455 cards found
Starting Town NPC

Starting Town NPC {2}{G}

Creature - Human Peasant
Each creature card in your hand has a {1}{G} Adventure sorcery named Fetch Herbs with "You gain 2 life." (You may cast it as the Adventure for {1}{G}. Then exile it, and you may cast the creature later from exile.)
Each creature card you cast from exile enters the battlefield with an additional +1/+1 counter on it.
3/3
  • Mystery Booster 2
Teferi, Druid of Argoth

Teferi, Druid of Argoth {2}{G}{G}{G}

Legendary Creature - Human Druid
Flash
Creature cards you own that aren't on the battlefield have flash.
Each opponent can cast spells only any time they could cast a sorcery.
3/4
  • Mystery Booster 2
Terry Pin, Turboturtle

Terry Pin, Turboturtle {2}{U}{R}

Legendary Creature - Turtle Athlete
Flash
Haste
You may ignore the words "Activate only as a sorcery" while activating abilities.
4/3
  • Mystery Booster 2
The Odd Acorn Gang

The Odd Acorn Gang {3}{B}{G}

Legendary Creature - Squirrel Warrior
Menace, trample, reach
Squirrels you control have "{T}: Target Squirrel gets +2/+2 and gains trample until end of turn. Activate only as a sorcery."
Whenever one or more Squirrels you control deal combat damage to a player, draw a card.
5/5
  • Bloomburrow Commander 7 43
Under-Construction Skyscraper

Under-Construction Skyscraper

Land
Level up {1} ({1}: Put a level counter on this. Level up only as a sorcery.)
{T}: Add {C}.
LEVEL 1-7
{T}: Add {W}, {B}, {G}, or {C}.
LEVEL 8+
{T}: Add {W}, {B}, {G}, or {C}. Scry 1.
  • Mystery Booster 2
Hourglass of the Lost

Hourglass of the Lost {2}{W}

Artifact
{T}: Add {W}. Put a time counter on Hourglass of the Lost.
{T}, Remove X time counters from Hourglass of the Lost and exile it: Return each nonland permanent card with mana value X from your graveyard to the battlefield. Activate only as a sorcery.
  • Modern Horizons 3 Commander 40 92
Lazotep Quarry

Lazotep Quarry

Land - Desert
{T}: Add {C}.
{T}, Sacrifice a creature: Add one mana of any color.
{X}{2}, {T}, Sacrifice a Desert: Exile target creature card with mana value X from your graveyard. Create a token that's a copy of it, except it's a 4/4 black Zombie. Activate only as a sorcery.
  • Modern Horizons 3 Commander 79 131
Sage of the Maze

Sage of the Maze {2}{G}

Creature - Elf Wizard
{T}: Add two mana in any combination of colors.
{T}: Until end of turn, target land you control becomes an X/X Citizen creature with haste in addition to its other types, where X is twice the number of Gates you control. Activate only as a sorcery.
Tap an untapped Gate you control: Untap Sage of the Maze.
1/3
  • Modern Horizons 3 Commander 67 119
Stone Idol Generator

Stone Idol Generator {5}

Artifact
Whenever a creature you control attacks, you get {E}.
{T}, Pay six {E}: Create a 6/12 colorless Construct artifact creature token with trample. Activate only as a sorcery.
"Like my people's ambitions, it is both awe-inspiring and unfinished."
—Nahiri
  • Modern Horizons 3 Commander 77 129
Jet Collector

Jet Collector {1}{G}

Creature - Merfolk Scout
At the beginning of your second main phase, if four or more cards are in your graveyard, conjure a card named Mox Jet into your hand. This ability triggers only once.
{X}{B}: Put target creature card with mana value X from your graveyard onto the battlefield with a finality counter on it. Activate only as a sorcery.
2/2
Related card: Mox Jet
  • Alchemy: Outlaws of Thunder Junction
Angelic Sell-Sword

Angelic Sell-Sword {4}{W}

Creature - Angel Mercenary
Flying, vigilance
Whenever Angelic Sell-Sword or another nontoken creature you control enters, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
Whenever Angelic Sell-Sword attacks, if its power is 6 or greater, draw a card.
4/4
  • Outlaws of Thunder Junction Commander 10 46
Bounty Board

Bounty Board {3}

Artifact
{T}: Add one mana of any color.
{1}, {T}: Put a bounty counter on target creature. Activate only as a sorcery.
Whenever a creature with a bounty counter on it dies, each of its controller's opponents draws a card and gains 2 life.
  • Outlaws of Thunder Junction Commander 37 73
Olivia, Opulent Outlaw

Olivia, Opulent Outlaw {1}{R}{W}{B}

Legendary Creature - Vampire Assassin
Flying, lifelink
Whenever one or more outlaws you control deal combat damage to a player, create a Treasure token.
{3}, Sacrifice two Treasures: Put two +1/+1 counters on each creature you control. Activate only as a sorcery.
3/3
  • Outlaws of Thunder Junction Commander
We Ride at Dawn

We Ride at Dawn {2}{W}

Enchantment
Legendary creature spells you cast have convoke.
Whenever your commander attacks, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."
  • Outlaws of Thunder Junction Commander 12 48
Charisma Bobblehead

Charisma Bobblehead {3}

Artifact - Bobblehead
{T}: Add one mana of any color.
{4}, {T}: Create X 1/1 white Soldier creature tokens, where X is the number of Bobbleheads you control. Activate only as a sorcery.
Codsworth, Handy Helper

Codsworth, Handy Helper {2}{W}

Legendary Artifact Creature - Robot
Commanders you control have ward {2}.
{T}: Add {W}{W}. Spend this mana only to cast Aura and/or Equipment spells.
{T}: Attach target Aura or Equipment you control to target creature you control. Activate only as a sorcery.
"Proud to serve!"
2/3
Endurance Bobblehead

Endurance Bobblehead {3}

Artifact - Bobblehead
{T}: Add one mana of any color.
{3}, {T}: Up to X target creatures you control get +1/+0 and gain indestructible until end of turn, where X is the number of Bobbleheads you control as you activate this ability. Activate only as a sorcery.
HELIOS One

HELIOS One

Land
{T}: Add {C}.
{1}, {T}: You get {E}.
{3}, {T}, Pay X {E}, Sacrifice HELIOS One: Destroy target nonland permanent with mana value X. Activate only as a sorcery.
The plant is still capable of activating the devastating ARCHIMEDES satellite weapon.
Kellogg, Dangerous Mind

Kellogg, Dangerous Mind {1}{B}{R}

Legendary Creature - Human Mercenary
First strike, haste
Whenever Kellogg, Dangerous Mind attacks, create a Treasure token.
Sacrifice five Treasures: Gain control of target creature for as long as you control Kellogg. Activate only as a sorcery.
"We both know how this will end. So... you ready?"
3/2
Rex, Cyber-Hound

Rex, Cyber-Hound {1}{W}{U}

Legendary Artifact Creature - Robot Dog
Whenever Rex, Cyber-Hound deals combat damage to a player, they mill two cards and you get {E}{E}.
Pay {E}{E}: Choose target creature card in a graveyard. Exile it with a brain counter on it. Activate only as a sorcery.
Rex has all activated abilities of all cards in exile with brain counters on them.
2/2
Strength Bobblehead

Strength Bobblehead {3}

Artifact - Bobblehead
{T}: Add one mana of any color.
{3}, {T}: Put X +1/+1 counters on target creature, where X is the number of Bobbleheads you control. Activate only as a sorcery.
Veko, Death's Doorkeeper

Veko, Death's Doorkeeper {W}{B}

Legendary Creature - Spirit Cleric
Extort
{T}, Sacrifice a non-Spirit creature: Return target creature card from your graveyard to your hand. It perpetually becomes a Spirit, has base power and toughness 1/1, and gains "You may pay {W/B} rather than pay this spell's mana cost." Activate only as a sorcery.
1/3
  • Alchemy: Murders at Karlov Manor
Bloodthirsty Blade

Bloodthirsty Blade {2}

Artifact - Equipment
Equipped creature gets +2/+0 and is goaded.
{1}: Attach Bloodthirsty Blade to target creature an opponent controls. Activate only as a sorcery.
The weapon wields the hand that holds it.
Chitinous Crawler

Chitinous Crawler {2}{B}{B}

Creature - Insect Horror
At the beginning of combat on your turn, choose target creature card in your graveyard. Conjure a duplicate of it into your graveyard.
Descend 8 — Exile a permanent card from your graveyard: You may play it. Activate only as a sorcery and only if there are eight or more permanent cards in your graveyard.
4/4
Related card: Glimmer Hoarder
  • Alchemy: Ixalan
Reflection Net

Reflection Net {1}{W}{U}

Artifact
Flash
When Reflection Net enters, exile target creature until Reflection Net leaves the battlefield.
{2}: Target creature you control becomes a copy of a creature card exiled with Reflection Net. Activate only as a sorcery and only once.
  • Alchemy: Ixalan