5181 cards found
Shelter

Shelter {1}{W}

Instant
Target creature you control gains protection from the color of your choice until end of turn.
Draw a card.
When Miku sings, it's her fans that feel heard.
Sheoldred
The True Scriptures

Sheoldred {3}{B}{B}

Legendary Creature - Phyrexian Praetor
Menace
When Sheoldred enters, each opponent sacrifices a nontoken creature or planeswalker of their choice.
{4}{B}: Exile Sheoldred, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery and only if an opponent has eight or more cards in their graveyard.
4/5
Card has other part: The True Scriptures
Sheoldred, Whispering One

Sheoldred, Whispering One {5}{B}{B}

Legendary Creature - Phyrexian Praetor
Swampwalk
At the beginning of your upkeep, return target creature card from your graveyard to the battlefield.
At the beginning of each opponent's upkeep, that player sacrifices a creature of their choice.
6/6
Sheoldred, the Apocalypse

Sheoldred, the Apocalypse {2}{B}{B}

Legendary Creature - Phyrexian Praetor
Deathtouch
Whenever you draw a card, you gain 2 life.
Whenever an opponent draws a card, they lose 2 life.
4/5
Shield Bearer

Shield Bearer {1}{W}

Creature - Human Soldier
Banding
"You have almost completed your four years, my son. Soon you shall be a skyknight."
—Arna Kennerüd, skyknight
0/3
Shield Wall

Shield Wall {1}{W}

Instant
Creatures you control get +0/+2 until end of turn.
"If not for the wizard, we'd all be dead now. 'Course, it was him that started all this in the first place."
—Onean veteran
Shifting Sky

Shifting Sky {2}{U}

Enchantment
As this enchantment enters, choose a color.
All nonland permanents are the chosen color.
Master the sky and you rule everything beneath it.
—Metathran saying
Shifting Woodland

Shifting Woodland

Land
This land enters tapped unless you control a Forest.
{T}: Add {G}.
Delirium{2}{G}{G}: This land becomes a copy of target permanent card in your graveyard until end of turn. Activate only if there are four or more card types among cards in your graveyard.
Shiko and Narset, Unified

Shiko and Narset, Unified {1}{U}{R}{W}

Legendary Creature - Human Spirit Dragon
Flying, vigilance
Flurry — Whenever you cast your second spell each turn, copy that spell if it targets a permanent or player, and you may choose new targets for the copy. If you don't copy a spell this way, draw a card.
For peace, lead by example.
4/4
  • Tarkir: Dragonstorm Commander
Shiko, Paragon of the Way

Shiko, Paragon of the Way {2}{U}{R}{W}

Legendary Creature - Spirit Dragon
Flying, vigilance
When Shiko enters, exile target nonland card with mana value 3 or less from your graveyard. Copy it, then you may cast the copy without paying its mana cost.
4/5
Shilgengar, Sire of Famine

Shilgengar, Sire of Famine {3}{B}{B}

Legendary Creature - Elder Demon
Flying
Sacrifice another creature: Create a Blood token. If you sacrificed an Angel this way, create a number of Blood tokens equal to its toughness instead.
{W/B}{W/B}{W/B}, Sacrifice six Blood tokens: Return each creature card from your graveyard to the battlefield with a finality counter on it. Those creatures are Vampires in addition to their other types.
6/6
Shimian Night Stalker

Shimian Night Stalker {3}{B}{B}

Creature - Nightstalker
{B}, {T}: All damage that would be dealt to you this turn by target attacking creature is dealt to this creature instead.
"When churchyards yawn and hell itself breathes out/ Contagion to this world."
—William Shakespeare, Hamlet
4/4
Shinen of Fury's Fire

Shinen of Fury's Fire {2}{R}

Creature - Spirit
Haste
Channel{R}, Discard this card: Target creature gains haste until end of turn.
2/1
Shinka, the Bloodsoaked Keep

Shinka, the Bloodsoaked Keep
(Helm's Deep)

Legendary Land
{T}: Add {R}.
{R}, {T}: Target legendary creature gains first strike until end of turn.
The keep was called the Hornburg, for a trumpet sounded upon the tower echoed in the Deep behind, as if armies long-forgotten were issuing to war from caves beneath the hills.
Shipwreck Marsh

Shipwreck Marsh

Land
This land enters tapped unless you control two or more other lands.
{T}: Add {U} or {B}.
Shire Shirriff

Shire Shirriff {1}{W}

Creature - Halfling Soldier
Vigilance
When this creature enters, you may sacrifice a token. When you do, exile target creature an opponent controls until this creature leaves the battlefield.
2/2
  • The Lord of the Rings: Tales of Middle-earth 30 441 481
Shirei, Shizo's Caretaker

Shirei, Shizo's Caretaker {4}{B}

Legendary Creature - Spirit
Whenever a creature with power 1 or less is put into your graveyard from the battlefield, you may return that card to the battlefield at the beginning of the next end step if Shirei is still on the battlefield.
2/2
Shivan Dragon

Shivan Dragon {4}{R}{R}

Creature - Dragon
Flying
{R}: This creature gets +1/+0 until end of turn.
The undisputed master of the mountains of Shiv.
5/5
Related cards: Darigaaz, Shivan Champion Garth One-Eye Sarkhan, Wanderer to Shiv
Shivan Oasis

Shivan Oasis

Land
This land enters tapped.
{T}: Add {R} or {G}.
Only the hardiest explorers survive to eat the fruit.
Shivan Reef

Shivan Reef

Land
{T}: Add {C}.
{T}: Add {U} or {R}. This land deals 1 damage to you.
Shock

Shock {R}

Instant
Shock deals 2 damage to any target.
"Once I saw a goblin shouting at a thunderstorm. He lost the argument pretty quickly."
—Wandering mage
Shock Troops

Shock Troops {3}{R}

Creature - Human Soldier
Sacrifice this creature: It deals 2 damage to any target.
War is a conflict that determines not who is right—but who is left.
2/2
Shoe Tree

Shoe Tree {4}{G}

Creature - Treefolk
This creature enters with up to two shoe counters on it. Use your shoes as counters.
This creature gets +1/+1 for each shoe counter on it.
It grows several feet a year.
3/3
Shorikai, Genesis Engine

Shorikai, Genesis Engine {2}{W}{U}

Legendary Artifact - Vehicle
{1}, {T}: Draw two cards, then discard a card. Create a 1/1 colorless Pilot creature token with "This token crews Vehicles as though its power were 2 greater."
Crew 8
Shorikai, Genesis Engine can be your commander.
8/8
Show and Tell

Show and Tell {2}{U}

Sorcery
Each player may put an artifact, creature, enchantment, or land card from their hand onto the battlefield.