4174 cards found
War Room

War Room

Land
{T}: Add {C}.
{3}, {T}, Pay life equal to the number of colors in your commanders' color identity: Draw a card.
A speech to stir the Brothers of Steel, a speech to bring the Enclave to heel, a speech to rouse a robotic ideal.
Warmth

Warmth {1}{W}

Enchantment
Whenever an opponent casts a red spell, you gain 2 life.
"Flame grows gentle with but a little distance."
—Orim, Samite healer
Warp Artifact

Warp Artifact {B}{B}

Enchantment - Aura
Enchant artifact
At the beginning of the upkeep of enchanted artifact's controller, Warp Artifact deals 1 damage to that player.
Warped Devotion

Warped Devotion {2}{B}

Enchantment
Whenever a permanent is returned to a player's hand, that player discards a card.
"The spirit of the devout is easily crushed by the loss of hope."
—Fallen angel
Warren Soultrader

Warren Soultrader {2}{B}

Creature - Zombie Goblin Wizard
Pay 1 life, Sacrifice another creature: Create a Treasure token.
3/3
Warrior en-Kor

Warrior en-Kor {W}{W}

Creature - Kor Warrior Knight
{0}: The next 1 damage that would be dealt to Warrior en-Kor this turn is dealt to target creature you control instead.
Only a matter as vital as destroying Volrath could bring together the reclusive Kor people.
2/2
Warrior's Honor

Warrior's Honor {2}{W}

Instant
Creatures you control get +1/+1 until end of turn.
"No person was ever honored for what he received. Honor has been the reward for what he gave."
—Calvin Coolidge
Warrior's Oath

Warrior's Oath {R}{R}

Sorcery
Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.
"If I fail, my head is yours."
—Warrior's oath common during the Three Kingdoms period
  • Double Masters 2022 130 456
  • Portal Three Kingdoms
Warrior's Stand

Warrior's Stand {1}{W}

Instant
Cast this spell only during the declare attackers step and only if you've been attacked this step.
Creatures you control get +2/+2 until end of turn.
Warthog

Warthog {1}{G}{G}

Creature - Boar
Swampwalk
"Too much work—it takes a long time to break them in, and more than a few recruits."
—Grebog, goblin swine-rider
3/2
Wash Out

Wash Out {3}{U}

Sorcery
Return all permanents of the color of your choice to their owners' hands.
"Rest now. You've neither won nor lost, but this battle is over for you just the same."
—Teferi
Waste Not

Waste Not {1}{B}

Enchantment
Whenever an opponent discards a creature card, create a 2/2 black Zombie creature token.
Whenever an opponent discards a land card, add {B}{B}.
Whenever an opponent discards a noncreature, nonland card, draw a card.
Wasteland

Wasteland

Land
{T}: Add {C}.
{T}, Sacrifice Wasteland: Destroy target nonbasic land.
Related card: Moira Brown, Guide Author
Water Elemental

Water Elemental {3}{U}{U}

Creature - Elemental
Unpredictable as the sea itself, Water Elementals shift without warning from tranquility to tempest. Capricious and fickle, they flow restlessly from one shape to another, expressing their moods with their physical forms.
5/4
Water Gun Balloon Game

Water Gun Balloon Game {2}

Artifact
As Water Gun Balloon Game enters the battlefield, each player puts a pop! counter on "0."
Whenever a player casts a spell, move that player's pop! counter up one.
Whenever a player's pop! counter hits "5," that player creates a 5/5 pink Giant Teddy Bear creature token and resets all pop! counters to "0."
Waterfront Bouncer

Waterfront Bouncer {1}{U}

Creature - Merfolk Spellshaper
{U}, {T}, Discard a card: Return target creature to its owner's hand.
Closing time comes earlier to some than to others.
1/1
Watermarket

Watermarket

Land
{T}: Add {C}{C}. Spend this mana only to cast spells with watermarks.
Shopping List
Lamp-hand attachment
X-ray contact lenses
Discount death ray
Two-headed hammer
Kitten-fish
Watery Grave

Watery Grave

Land - Island Swamp
({T}: Add {U} or {B}.)
As Watery Grave enters the battlefield, you may pay 2 life. If you don't, it enters the battlefield tapped.
Wax

Wax {G}

Instant
Target creature gets +2/+2 until end of turn.
Card has other part: Wane
Wayfarer's Bauble

Wayfarer's Bauble {1}

Artifact
{2}, {T}, Sacrifice Wayfarer's Bauble: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
It is the forest beyond the horizon, the mountain waiting to be climbed, the new land across the endless sea.
Wayward Soul

Wayward Soul {2}{U}{U}

Creature - Spirit
Flying
{U}: Put Wayward Soul on top of its owner's library.
"no home no heart no hope"
—Stronghold graffito
3/2
Wayward Swordtooth

Wayward Swordtooth {2}{G}
(Triceratops)

Creature - Dinosaur
Ascend
You may play an additional land on each of your turns.
Wayward Swordtooth can't attack or block unless you have the city's blessing.
5/5
Weakness

Weakness {B}

Enchantment - Aura
Enchant creature
Enchanted creature gets -2/-1.
Weather the Storm

Weather the Storm {1}{G}

Instant
You gain 3 life.
Storm
"Neither blade nor tempest can assail the serenity of a tranquil mind."
—The Turrau Carvings
Weathered Wayfarer

Weathered Wayfarer {W}

Creature - Human Nomad Cleric
{W}, {T}: Search your library for a land card, reveal it, put it into your hand, then shuffle. Activate only if an opponent controls more lands than you.
1/1