2019 cards found
Dakmor Lancer

Dakmor Lancer {4}{B}{B}

Creature - Human Knight
When this creature enters, destroy target nonblack creature.
The darkness of his shield reflects the inky blackness of his soul.
3/3
Dakmor Plague

Dakmor Plague {3}{B}{B}

Sorcery
Dakmor Plague deals 3 damage to each creature and each player.
The tiniest cough can be deadlier than the fiercest dragon.
Dakmor Scorpion

Dakmor Scorpion {1}{B}

Creature - Scorpion
A scorpion this big you won't find curled up in your boot. Maybe around your boot, but not in it.
2/1
Dakmor Sorceress

Dakmor Sorceress {5}{B}

Creature - Human Wizard
Dakmor Sorceress's power is equal to the number of Swamps you control.
*/4
Dance of Many

Dance of Many {U}{U}

Enchantment
When this enchantment enters, create a token that's a copy of target nontoken creature.
When this enchantment leaves the battlefield, exile the token.
When the token leaves the battlefield, sacrifice this enchantment.
At the beginning of your upkeep, sacrifice this enchantment unless you pay {U}{U}.
Dance of Shadows

Dance of Shadows {3}{B}{B}

Sorcery - Arcane
Creatures you control get +1/+0 and gain fear until end of turn.
Dancing Scimitar

Dancing Scimitar {4}

Artifact Creature - Spirit
Flying
A blade that has never known sheath, a hilt that has never known hand.
1/5
Related card: City in a Bottle
Dandân

Dandân {U}{U}

Creature - Fish
This creature can't attack unless defending player controls an Island.
When you control no Islands, sacrifice this creature.
"Catch good today. Start replacing crew tomorrow."
—Faysal al-Mousa, fisher captain, log
4/1
Related card: City in a Bottle
Daraja Griffin

Daraja Griffin {3}{W}

Creature - Griffin
Flying
Sacrifice this creature: Destroy target black creature.
"And the flamingos said, 'Get out of our nest—we can't be seen with the likes of you!' So, the griffin ate them."
—Azeworai, "The Ugly Bird"
2/2
Darigaaz's Caldera

Darigaaz's Caldera

Land - Lair
When this land enters, sacrifice it unless you return a non-Lair land you control to its owner's hand.
{T}: Add {B}, {R}, or {G}.
Darigaaz's Charm

Darigaaz's Charm {B}{R}{G}

Instant
Choose one —
• Return target creature card from your graveyard to your hand.
• Darigaaz's Charm deals 3 damage to any target.
• Target creature gets +3/+3 until end of turn.
Daring Apprentice

Daring Apprentice {1}{U}{U}

Creature - Human Wizard
{T}, Sacrifice this creature: Counter target spell.
In front of every great wizard is a doomed apprentice.
1/1
Dark Banishing

Dark Banishing {2}{B}

Instant
Destroy target nonblack creature. It can't be regenerated.
"Ha, banishment? Be merciful, say 'death,'
For exile hath more terror in his look,
Much more than death."
—William Shakespeare, Romeo and Juliet
Dark Maze

Dark Maze {4}{U}

Creature - Wall
Defender
{0}: This creature can attack this turn as though it didn't have defender. Exile it at the beginning of the next end step.
"Stray not onto the path of darkness, or be lost forever."
—Baki, wizard attendant
4/5
Related card: Apocalypse Chime
Dark Offering

Dark Offering {4}{B}{B}

Sorcery
Destroy target nonblack creature. You gain 3 life.
"Our greatest hope has become our enemy's greatest triumph."
—Court counselor
Dark Ritual

Dark Ritual {B}

Instant
Add {B}{B}{B}.
Darkest Hour

Darkest Hour {B}

Enchantment
All creatures are black.
The eclipse made it clear whose side the sky was on.
Darkpact

Darkpact {B}{B}{B}

Sorcery
Remove Darkpact from your deck before playing if you're not playing for ante.
You own target card in the ante. Exchange that card with the top card of your library.
Darksteel Citadel

Darksteel Citadel

Artifact Land
Indestructible
{T}: Add {C}.
Panopticon, forge of the Darksteel Eye, home of Mirrodin's keeper.
Day of Judgment

Day of Judgment {2}{W}{W}

Sorcery
Destroy all creatures.
Related card: Key to the Archive
Daze

Daze {1}{U}

Instant
You may return an Island you control to its owner's hand rather than pay this spell's mana cost.
Counter target spell unless its controller pays {1}.
Dead Ringers

Dead Ringers {4}{B}

Sorcery
Destroy two target nonblack creatures unless either one is a color the other isn't. They can't be regenerated.
"Beautiful, isn't it?" crowed Crovax. "They fought together. Now they will die together."
Deadly Insect

Deadly Insect {4}{G}

Creature - Insect
Shroud
With his newfound sense of self-importance, Squee set his sights on ever-bigger bugs.
6/1
Deafening Silence

Deafening Silence {W}

Enchantment
Each player can't cast more than one noncreature spell each turn.
"They have forsaken their vows. The edict of the Circle demands their voices be silenced."
—Syr Tasdale, knight of Ardenvale
Death Begets Life

Death Begets Life {5}{B}{G}{U}

Sorcery
Destroy all creatures and enchantments. Draw a card for each permanent destroyed this way.
"Life ensures death. Death ensures life. Yet always I remain. Perhaps an abiding harvest needs an ageless shepherd."
—Ugin