607 cards found
Predatory Urge

Predatory Urge {3}{G}

Enchantment - Aura
Enchant creature
Enchanted creature has "{T}: This creature deals damage equal to its power to target creature. That creature deals damage equal to its power to this creature."
Prey's Vengeance

Prey's Vengeance {G}

Instant
Target creature gets +2/+2 until end of turn.
Rebound
Primal Bellow

Primal Bellow {G}

Instant
Target creature gets +1/+1 until end of turn for each Forest you control.
"A might spell can be handy against baloths, giants, kraken, the Roil—or if you lose your bearings in the woods."
—Chadir the Navigator
  • Zendikar
Prophetic Prism

Prophetic Prism {2}

Artifact
When Prophetic Prism enters, draw a card.
{1}, {T}: Add one mana of any color.
"The explorer who found it got a bad deal when he sold it. He merely got rich."
Related card: Big Spender
Pulse Tracker

Pulse Tracker {B}

Creature - Vampire Rogue
Whenever this creature attacks, each opponent loses 1 life.
Pulse trackers terrorize adventurers, driving them through the jungle toward certain death at the gates of Malakir.
1/1
Puncturing Light

Puncturing Light {1}{W}

Instant
Destroy target attacking or blocking creature with power 3 or less.
"The vampires knew what was coming. I know it. And they did nothing. They deserve to feel the same agony they've caused all of us."
—Anitan, Ondu cleric
Punishing Fire

Punishing Fire {1}{R}

Instant
Punishing Fire deals 2 damage to any target.
Whenever an opponent gains life, you may pay {R}. If you do, return Punishing Fire from your graveyard to your hand.
Pyromancer Ascension

Pyromancer Ascension {1}{R}

Enchantment
Whenever you cast an instant or sorcery spell that has the same name as a card in your graveyard, you may put a quest counter on Pyromancer Ascension.
Whenever you cast an instant or sorcery spell while Pyromancer Ascension has two or more quest counters on it, you may copy that spell. You may choose new targets for the copy.
Quag Vampires

Quag Vampires {B}

Creature - Vampire Rogue
Multikicker {1}{B}
Swampwalk
Quag Vampires enters with a +1/+1 counter on it for each time it was kicked.
1/1
Quest for Ancient Secrets

Quest for Ancient Secrets {U}

Enchantment
Whenever a card is put into your graveyard from anywhere, you may put a quest counter on Quest for Ancient Secrets.
Remove five quest counters from Quest for Ancient Secrets and sacrifice it: Target player shuffles their graveyard into their library.
  • Zendikar
Quest for Pure Flame

Quest for Pure Flame {R}

Enchantment
Whenever a source you control deals damage to an opponent, you may put a quest counter on Quest for Pure Flame.
Remove four quest counters from Quest for Pure Flame and sacrifice it: If any source you control would deal damage to a permanent or player this turn, it deals double that damage to that permanent or player instead.
  • Zendikar
Quest for Renewal

Quest for Renewal {1}{G}

Enchantment
Whenever a creature you control becomes tapped, you may put a quest counter on Quest for Renewal.
As long as there are four or more quest counters on Quest for Renewal, untap all creatures you control during each other player's untap step.
  • Worldwake
Quest for Ula's Temple

Quest for Ula's Temple {U}

Enchantment
At the beginning of your upkeep, you may look at the top card of your library. If it's a creature card, you may reveal it and put a quest counter on Quest for Ula's Temple.
At the beginning of each end step, if there are three or more quest counters on Quest for Ula's Temple, you may put a Kraken, Leviathan, Octopus, or Serpent creature card from your hand onto the battlefield.
  • Worldwake
Quest for the Gemblades

Quest for the Gemblades {1}{G}

Enchantment
Whenever a creature you control deals combat damage to a creature, you may put a quest counter on Quest for the Gemblades.
Remove a quest counter from Quest for the Gemblades and sacrifice it: Put four +1/+1 counters on target creature.
  • Zendikar
Quest for the Goblin Lord

Quest for the Goblin Lord {R}

Enchantment
Whenever a Goblin you control enters, you may put a quest counter on Quest for the Goblin Lord.
As long as Quest for the Goblin Lord has five or more quest counters on it, creatures you control get +2/+0.
A shrine to unchecked desire.
  • Worldwake
Quest for the Gravelord

Quest for the Gravelord {B}

Enchantment
Whenever a creature dies, you may put a quest counter on Quest for the Gravelord.
Remove three quest counters from Quest for the Gravelord and sacrifice it: Create a 5/5 black Zombie Giant creature token.
Quest for the Holy Relic

Quest for the Holy Relic {W}

Enchantment
Whenever you cast a creature spell, you may put a quest counter on Quest for the Holy Relic.
Remove five quest counters from Quest for the Holy Relic and sacrifice it: Search your library for an Equipment card, put it onto the battlefield, attach it to a creature you control, then shuffle.
Quest for the Nihil Stone

Quest for the Nihil Stone {B}

Enchantment
Whenever an opponent discards a card, you may put a quest counter on Quest for the Nihil Stone.
At the beginning of each opponent's upkeep, if that player has no cards in hand and Quest for the Nihil Stone has two or more quest counters on it, you may have that player lose 5 life.
Quicksand

Quicksand

Land
{T}: Add {C}.
{T}, Sacrifice Quicksand: Target attacking creature without flying gets -1/-2 until end of turn.
Not all deaths are etched with mythic meaning and iconic glory.
Rage Nimbus

Rage Nimbus {2}{R}

Creature - Elemental
Defender, flying
{1}{R}: Target creature attacks this turn if able.
The settlement knew there was something strange about the cloud when the old priest Mandli suddenly grabbed an axe and ran screaming into the hills.
5/3
  • Rise of the Eldrazi
Raging Ravine

Raging Ravine

Land
Raging Ravine enters tapped.
{T}: Add {R} or {G}.
{2}{R}{G}: Until end of turn, Raging Ravine becomes a 3/3 red and green Elemental creature with "Whenever this creature attacks, put a +1/+1 counter on it." It's still a land.
Raid Bombardment

Raid Bombardment {2}{R}

Enchantment
Whenever a creature you control with power 2 or less attacks, Raid Bombardment deals 1 damage to the player or planeswalker that creature is attacking.
Goblins in the first wave of a fire raid always bemoan the aim of everyone else.
Rampaging Baloths

Rampaging Baloths {4}{G}{G}

Creature - Beast
Trample
Landfall — Whenever a land you control enters, you may create a 4/4 green Beast creature token.
"When the land is angry, so are they."
—Nissa Revane
6/6
Rapacious One

Rapacious One {5}{R}

Creature - Eldrazi Drone
Trample
Whenever Rapacious One deals combat damage to a player, create that many 0/1 colorless Eldrazi Spawn creature tokens. They have "Sacrifice this creature: Add {C}."
5/4
Ravenous Trap

Ravenous Trap {2}{B}{B}

Instant - Trap
If an opponent had three or more cards put into their graveyard from anywhere this turn, you may pay {0} rather than pay this spell's mana cost.
Exile target player's graveyard.