolf Cove's snow fort doubles as Sokka's watchtower and a playground for Water Tribe children.
0/4
  • Avatar: The Last Airbender Eternal 220 275
Tundra Wolves

Tundra Wolves {W}

Creature - Wolf
First strike
"I heard their eerie howling, the wolves calling their kindred across the frozen plains."
—Onean scout
1/1
Tune Up

Tune Up {3}{W}

Sorcery
Return target artifact card from your graveyard to the battlefield. If it's a Vehicle, it becomes an artifact creature.
"For most people? The odds would be insurmountable," Daretti said.
"But we're not most people," Pia replied.
  • Aetherdrift 33 417
Turbocharged Escape

Turbocharged Escape {3}{W}{W}

Sorcery
Destroy all non-Vehicle creatures. Then choose a Vehicle you control. It perpetually becomes an artifact creature.
  • Alchemy: Aetherdrift
Turn the Tables

Turn the Tables {3}{W}{W}

Instant
All combat damage that would be dealt to you this turn is dealt to target attacking creature instead.
"Your arrogance is my best weapon."
  • Darksteel
Turtles Forever

Turtles Forever {3}{W}

Instant
Search your library and/or outside the game for exactly four legendary creature cards you own with different names, then reveal those cards. An opponent chooses two of them. Put the chosen cards into your hand and shuffle the rest into your library.
"See you around the multiverse, bros."
—One Leonardo or another
  • Teenage Mutant Ninja Turtles 27 261
Twilight Drover

Twilight Drover {2}{W}

Creature - Spirit
Whenever a creature token leaves the battlefield, put a +1/+1 counter on this creature.
{2}{W}, Remove a +1/+1 counter from this creature: Create two 1/1 white Spirit creature tokens with flying.
1/1
Twilight Shepherd

Twilight Shepherd {3}{W}{W}{W}

Creature - Angel
Flying, vigilance
When this creature enters, return to your hand all cards in your graveyard that were put there from the battlefield this turn.
Persist
5/5
Twinblade Blessing

Twinblade Blessing {1}{W}{W}

Enchantment - Aura
Flash
Enchant creature
Enchanted creature has double strike.
  • Foundations