4878 cards found
Trusty Packbeast

Trusty Packbeast {2}{W}

Creature - Beast
When this creature enters, return target artifact card from your graveyard to your hand.
"Margaret has traveled with me to the end of the world and back."
—Hewen Frit, merchant
2/3
Trusty Retriever

Trusty Retriever {3}{W}

Creature - Dog
When this creature enters, choose one —
• Put a +1/+1 counter on this creature.
• Return target artifact or enchantment card from your graveyard to your hand.
Wipe away the slobber and it's as good as new, give or take a few bite marks.
2/3
Try-My-Deck Elemental

Try-My-Deck Elemental {3}{W}

Creature - Elemental
Flying
Commander spells you cast have demonstrate. (When you cast a commander spell, you may copy it. If you do, choose an opponent to also copy it. The copies become tokens.)
The "legend rule" doesn't apply to commanders you control.
4/3
  • Unknown Event
Trynn, Champion of Freedom

Trynn, Champion of Freedom {3}{W}

Legendary Creature - Human Soldier
Partner with Silvar, Devourer of the Free
At the beginning of your end step, if you attacked this turn, create a 1/1 white Human Soldier creature token.
3/3
Related card: Silvar, Devourer of the Free
  • Commander 2020
Tuinvale Guide

Tuinvale Guide {3}{W}

Creature - Faerie Scout
Flying
Celebration — This creature gets +1/+0 and has lifelink as long as two or more nonland permanents entered the battlefield under your control this turn.
"Weary traveler, follow me. The night is a cage, and my light is the key."
2/3
  • Wilds of Eldraine
Tundra Wall

Tundra Wall {1}{W}

Creature - Wall
Defender
Wolf Cove's snow fort doubles as Sokka's watchtower and a playground for Water Tribe children.
0/4
  • Avatar: The Last Airbender Eternal 220 275
Tundra Wolves

Tundra Wolves {W}

Creature - Wolf
First strike
"I heard their eerie howling, the wolves calling their kindred across the frozen plains."
—Onean scout
1/1
Tune Up

Tune Up {3}{W}

Sorcery
Return target artifact card from your graveyard to the battlefield. If it's a Vehicle, it becomes an artifact creature.
"For most people? The odds would be insurmountable," Daretti said.
"But we're not most people," Pia replied.
  • Aetherdrift 33 417
Turbocharged Escape

Turbocharged Escape {3}{W}{W}

Sorcery
Destroy all non-Vehicle creatures. Then choose a Vehicle you control. It perpetually becomes an artifact creature.
  • Alchemy: Aetherdrift
Turn the Tables

Turn the Tables {3}{W}{W}

Instant
All combat damage that would be dealt to you this turn is dealt to target attacking creature instead.
"Your arrogance is my best weapon."
  • Darksteel
Twilight Drover

Twilight Drover {2}{W}

Creature - Spirit
Whenever a creature token leaves the battlefield, put a +1/+1 counter on this creature.
{2}{W}, Remove a +1/+1 counter from this creature: Create two 1/1 white Spirit creature tokens with flying.
1/1
Twilight Shepherd

Twilight Shepherd {3}{W}{W}{W}

Creature - Angel
Flying, vigilance
When this creature enters, return to your hand all cards in your graveyard that were put there from the battlefield this turn.
Persist
5/5
Twinblade Blessing

Twinblade Blessing {1}{W}{W}

Enchantment - Aura
Flash
Enchant creature
Enchanted creature has double strike.
  • Foundations
Twinblade Geist
Twinblade Invocation

Twinblade Geist {1}{W}

Creature - Spirit Warrior
Double strike
Disturb {2}{W}
She faced down a howlpack alone, saving her town at the cost of her life.
1/1
Card has other part: Twinblade Invocation
Twinblade Invocation
Twinblade Geist

Twinblade Invocation

Enchantment - Aura
(Color indicator: Twinblade Invocation is white)
Enchant creature
Enchanted creature has double strike.
If Twinblade Invocation would be put into a graveyard from anywhere, exile it instead.
Since her passing, many more travelers have made it home alive.
Card has other part: Twinblade Geist
Twinblade Paladin

Twinblade Paladin {3}{W}

Creature - Human Knight
Whenever you gain life, put a +1/+1 counter on this creature.
As long as you have 25 or more life, this creature has double strike.
3/3
Tyr's Blessing

Tyr's Blessing {W}

Instant - Adventure
Target creature gains indestructible until end of turn.
Card has other part: Blessed Hippogriff
Related card: Tyr's Blessing (Alchemy)
Tyr's Blessing (Alchemy)

Tyr's Blessing (Alchemy) {1}{W}

Instant - Adventure
Target creature gains indestructible until end of turn.
Card has other part: Blessed Hippogriff (Alchemy)
Related card: Tyr's Blessing
  • Alchemy Horizons: Baldur's Gate
Ultima

Ultima {3}{W}{W}

Sorcery
Destroy all artifacts and creatures. End the turn.
"Such devastation ... this was not my intention!"
—Gaius van Baelsar
Ultimate Magic: Holy

Ultimate Magic: Holy {2}{W}

Instant
Permanents you control gain indestructible until end of turn. If this spell was cast from exile, prevent all damage that would be dealt to you this turn.
Foretell {2}{W}
  • Final Fantasy Commander 32 110
Ultramarines Honour Guard

Ultramarines Honour Guard {3}{W}

Creature - Astartes Warrior
Squad {2}
Other creatures you control get +1/+1.
2/2
  • Warhammer 40,000 Commander 18 18★
Umbra Mystic

Umbra Mystic {2}{W}

Creature - Human Wizard
Auras attached to permanents you control have umbra armor.
"I have found the courage to face death—twice, if I must."
2/2
Unassuming Sage

Unassuming Sage {1}{W}

Creature - Human Peasant Wizard
When this creature enters, you may pay {2}. If you do, create a Sorcerer Role token attached to it.
"The archmage Valya? Why yes, I do believe I've heard of her."
2/2
  • Wilds of Eldraine
Unbounded Potential

Unbounded Potential {1}{W}

Instant
Choose one —
• Put a +1/+1 counter on each of up to two target creatures.
• Proliferate.
Entwine {3}{W}
Unbreakable Formation

Unbreakable Formation {2}{W}

Instant
Creatures you control gain indestructible until end of turn.
Addendum — If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn.