4059 cards found
Steel Squirrel

Steel Squirrel {2}

Artifact Creature - Squirrel
Whenever you roll a 5 or higher on a die, Steel Squirrel gets +X/+X until end of turn, where X is the result.
{6}: Roll a six-sided die.
Q: Where does a mechanical squirrel hide its nuts?
A: In a bolt hole.
1/1
  • Unstable
Stench of Decay

Stench of Decay {1}{B}{B}

Instant
Nonartifact creatures get -1/-1 until end of turn.
"Disa is dead, and I am left. I shall allow no others to succumb to this pestilence."
—Kolbjörn, High Honored Druid
  • Alliances 61a 61b
Stench of Evil

Stench of Evil {2}{B}{B}

Sorcery
Destroy all Plains. For each land destroyed this way, Stench of Evil deals 1 damage to that land's controller unless they pay {2}.
  • Ice Age
Stensia

Stensia

Plane - Innistrad
Whenever a creature deals damage to one or more players for the first time each turn, put a +1/+1 counter on it.
Whenever chaos ensues, each creature you control gains "{T}: This creature deals 1 damage to target player or planeswalker" until end of turn.
Step Right Up

Step Right Up {3}{B}

Sorcery
Open two Attractions.
"Ah, the midway, beating heart of the—well, maybe the big top is the heart. If there were two hearts, then the midway—or the lungs. Lungs or stomach!"
—Captain Rex Nebula
  • Unfinity 94 380
Stern Marshal

Stern Marshal {2}{W}

Creature - Human Soldier
{T}: Target creature gets +2/+2 until end of turn. Activate only during your turn, before attackers are declared.
2/2
  • Portal
Stet, Draconic Proofreader

Stet, Draconic Proofreader {4}{R}{R}

Legendary Creature - Dragon Bureaucrat
Flying
Whenever Stet, Draconic Proofreader attacks, you may exile a card from your graveyard. When you do, Stet, Draconic Proofreader deals 4 damage to any target whose name begins with the same letter as the exiled card.
{W}: Delete the first letter of target permanent or player's name until end of turn.
4/4
  • Unsanctioned
Sticky Kavu Daredevil

Sticky Kavu Daredevil

Stickers
{TK}{TK} — Whenever this permanent dies, you may return target creature to its owner's hand.
{TK}{TK}{TK}{TK} — Whenever this creature attacks, creatures you control get +1/+1 until end of turn.
{TK}{TK} — 3/3
{TK}{TK}{TK} — 2/6
  • Unfinity Sticker Sheets
Stika, Playtestress

Stika, Playtestress {2}{W}

Legendary Creature - Human Druid
Whenever you cast a playtest card, draw a card. This ability triggers only once each turn.
2/3
  • Unknown Event
Stiltstrider

Stiltstrider {3}{G}{G}

Creature - Rhino Performer
Reach
When Stiltstrider enters, you get {TK}{TK}, then you may put a sticker on a nonland permanent you own.
Impossibly tall, improbably elegant.
5/4
  • Unfinity 157 443
Stimulus Package (Alchemy)

Stimulus Package (Alchemy) {2}{R}{G}

Enchantment
When Stimulus Package enters, create two Treasure tokens.
Sacrifice a Treasure: Create a 1/1 green and white Citizen creature token. Scry 1.
Related card: Stimulus Package
  • Streets of New Capenna
Stinging Scorpion

Stinging Scorpion {4}{B}

Host Creature - Scorpion
When this creature enters, target creature an opponent controls gets -1/-1 until end of turn.
3/2
Stitched Assistant (Alchemy)

Stitched Assistant (Alchemy) {1}{U}

Creature - Zombie
Exploit
When Stitched Assistant exploits a creature, scry 2, then draw a card.
2/1
Related card: Stitched Assistant
  • Innistrad: Crimson Vow
Stocking Tiger

Stocking Tiger {5}

Artifact Creature - Cat Construct
Stocking Tiger enters with a sealed Magic booster pack under it.
When Stocking Tiger deals combat damage to a player, unwrap the booster pack and put it into your hand.
Just hope yours isn't full of coal golems.
3/3
Stone Catapult

Stone Catapult {4}{B}

Creature - Human Soldier
{T}: Destroy target tapped nonblack creature. Activate only during your turn, before attackers are declared.
1/2
  • Portal Three Kingdoms
Stone Drake

Stone Drake {3}{U}{B}

Creature - Drake
Flying
When Stone Drake enters the battlefield, choose one —
• Distract — Tap target land. Draw a card.
• Enthrall — Target player discards a card for each spell you've cast this turn.
4/4
  • Mystery Booster 2
Stone-Cold Basilisk

Stone-Cold Basilisk {4}{G}

Creature - Basilisk
Whenever Stone-Cold Basilisk blocks or becomes blocked by a creature with fewer letters in its name, destroy that creature at end of combat. (Punctuation and spaces aren't letters.)
Whenever an opponent reads Stone-Cold Basilisk, that player is turned to stone until end of turn. Stoned players can't attack, block, cast spells, or activate abilities.
2½/5
  • Unhinged
Stone-Throwing Devils

Stone-Throwing Devils {B}

Creature - Devil
First strike
Sometimes those with the most sin cast the first stones.
1/1
Related card: City in a Bottle
Stonespeaker Crystal

Stonespeaker Crystal {4}

Artifact
{T}: Add {C}{C}.
{2}, {T}, Sacrifice Stonespeaker Crystal: Exile any number of target players' graveyards. Draw a card.
It whispers words spoken centuries ago, coaxing wisdom from the ghosts of civilizations past.
  • Commander Legends: Battle for Baldur's Gate 338 450
Stop That

Stop That {B}

Instant
Target player discards a card.
Gotcha — If an opponent audibly flicks the cards in their hand, you may say "Gotcha!" When you do, return Stop That from your graveyard to your hand.
Now for a squirt of lemon juice.
  • Unhinged
Storm of Forms

Storm of Forms {3}{U}

Instant
When you cast this spell, copy it for each kind of counter among permanents you control. You may choose new targets for the copies.
Return target nonland permanent to its owner's hand.
Beware the fine print.
Storm, Force of Nature

Storm, Force of Nature {1}{G}{U}{R}

Legendary Creature - Mutant Hero
Flying, vigilance
Ceaseless Tempest — Whenever Storm deals combat damage to a player, the next instant or sorcery spell you cast this turn has storm.
"For me, there are no such things as limits."
3/4
  • Secret Lair Drop
Stormcage Containment Facility

Stormcage Containment Facility

Plane - Unknown Planet
Each creature card in your graveyard has escape. The escape cost is equal to the card's mana cost plus exile three other cards from your graveyard.
Whenever chaos ensues, detain target creature an opponent controls.
  • Doctor Who
Stormkeld Curator

Stormkeld Curator {4}{W}{W}

Creature - Giant
When Stormkeld Curator enters, you may put any number of Aura cards from your graveyard and/or hand onto the battlefield attached to it.
6/6
Card has other part: Giant Secrets
Related cards: Aether Tunnel All That Glitters Celestial Mantle Curator's Ward Curiosity Ethereal Armor Face of Divinity Knightly Valor Metamorphic Alteration On Serra's Wings Rousing Read Staggering Insight Take Flight
  • Alchemy: Wilds of Eldraine
Storvald, Frost Giant Jarl

Storvald, Frost Giant Jarl {4}{G}{W}{U}

Legendary Creature - Giant
Ward {3}
Other creatures you control have ward {3}.
Whenever Storvald enters or attacks, choose one or both —
• Target creature has base power and toughness 7/7 until end of turn.
• Target creature has base power and toughness 1/1 until end of turn.
7/7
  • Forgotten Realms Commander 55 327