4595 cards found
Treizeci, Sun of Serra

Treizeci, Sun of Serra {3}{W}

Legendary Creature - Human Knight
Companion — Your starting deck contains only nostalgic cards. (Retro frames, legends, and artifacts are nostalgic.)
Vigilance
Whenever you cast a nostalgic spell, you may pay {2}. If you do, put a +1/+1 counter on Treizeci, then for each +1/+1 counter on it, create a Serra Angel token.
3/3
  • 2022 Heroes of the Realm
Trenching Steed

Trenching Steed {3}{W}

Creature - Horse Rebel
Sacrifice a land: Trenching Steed gets +0/+3 until end of turn.
The Keldons took several of the steeds as trophies of war. They'd never seen such a light beast stand so firm.
2/3
  • Prophecy
Trial of Solidarity

Trial of Solidarity {2}{W}

Enchantment
When Trial of Solidarity enters, creatures you control get +2/+1 and gain vigilance until end of turn.
When a Cartouche you control enters, return Trial of Solidarity to its owner's hand.
"You will succeed as one or fail as many."
Trial of a Time Lord

Trial of a Time Lord {1}{W}{W}

Enchantment - Saga
I, II, III — Exile target nontoken creature an opponent controls until Trial of a Time Lord leaves the battlefield.
IV — Starting with you, each player votes for innocent or guilty. If guilty gets more votes, the owner of each card exiled with Trial of a Time Lord puts that card on the bottom of their library.
  • Doctor Who 29 634
Triclopean Sight

Triclopean Sight {1}{W}

Enchantment - Aura
Flash
Enchant creature
When Triclopean Sight enters, untap enchanted creature.
Enchanted creature gets +1/+1 and has vigilance.
  • Lorwyn
Triplicate Spirits

Triplicate Spirits {4}{W}{W}

Sorcery
Convoke
Create three 1/1 white Spirit creature tokens with flying.
Related card: Emmara, Voice of the Conclave
Triumph of Gerrard

Triumph of Gerrard {1}{W}

Enchantment - Saga
I, II — Put a +1/+1 counter on target creature you control with the greatest power.
III — Target creature you control with the greatest power gains flying, first strike, and lifelink until end of turn.
  • Dominaria
Triumph of Saint Katherine

Triumph of Saint Katherine {4}{W}

Creature - Human Warrior
Lifelink
Praesidium Protectiva — When Triumph of Saint Katherine is put into your graveyard from the battlefield, exile it and the top six cards of your library in a face-down pile. If you do, shuffle that pile and put it back on top of your library.
Miracle {1}{W}
5/5
  • Warhammer 40,000 Commander 17 17★
Triumphant Reckoning

Triumphant Reckoning {6}{W}{W}{W}

Sorcery
Return all artifact, enchantment, and planeswalker cards from your graveyard to the battlefield.
"We have defied fate. Our destinies are our own."
Triumphant Surge

Triumphant Surge {3}{W}

Instant
Destroy target creature with power 4 or greater. You gain 3 life.
Not even death can quench a hero's inner fire.
  • Theros Beyond Death
Trokin High Guard

Trokin High Guard {3}{W}

Creature - Human Knight
Battle tempers soldiers as fire tempers steel.
3/3
Trostani's Judgment

Trostani's Judgment {5}{W}

Instant
Exile target creature, then populate.
"Some cannot be saved as they are, but all can serve the Worldsoul."
—Trostani
Trouble in Pairs

Trouble in Pairs {2}{W}{W}

Enchantment
If an opponent would begin an extra turn, that player skips that turn instead.
Whenever an opponent attacks you with two or more creatures, draws their second card each turn, or casts their second spell each turn, you draw a card.
Together, they're greater than the sum of their rap sheets.
  • Murders at Karlov Manor Commander 15 326
Troubled Healer

Troubled Healer {2}{W}

Creature - Human Cleric
Sacrifice a land: Prevent the next 2 damage that would be dealt to any target this turn.
"Which is worse: nothing to defend, or no one to defend it?"
1/2
  • Prophecy
Trove Warden

Trove Warden {2}{W}{W}

Creature - Cat Beast
Vigilance
Landfall — Whenever a land you control enters, exile target permanent card with mana value 3 or less from your graveyard.
When Trove Warden dies, put each permanent card exiled with it onto the battlefield under the control of that card's owner.
3/4
Truce

Truce {2}{W}

Instant
Each player may draw up to two cards. For each card less than two a player draws this way, that player gains 2 life.
Not all victories require defeat.
—Onean idiom
Related card: Apocalypse Chime
True Believer

True Believer {W}{W}

Creature - Human Cleric
You have shroud.
So great is his certainty that mere facts cannot shake it.
2/2
True Conviction

True Conviction {3}{W}{W}{W}

Enchantment
Creatures you control have double strike and lifelink.
Dozens of spells known only to the Auriok elders were lost, but the next generation, galvanized by war, devised even more potent magic.
True Identity

True Identity {1}{W}

Enchantment
Whenever True Identity or another permanent you control is turned face up, scry 1, then draw a card. This ability triggers only once each turn.
Disguise {W}
  • Murders at Karlov Manor Commander 16 327
True Love's Kiss

True Love's Kiss {2}{W}{W}

Instant
Exile target artifact or enchantment.
Draw a card.
"Be careful, dear. Some people deserve their curses."
—Marawen, barrow witch
Trueheart Duelist

Trueheart Duelist {1}{W}

Creature - Human Warrior
Trueheart Duelist can block an additional creature each combat.
Embalm {2}{W}
2/2
Trusted Pegasus

Trusted Pegasus {2}{W}

Creature - Pegasus
Flying
Whenever Trusted Pegasus attacks, target attacking creature without flying gains flying until end of turn.
2/2
Trustworthy Scout

Trustworthy Scout {1}{W}

Creature - Human Scout
{1}{W}, Exile Trustworthy Scout from your graveyard: Search your library for a card named Trustworthy Scout, reveal it, put it into your hand, then shuffle.
"Don't worry. If you lose me I'll be right behind you."
2/2
  • Modern Horizons
Trusty Companion

Trusty Companion {1}{W}

Creature - Hyena
Vigilance
Trusty Companion can't attack alone.
It shows affection an automaton never could.
3/2
  • Kaladesh
Trusty Packbeast

Trusty Packbeast {2}{W}

Creature - Beast
When Trusty Packbeast enters, return target artifact card from your graveyard to your hand.
"Margaret has traveled with me to the end of the world and back."
—Hewen Frit, merchant
2/3