Bloodghast can't block. Bloodghast has haste as long as an opponent has 10 or less life. Landfall — Whenever a land you control enters, you may return Bloodghast from your graveyard to the battlefield.
{8}: Target player loses 3 life and you gain 3 life.
"The brood lineages unfolded across the world, each patterned after one of three progenitors, each a study in mindless consumption." —The Invokers' Tales
Bloodsoaked Champion can't block. Raid — {1}{B}: Return Bloodsoaked Champion from your graveyard to the battlefield. Activate only if you attacked this turn.
"Death is merely another foe the Mardu will overcome."
Flying If an opponent would create a Clue, they create a Blood instead. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.")
{T}: Put a devotion counter on Bloodthirsty Ogre. {T}: Target creature gets -X/-X until end of turn, where X is the number of devotion counters on Bloodthirsty Ogre. Activate only if you control a Demon.
When Bloodtithe Harvester enters, create a Blood token. {T}, Sacrifice Bloodtithe Harvester: Target creature gets -X/-X until end of turn, where X is twice the number of Blood tokens you control. Activate only as a sorcery.
Partner with Owen Grady, Raptor Trainer For each kind of counter on Blue, Loyal Raptor, each other Dinosaur you control enters with a counter of that kind on it.
When Blurry Visionary enters the battlefield, look at the top two cards of your library and put them back-to-back in the same sleeve with either card in front. They become a modal double-faced card for the rest of the game. Then put that card into your hand. (You can play either face of that double-faced card. Make sure to reset it when the game ends.)
When Boareskyr Tollkeeper enters the battlefield, target opponent reveals all creature and land cards in their hand. Choose one of them. That card perpetually gains "This permanent enters the battlefield tapped."