33330 cards found
Etched Champion

Etched Champion {3}

Artifact Creature - Soldier
Metalcraft — This creature has protection from each color as long as you control three or more artifacts.
Its predecessors were etched with the wisdom of ancients; its own etchings bear warnings of a future fraught with war.
2/2
Bat-

Bat-

Creature - Bat
(Color indicator: Bat- is black)
Flying
At the beginning of each end step, if an opponent lost 3 or more life this turn,
Augment {1}{B} ({1}{B}, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.)
+1/+1
  • Unsanctioned
Sanguine Indulgence

Sanguine Indulgence {3}{B}

Sorcery
This spell costs {3} less to cast if you've gained 3 or more life this turn.
Return up to two target creature cards from your graveyard to your hand.
"Drink from the vein? How provincial."
—Lord Duchorvin
Galvanic Blast

Galvanic Blast {R}

Instant
Galvanic Blast deals 2 damage to any target.
Metalcraft — Galvanic Blast deals 4 damage instead if you control three or more artifacts.
Mirrodin has little weather, but it certainly has lightning.
Volrath's Motion Sensor

Volrath's Motion Sensor {B}

Enchantment - Aura
Enchant player
As this Aura enters, choose one of enchanted player's hands. That player balances this Aura on the back of that hand.
When this Aura falls off the chosen hand, sacrifice this Aura and enchanted player loses 3 life.
  • Unglued
The Provider

The Provider

Hero
Exile The Provider: Put two +1/+1 counters on target creature you control. You gain life equal to that creature's toughness.
  • Born of the Gods Hero's Path
Sage of Ancient Lore
Werewolf of Ancient Hunger

Sage of Ancient Lore {4}{G}

Creature - Human Shaman Werewolf
Sage of Ancient Lore's power and toughness are each equal to the number of cards in your hand.
When this creature enters, draw a card.
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
*/*
Card has other part: Werewolf of Ancient Hunger
Absolute Grace

Absolute Grace {1}{W}

Enchantment
All creatures have protection from black.
In pursuit of Urza, the Phyrexians sent countless foul legions into Serra's realm. Though beaten back, they left it tainted with uncleansable evil.
  • Urza's Saga
Golden Urn

Golden Urn {1}

Artifact
At the beginning of your upkeep, you may put a charge counter on this artifact.
{T}, Sacrifice this artifact: You gain life equal to the number of charge counters on this artifact.
  • Scars of Mirrodin
Drainpipe Vermin

Drainpipe Vermin {B}

Creature - Rat
When this creature dies, you may pay {B}. If you do, target player discards a card.
When times are tough, the poor eat the rats. When times are tougher, the rats eat the poor.
1/1
Quickbeam, Upstart Ent

Quickbeam, Upstart Ent {4}{G}{G}

Legendary Creature - Treefolk
Whenever Quickbeam or another Treefolk you control enters, up to two target creatures each get +2/+2 and gain trample until end of turn.
"It is only a nickname, of course. They have called me that ever since I said yes to an elder Ent before he had finished his question."
5/6
  • The Lord of the Rings: Tales of Middle-earth 183 419 634
Inspirational Antelope

Inspirational Antelope {1}{G}

Creature - Antelope
Legacy — Before the game starts, choose a keyword or ability word and write it below.
Spells with __________ you cast cost {1} less to cast.
1/3
Lochmere Serpent

Lochmere Serpent {4}{U}{B}

Creature - Serpent
Flash
{U}, Sacrifice an Island: This creature can't be blocked this turn.
{B}, Sacrifice a Swamp: You gain 1 life and draw a card.
{U}{B}: Exile five target cards from an opponent's graveyard. Return this card from your graveyard to your hand. Activate only as a sorcery.
7/7
  • Throne of Eldraine Promos 195p 195s
  • Throne of Eldraine 195 381
Slag Fiend

Slag Fiend {R}

Creature - Phyrexian Construct
Slag Fiend's power and toughness are each equal to the number of artifact cards in all graveyards.
"Seal the furnace vents. Admit no others. We'll tend our forges without their tainted ways."
—Decree of Urabrask
*/*
Sunscorched Desert

Sunscorched Desert

Land - Desert
When this land enters, it deals 1 damage to target player or planeswalker.
{T}: Add {C}.
The only relief in sight is a mirage.
Related card: Sandcloud Harbinger
Cracked Skull

Cracked Skull {2}{B}

Enchantment - Aura
Enchant creature
When this Aura enters, look at target player's hand. You may choose a nonland card from it. That player discards that card.
When enchanted creature is dealt damage, destroy it.
Ears ringing and head throbbing, all Tarvin could do was wait to see what would finish the job.
  • Duskmourn: House of Horror
Diamond City

Diamond City

Land
This land enters with a shield counter on it.
{T}: Add {C}.
{T}: Move a shield counter from this land onto target creature. Activate only if two or more creatures entered the battlefield under your control this turn.
Blind Hunter

Blind Hunter {2}{W}{B}

Creature - Bat
Flying
Haunt
When this creature enters or the creature it haunts dies, target player loses 2 life and you gain 2 life.
2/2
The End

The End {2}{B}{B}

Instant
This spell costs {2} less to cast if your life total is 5 or less.
Exile target creature or planeswalker. Search its controller's graveyard, hand, and library for any number of cards with the same name as that permanent and exile them. That player shuffles, then draws a card for each card exiled from their hand this way.
  • Wilds of Eldraine 87 337
  • Wilds of Eldraine Promos 87p 87s
Shadowheart, Sharran Cleric

Shadowheart, Sharran Cleric {1}{B}

Legendary Creature - Human Elf Cleric
Deathtouch
Specialize {2}. Activate only if a player has 13 or less life.
At the beginning of your end step, Shadowheart, Sharran Cleric deals 1 damage to each player.
2/2
Related cards: Shadowheart, Cleric of Graves Shadowheart, Cleric of Order Shadowheart, Cleric of Trickery Shadowheart, Cleric of Twilight Shadowheart, Cleric of War
  • Alchemy Horizons: Baldur's Gate
The Bloodsky Massacre

The Bloodsky Massacre {1}{B}{R}

Enchantment - Saga
I — Create a 2/3 red Demon Berserker creature token with menace.
II — Whenever a Berserker attacks this turn, you draw a card and you lose 1 life.
III — Add {R} for each Berserker you control. Until end of turn, you don't lose this mana as steps and phases end.
Hollowhenge Beast

Hollowhenge Beast {3}{G}{G}

Creature - Beast
In a world of monsters, it's the stuff of nightmares.
5/5
Related card: Hollowhenge Wrangler
  • Dark Ascension
Chromanticore

Chromanticore {W}{U}{B}{R}{G}

Enchantment Creature - Manticore
Bestow {2}{W}{U}{B}{R}{G}
Flying, first strike, vigilance, trample, lifelink
Enchanted creature gets +4/+4 and has flying, first strike, vigilance, trample, and lifelink.
4/4
Spined Thopter

Spined Thopter {2}{U/P}

Artifact Creature - Phyrexian Thopter
Flying
"I appreciate the depravity of noble designs turned to devious ends."
—Tezzeret
2/1
Morphic Tide

Morphic Tide

Phenomenon
When you encounter Morphic Tide, each player shuffles all permanents they own into their library, then reveals that many cards from the top of their library. Each player puts all artifact, creature, land, and planeswalker cards revealed this way onto the battlefield, then does the same for enchantment cards, then puts all cards revealed this way that weren't put onto the battlefield on the bottom of their library in any order.