3417 cards found
Bloodfire Enforcers

Bloodfire Enforcers {3}{R}

Creature - Human Monk
Bloodfire Enforcers has first strike and trample as long as an instant card and a sorcery card are in your graveyard.
Bloodfire practitioners train to focus their rage, building it deep inside themselves until they are ready to release it as a devastating attack.
5/2
Bloodfire Expert

Bloodfire Expert {2}{R}

Creature - Efreet Monk
Prowess
Some efreet abandon their homes in the volcanic Fire Rim to embrace the Jeskai Way and discipline their innate flames.
3/1
Bloodfray Giant

Bloodfray Giant {2}{R}{R}

Creature - Giant
Trample
Unleash
The star performer of the Juri Revue, his shows have fans and blood spilling into the street.
4/3
Bloodghast

Bloodghast {B}{B}

Creature - Vampire Spirit
Bloodghast can't block.
Bloodghast has haste as long as an opponent has 10 or less life.
Landfall — Whenever a land you control enters, you may return Bloodghast from your graveyard to the battlefield.
2/1
Bloodgift Demon

Bloodgift Demon {3}{B}{B}

Creature - Demon
Flying
At the beginning of your upkeep, target player draws a card and loses 1 life.
He relishes the devotion of his Skirsdag puppets and their belief that it will earn them immortality.
5/4
Bloodhaze Wolverine

Bloodhaze Wolverine {1}{R}

Creature - Wolverine
Whenever you draw your second card each turn, Bloodhaze Wolverine gets +1/+1 and gains first strike until end of turn.
"Build a moat. If we're lucky, it can't swim."
—Syr Branigan, knight of Ardenvale
2/1
Bloodline Necromancer

Bloodline Necromancer {4}{B}

Creature - Vampire Wizard
Lifelink
When Bloodline Necromancer enters, you may return target Vampire or Wizard creature card from your graveyard to the battlefield.
"The veil of death hides little from our kind."
3/2
Bloodmad Vampire

Bloodmad Vampire {2}{R}

Creature - Vampire Berserker
Whenever Bloodmad Vampire deals combat damage to a player, put a +1/+1 counter on it.
Madness {1}{R}
4/1
Bloodmist Infiltrator

Bloodmist Infiltrator {2}{B}

Creature - Vampire
Whenever Bloodmist Infiltrator attacks, you may sacrifice another creature. If you do, Bloodmist Infiltrator can't be blocked this turn.
Blood seeks blood, and nothing shall hold back its hunger.
3/1
  • Ravnica Allegiance
Bloodpyre Elemental

Bloodpyre Elemental {4}{R}

Creature - Elemental
Sacrifice Bloodpyre Elemental: It deals 4 damage to target creature. Activate only as a sorcery.
Elementals born of Jund are as cruel and unstable as the plane itself.
4/1
  • Shards of Alara
Bloodrage Brawler

Bloodrage Brawler {1}{R}

Creature - Minotaur Warrior
When Bloodrage Brawler enters, discard a card.
To Hazoret, those who fight for her are her beloved children.
4/3
Bloodrage Vampire

Bloodrage Vampire {2}{B}

Creature - Vampire
Bloodthirst 1
The most genteel facades hide the most abominable desires.
3/1
Bloodrite Invoker

Bloodrite Invoker {2}{B}

Creature - Vampire Shaman
{8}: Target player loses 3 life and you gain 3 life.
"The brood lineages unfolded across the world, each patterned after one of three progenitors, each a study in mindless consumption."
—The Invokers' Tales
3/1
Bloodscale Prowler

Bloodscale Prowler {2}{R}

Creature - Lizard Warrior
Bloodthirst 1
It tracks its victims by the scent of their breath, preferring to dine on those who recently ate well.
3/1
  • Guildpact
Bloodsoaked Champion

Bloodsoaked Champion {B}

Creature - Human Warrior
Bloodsoaked Champion can't block.
Raid{1}{B}: Return Bloodsoaked Champion from your graveyard to the battlefield. Activate only if you attacked this turn.
"Death is merely another foe the Mardu will overcome."
2/1
Bloodspatter Vampire

Bloodspatter Vampire {1}{B}

Creature - Vampire
Flying
If an opponent would create a Clue, they create a Blood instead. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.")
2/1
  • Unknown Event
Bloodthirsty Ogre

Bloodthirsty Ogre {2}{B}

Creature - Ogre Warrior Shaman
{T}: Put a devotion counter on Bloodthirsty Ogre.
{T}: Target creature gets -X/-X until end of turn, where X is the number of devotion counters on Bloodthirsty Ogre. Activate only if you control a Demon.
3/1
  • Champions of Kamigawa
Bloodtithe Harvester

Bloodtithe Harvester {B}{R}

Creature - Vampire
When Bloodtithe Harvester enters, create a Blood token.
{T}, Sacrifice Bloodtithe Harvester: Target creature gets -X/-X until end of turn, where X is twice the number of Blood tokens you control. Activate only as a sorcery.
3/2
Blue, Loyal Raptor

Blue, Loyal Raptor {2}{G}{U}

Legendary Creature - Dinosaur
Partner with Owen Grady, Raptor Trainer
For each kind of counter on Blue, Loyal Raptor, each other Dinosaur you control enters with a counter of that kind on it.
5/4
Related card: Owen Grady, Raptor Trainer
  • Jurassic World Collection 8 33
Blurred Mongoose

Blurred Mongoose {1}{G}

Creature - Mongoose
This spell can't be countered.
Shroud
"The mongoose blew out its candle and was asleep in bed before the room went dark."
—Llanowar fable
2/1
  • Invasion
Blurry Visionary

Blurry Visionary {3}{U}

Creature - Human Wizard
When Blurry Visionary enters the battlefield, look at the top two cards of your library and put them back-to-back in the same sleeve with either card in front. They become a modal double-faced card for the rest of the game. Then put that card into your hand. (You can play either face of that double-faced card. Make sure to reset it when the game ends.)
3/2
  • Mystery Booster 2
Boarding Party

Boarding Party {5}{R}

Creature - Human Pirate
Haste
Cascade
6/3
Boareskyr Tollkeeper

Boareskyr Tollkeeper {1}{W}

Creature - Orc Knight
When Boareskyr Tollkeeper enters the battlefield, target opponent reveals all creature and land cards in their hand. Choose one of them. That card perpetually gains "This permanent enters the battlefield tapped."
3/1
  • Alchemy Horizons: Baldur's Gate
Body of Jukai

Body of Jukai {7}{G}{G}

Creature - Spirit
Trample
Soulshift 8
8/5
  • Betrayers of Kamigawa
Bog Elemental

Bog Elemental {3}{B}{B}

Creature - Elemental
Protection from white
At the beginning of your upkeep, sacrifice Bog Elemental unless you sacrifice a land.
"When the bog walks, the wise run."
—Erissa, bog witch
5/4
  • Prophecy