4175 cards found
Utopia Sprawl

Utopia Sprawl {G}

Enchantment - Aura
Enchant Forest
As Utopia Sprawl enters the battlefield, choose a color.
Whenever enchanted Forest is tapped for mana, its controller adds an additional one mana of the chosen color.
Utopia Tree

Utopia Tree {1}{G}

Creature - Plant
{T}: Add one mana of any color.
The fruit of this fabled tree takes on the flavor of whatever food you love most.
0/2
Utvara Hellkite

Utvara Hellkite {6}{R}{R}

Creature - Dragon
Flying
Whenever a Dragon you control attacks, create a 6/6 red Dragon creature token with flying.
6/6
Vadrok, Apex of Thunder

Vadrok, Apex of Thunder {U}{R}{W}

Legendary Creature - Elemental Dinosaur Cat
Mutate {1}{W/U}{R}{R}
Flying, first strike
Whenever this creature mutates, you may cast target noncreature card with mana value 3 or less from your graveyard without paying its mana cost.
3/3
Vaevictis Asmadi

Vaevictis Asmadi {2}{B}{B}{R}{R}{G}{G}

Legendary Creature - Elder Dragon
Flying
At the beginning of your upkeep, sacrifice Vaevictis Asmadi unless you pay {B}{R}{G}.
{B}: Vaevictis Asmadi gets +1/+0 until end of turn.
{R}: Vaevictis Asmadi gets +1/+0 until end of turn.
{G}: Vaevictis Asmadi gets +1/+0 until end of turn.
7/7
Valakut, the Molten Pinnacle

Valakut, the Molten Pinnacle

Land
Valakut, the Molten Pinnacle enters the battlefield tapped.
Whenever a Mountain enters the battlefield under your control, if you control at least five other Mountains, you may have Valakut, the Molten Pinnacle deal 3 damage to any target.
{T}: Add {R}.
Valki, God of Lies
Tibalt, Cosmic Impostor

Valki, God of Lies {1}{B}

Legendary Creature - God
When Valki enters the battlefield, each opponent reveals their hand. For each opponent, exile a creature card they revealed this way until Valki leaves the battlefield.
{X}: Choose a creature card exiled with Valki with mana value X. Valki becomes a copy of that card.
2/1
Card has other part: Tibalt, Cosmic Impostor
Vampire Bats

Vampire Bats {B}

Creature - Bat
Flying
{B}: Vampire Bats gets +1/+0 until end of turn. Activate no more than twice each turn.
"For something is amiss or out of place / When mice with wings can wear a human face."
—Theodore Roethke, "The Bat"
0/1
Vampires' Vengeance

Vampires' Vengeance {2}{R}
(Mysterious Blood Illness)

Instant
Vampires' Vengeance deals 2 damage to each non-Vampire creature. Create a Blood token.
She was ghastly, chalkily pale; the red seemed to have gone even from her lips and gums, and the bones of her face stood out prominently; her breathing was painful to see or hear.
Vampiric Rites

Vampiric Rites {B}

Enchantment
{1}{B}, Sacrifice a creature: You gain 1 life and draw a card.
"Should prying eyes observe the ritual, seize them for the cauldron, and soak the altar with the blood of the witness."
—The Witch's Way
Vampiric Spirit

Vampiric Spirit {2}{B}{B}

Creature - Spirit
Flying
When Vampiric Spirit enters the battlefield, you lose 4 life.
4/3
Vampiric Tutor

Vampiric Tutor {B}

Instant
Search your library for a card, then shuffle and put that card on top. You lose 2 life.
Wisdom is a throne, a seat of power that only the strong are worthy to occupy.
Vandalblast

Vandalblast {R}

Sorcery
Destroy target artifact you don't control.
Overload {4}{R}
Vanishing Verse

Vanishing Verse {W}{B}

Instant
Exile target monocolored permanent.
Killer New Act Haunts Local Haunt
Vanquish the Horde

Vanquish the Horde {6}{W}{W}
(Destroy the Dead)

Sorcery
This spell costs {1} less to cast for each creature on the battlefield.
Destroy all creatures.
"Whatever I have resurrected through this book is sure to come calling for me."
—Professor Knowby
Varina, Lich Queen

Varina, Lich Queen {1}{W}{U}{B}
(Linda, Kandarian Queen)

Legendary Creature - Zombie Wizard
Whenever you attack with one or more Zombies, draw that many cards, then discard that many cards. You gain that much life.
{2}, Exile two cards from your graveyard: Create a tapped 2/2 black Zombie creature token.
"We're going to get you. We're going to get you. Not another peep. Time to go to sleep."
4/4
Vault of Champions

Vault of Champions

Land
Vault of Champions enters the battlefield tapped unless you have two or more opponents.
{T}: Add {W} or {B}.
"Sure, true self-worth has to come from within, but trophies are nice too."
—Killian, Silverquill mage-student
Vault of Whispers

Vault of Whispers

Artifact Land
{T}: Add {B}.
Vec Townships

Vec Townships

Land
{T}: Add {C}.
{T}: Add {G} or {W}. Vec Townships doesn't untap during your next untap step.
Vedalken Orrery

Vedalken Orrery {4}

Artifact
You may cast spells as though they had flash.
"My observations of the Multiverse are too valuable not to preserve for posterity."
—Dovin Baan
Velican Dragon

Velican Dragon {5}{R}{R}

Creature - Dragon
Flying
Whenever Velican Dragon attacks or blocks, it gets +X/+0 until end of turn, where X is a number from 0 to 5 chosen at random.
5/5
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Velomachus Lorehold

Velomachus Lorehold {5}{R}{W}

Legendary Creature - Elder Dragon
Flying, vigilance, haste
Whenever Velomachus Lorehold attacks, look at the top seven cards of your library. You may cast an instant or sorcery spell with mana value less than or equal to Velomachus Lorehold's power from among them without paying its mana cost. Put the rest on the bottom of your library in a random order.
5/5
Vendetta

Vendetta {B}

Instant
Destroy target nonblack creature. It can't be regenerated. You lose life equal to that creature's toughness.
Starke knew the voice was Takara's, but the venom was Volrath's.
Vendilion Clique

Vendilion Clique {1}{U}{U}

Legendary Creature - Faerie Wizard
Flash
Flying
When Vendilion Clique enters the battlefield, look at target player's hand. You may choose a nonland card from it. If you do, that player reveals the chosen card, puts it on the bottom of their library, then draws a card.
3/1
Venerable Monk

Venerable Monk {2}{W}

Creature - Human Monk Cleric
When Venerable Monk enters the battlefield, you gain 2 life.
Age wears the flesh but galvanizes the soul.
2/2