3475 cards found
Bloodbraid Elf

Bloodbraid Elf {2}{R}{G}

Creature - Elf Berserker
Haste
Cascade
3/2
Bloodbraid Marauder

Bloodbraid Marauder {1}{R}

Creature - Human Berserker
This creature can't block.
Delirium — This spell has cascade as long as there are four or more card types among cards in your graveyard.
3/1
Bloodcrazed Hoplite

Bloodcrazed Hoplite {1}{B}

Creature - Human Soldier
Heroic — Whenever you cast a spell that targets this creature, put a +1/+1 counter on it.
Whenever a +1/+1 counter is put on this creature, remove a +1/+1 counter from target creature an opponent controls.
2/1
  • Journey into Nyx
Bloodcrazed Neonate

Bloodcrazed Neonate {1}{R}

Creature - Vampire
This creature attacks each combat if able.
Whenever this creature deals combat damage to a player, put a +1/+1 counter on it.
While elder vampires select their meals with care, the newly sired frenzy at the first whiff.
2/1
Bloodfire Enforcers

Bloodfire Enforcers {3}{R}

Creature - Human Monk
This creature has first strike and trample as long as an instant card and a sorcery card are in your graveyard.
Bloodfire practitioners train to focus their rage, building it deep inside themselves until they are ready to release it as a devastating attack.
5/2
Bloodfire Expert

Bloodfire Expert {2}{R}

Creature - Efreet Monk
Prowess
Some efreet abandon their homes in the volcanic Fire Rim to embrace the Jeskai Way and discipline their innate flames.
3/1
Bloodfray Giant

Bloodfray Giant {2}{R}{R}

Creature - Giant
Trample
Unleash
The star performer of the Juri Revue, his shows have fans and blood spilling into the street.
4/3
Bloodghast

Bloodghast {B}{B}

Creature - Vampire Spirit
This creature can't block.
This creature has haste as long as an opponent has 10 or less life.
Landfall — Whenever a land you control enters, you may return this card from your graveyard to the battlefield.
Summoning it is easy. Controlling it is another matter.
2/1
Bloodgift Demon

Bloodgift Demon {3}{B}{B}

Creature - Demon
Flying
At the beginning of your upkeep, target player draws a card and loses 1 life.
He relishes the devotion of his Skirsdag puppets and their belief that it will earn them immortality.
5/4
Bloodhaze Wolverine

Bloodhaze Wolverine {1}{R}

Creature - Wolverine
Whenever you draw your second card each turn, this creature gets +1/+1 and gains first strike until end of turn.
"Build a moat. If we're lucky, it can't swim."
—Syr Branigan, knight of Ardenvale
2/1
Bloodline Necromancer

Bloodline Necromancer {4}{B}

Creature - Vampire Wizard
Lifelink
When this creature enters, you may return target Vampire or Wizard creature card from your graveyard to the battlefield.
"The veil of death hides little from our kind."
3/2
Bloodmad Vampire

Bloodmad Vampire {2}{R}

Creature - Vampire Berserker
Whenever this creature deals combat damage to a player, put a +1/+1 counter on it.
Madness {1}{R}
4/1
Bloodmist Infiltrator

Bloodmist Infiltrator {2}{B}

Creature - Vampire
Whenever this creature attacks, you may sacrifice another creature. If you do, this creature can't be blocked this turn.
Blood seeks blood, and nothing shall hold back its hunger.
3/1
  • Ravnica Allegiance
Bloodpyre Elemental

Bloodpyre Elemental {4}{R}

Creature - Elemental
Sacrifice this creature: It deals 4 damage to target creature. Activate only as a sorcery.
Elementals born of Jund are as cruel and unstable as the plane itself.
4/1
  • Shards of Alara
Bloodrage Brawler

Bloodrage Brawler {1}{R}

Creature - Minotaur Warrior
When this creature enters, discard a card.
To Hazoret, those who fight for her are her beloved children.
4/3
Bloodrage Vampire

Bloodrage Vampire {2}{B}

Creature - Vampire
Bloodthirst 1
The most genteel facades hide the most abominable desires.
3/1
Bloodrite Invoker

Bloodrite Invoker {2}{B}

Creature - Vampire Shaman
{8}: Target player loses 3 life and you gain 3 life.
"The brood lineages unfolded across the world, each patterned after one of three progenitors, each a study in mindless consumption."
—The Invokers' Tales
3/1
Bloodscale Prowler

Bloodscale Prowler {2}{R}

Creature - Lizard Warrior
Bloodthirst 1
It tracks its victims by the scent of their breath, preferring to dine on those who recently ate well.
3/1
  • Guildpact
Bloodsoaked Champion

Bloodsoaked Champion {B}

Creature - Human Warrior
This creature can't block.
Raid{1}{B}: Return this card from your graveyard to the battlefield. Activate only if you attacked this turn.
"Death is merely another foe the Mardu will overcome."
2/1
Bloodspatter Vampire

Bloodspatter Vampire {1}{B}

Creature - Vampire
Flying
If an opponent would create a Clue, they create a Blood instead. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.")
2/1
  • Unknown Event
Bloodthirsty Ogre

Bloodthirsty Ogre {2}{B}

Creature - Ogre Warrior Shaman
{T}: Put a devotion counter on this creature.
{T}: Target creature gets -X/-X until end of turn, where X is the number of devotion counters on this creature. Activate only if you control a Demon.
3/1
  • Champions of Kamigawa
Bloodtithe Harvester

Bloodtithe Harvester {B}{R}

Creature - Vampire
When this creature enters, create a Blood token.
{T}, Sacrifice this creature: Target creature gets -X/-X until end of turn, where X is twice the number of Blood tokens you control. Activate only as a sorcery.
3/2
Blue, Loyal Raptor

Blue, Loyal Raptor {2}{G}{U}

Legendary Creature - Dinosaur
Partner with Owen Grady, Raptor Trainer
For each kind of counter on Blue, Loyal Raptor, each other Dinosaur you control enters with a counter of that kind on it.
5/4
Related card: Owen Grady, Raptor Trainer
  • Jurassic World Collection 8 33
Blurred Mongoose

Blurred Mongoose {1}{G}

Creature - Mongoose
This spell can't be countered.
Shroud
"The mongoose blew out its candle and was asleep in bed before the room went dark."
—Llanowar fable
2/1
  • Invasion
Blurry Visionary

Blurry Visionary {3}{U}

Creature - Human Wizard
When Blurry Visionary enters the battlefield, look at the top two cards of your library and put them back-to-back in the same sleeve with either card in front. They become a modal double-faced card for the rest of the game. Then put that card into your hand. (You can play either face of that double-faced card. Make sure to reset it when the game ends.)
3/2
  • Mystery Booster 2