565 cards found
Primal Might

Primal Might {X}{G}

Sorcery
Target creature you control gets +X/+X until end of turn. Then it fights up to one target creature you don't control.
The shaman looked at the world through Ghalta's eyes and understood that everything else was his prey.
Primeval Bounty

Primeval Bounty {5}{G}

Enchantment
Whenever you cast a creature spell, create a 3/3 green Beast creature token.
Whenever you cast a noncreature spell, put three +1/+1 counters on target creature you control.
Landfall — Whenever a land enters the battlefield under your control, you gain 3 life.
Prosperity

Prosperity {X}{U}

Sorcery
Each player draws X cards.
"True riches are found in the mazes of the mind."
—Tamiyo, the Moon Sage
Pulse of Murasa

Pulse of Murasa {2}{G}

Instant
Return target creature or land card from a graveyard to its owner's hand. You gain 6 life.
"Little flower twirl and bloom, arise from this your rocky tomb. Little warrior slash and brawl, be born again to free us all."
Pursued Whale

Pursued Whale {5}{U}{U}

Creature - Whale
When Pursued Whale enters the battlefield, each opponent creates a 1/1 red Pirate creature token with "This creature can't block" and "Creatures you control attack each combat if able."
Spells your opponents cast that target Pursued Whale cost {3} more to cast.
8/8
Related card: Oyaminartok, Polar Werebear
Pyromancer's Goggles

Pyromancer's Goggles {5}

Legendary Artifact
{T}: Add {R}. When that mana is spent to cast a red instant or sorcery spell, copy that spell and you may choose new targets for the copy.
"I hope to meet Jaya Ballard someday. I think we'd get along."
—Chandra Nalaar
Quickling

Quickling {1}{U}

Creature - Faerie Rogue
Flash
Flying
When Quickling enters the battlefield, sacrifice it unless you return another creature you control to its owner's hand.
2/2
Radiant Fountain

Radiant Fountain

Land
When Radiant Fountain enters the battlefield, you gain 2 life.
{T}: Add {C}.
"All peoples treasure a place where the weary traveler may drink in peace."
—Ajani Goldmane
Related card: Boseiju Pathlighter
Raise the Alarm

Raise the Alarm {1}{W}

Instant
Create two 1/1 white Soldier creature tokens.
Like blinking or breathing, responding to an alarm is an involuntary reflex.
Related card: Slayer's Bounty
Rampant Growth

Rampant Growth {1}{G}

Sorcery
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Nature grows solutions to its problems.
Rancor

Rancor {G}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/+0 and has trample.
When Rancor is put into a graveyard from the battlefield, return Rancor to its owner's hand.
Rapacious Dragon

Rapacious Dragon {4}{R}

Creature - Dragon
Flying
When Rapacious Dragon enters the battlefield, create two Treasure tokens.
"Surely it won't notice if I take—"
—Theria the Sly, last words
3/3
Ravaging Blaze

Ravaging Blaze {X}{R}{R}

Instant
Ravaging Blaze deals X damage to target creature.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, Ravaging Blaze also deals X damage to that creature's controller.
In time, not even the fire monks could keep up with Chandra.
Ray of Command

Ray of Command {3}{U}

Instant
Untap target creature an opponent controls and gain control of it until end of turn. That creature gains haste until end of turn. When you lose control of the creature, tap it.
"Heel."
Read the Bones

Read the Bones {2}{B}

Sorcery
Scry 2, then draw two cards. You lose 2 life.
The dead know lessons the living haven't learned.
Reassembling Skeleton

Reassembling Skeleton {1}{B}

Creature - Skeleton Warrior
{1}{B}: Return Reassembling Skeleton from your graveyard to the battlefield tapped.
"They may show up with the wrong thigh bone or mandible, but they always show up."
—Zul Ashur, lich lord
1/1
Related cards: Bind to Secrecy Boneyard Aberration
Reclamation Sage

Reclamation Sage {2}{G}

Creature - Elf Shaman
When Reclamation Sage enters the battlefield, you may destroy target artifact or enchantment.
"What was once formed by masons, shaped by smiths, or given life by mages, I will return to the embrace of the earth."
2/1
Relentless Assault

Relentless Assault {2}{R}{R}

Sorcery
Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.
"Mercy? Mercy is for the playground, not the battleground."
Relic Seeker

Relic Seeker {1}{W}

Creature - Human Soldier
Renown 1
When Relic Seeker becomes renowned, you may search your library for an Equipment card, reveal it, put it into your hand, then shuffle.
2/2
Reliquary Tower

Reliquary Tower

Land
You have no maximum hand size.
{T}: Add {C}.
The most holy treasures are kept far from unclean soil.
Remorseful Cleric

Remorseful Cleric {1}{W}

Creature - Spirit Cleric
Flying
Sacrifice Remorseful Cleric: Exile target player's graveyard.
A lifetime of keeping up appearances is not enough to earn an eternity of rest.
2/1
Renowned Weaponsmith

Renowned Weaponsmith {1}{U}

Creature - Human Artificer
{T}: Add {C}{C}. Spend this mana only to cast artifact spells or activate abilities of artifacts.
{U}, {T}: Search your library for a card named Heart-Piercer Bow or Vial of Dragonfire, reveal it, put it into your hand, then shuffle.
1/3
Related cards: Heart-Piercer Bow Vial of Dragonfire
Repeated Reverberation

Repeated Reverberation {2}{R}{R}

Instant
When you next cast an instant spell, cast a sorcery spell, or activate a loyalty ability this turn, copy that spell or ability twice. You may choose new targets for the copies.
It's in the nature of fire to grow.
Return to Nature

Return to Nature {1}{G}

Instant
Choose one —
• Destroy target artifact.
• Destroy target enchantment.
• Exile target card from a graveyard.
"Even steel and stone return to Ghrin-Danu in time."
—Katilda, Dawnhart Prime
Revenant

Revenant {4}{B}

Creature - Spirit
Flying
Revenant's power and toughness are each equal to the number of creature cards in your graveyard.
Born from the slaughter of an entire army, it bears the wrath of a hundred souls.
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