33163 cards found
Norn's Inquisitor

Norn's Inquisitor {1}{W}

Creature - Phyrexian Knight
When this creature enters, incubate 2.
Whenever a permanent you control transforms into a Phyrexian, put a +1/+1 counter on it.
1/1
  • March of the Machine 29 381
Cloudshredder Sliver

Cloudshredder Sliver {R}{W}

Creature - Sliver
Sliver creatures you control have flying and haste.
Forked tails rustled. Talons clicked. A lone sliver streaked overhead like jagged lightning, and the hive thundered.
1/1
Rainbow Vale

Rainbow Vale

Land
{T}: Add one mana of any color. An opponent gains control of this land at the beginning of the next end step.
In the feudal days of Icatia, finding the Rainbow Vale was often the goal of Knights' quests.
Debtor's Pulpit

Debtor's Pulpit {4}{W}

Enchantment - Aura
Enchant land
Enchanted land has "{T}: Tap target creature."
"You may not be able to pay. But you can still kneel."
—Milana, Orzhov prelate
  • Gatecrash
Summon: Shiva

Summon: Shiva {3}{U}{U}

Enchantment Creature - Saga Elemental
I, II — Heavenly Strike — Tap target creature an opponent controls. Put a stun counter on it.
III — Diamond Dust — Draw a card for each tapped creature your opponents control.
"Let us summon a sea in a new dream world."
4/5
  • Final Fantasy 78 362
Ramosian Commander

Ramosian Commander {2}{W}{W}

Creature - Human Rebel
{6}, {T}: Search your library for a Rebel permanent card with mana value 5 or less, put it onto the battlefield, then shuffle.
"Cho-Manno guides your spirit. I guide your sword."
2/4
  • Mercadian Masques
Flock of Rabid Sheep

Flock of Rabid Sheep {X}{G}{G}

Sorcery
Flip X coins. For each flip you win, create a 2/2 green Sheep creature token named Rabid Sheep.
And their bleating was like a wet salmon slapped upon the land—slap! slap! slap!
  • Unglued
Lava Blister

Lava Blister {1}{R}

Sorcery
Destroy target nonbasic land unless its controller has Lava Blister deal 6 damage to them.
To treat flesh wounds, use earth. To treat earth wounds, use flesh.
—Barbarian saying
  • Odyssey
Call the Gatewatch

Call the Gatewatch {2}{W}

Sorcery
Search your library for a planeswalker card, reveal it, put it into your hand, then shuffle.
"I've heard it said that a Planeswalker is someone who can always run from danger. But Gideon's right: we're also the ones who can choose to stay."
—Jace Beleren
Fiery Confluence

Fiery Confluence {2}{R}{R}

Sorcery
Choose three. You may choose the same mode more than once.
• Fiery Confluence deals 1 damage to each creature.
• Fiery Confluence deals 2 damage to each opponent.
• Destroy target artifact.
Grand Abolisher

Grand Abolisher {W}{W}

Creature - Human Cleric
During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments.
"You think because you've mapped the land, you own the land. You own an idea, nothing more."
2/2
Nantuko Slicer

Nantuko Slicer {2}{G}{G}

Creature - Insect
Kicker {B}
When Nantuko Slicer enters, return target card from your graveyard to your hand. If this spell was kicked, conjure a duplicate of target card in an opponent's graveyard into your hand. It perpetually gains "You may spend mana as though it were mana of any color to cast this spell."
3/2
  • Alchemy: Dominaria
Thirsting Axe

Thirsting Axe {3}

Artifact - Equipment
Equipped creature gets +4/+0.
At the beginning of your end step, if equipped creature didn't deal combat damage to a creature this turn, sacrifice it.
Equip {2}
Sometimes the weapon wields the bearer.
  • Eldritch Moon
Legion's Initiative

Legion's Initiative {R}{W}

Enchantment
Red creatures you control get +1/+0.
White creatures you control get +0/+1.
{R}{W}, Exile this enchantment: Exile all creatures you control. At the beginning of the next combat, return those cards to the battlefield under their owner's control and those creatures gain haste until end of turn.
  • Double Masters 2022 242 517
  • Dragon's Maze
Vigilance

Vigilance {W}

Enchantment - Aura
Enchant creature
Enchanted creature has vigilance.
"Put a spear in a peasant's hands, and you have an expendable troop. Put a purpose in his heart, and you win a warrior."
—Sensei Golden-Tail
  • Champions of Kamigawa
Okiba-Gang Shinobi

Okiba-Gang Shinobi {3}{B}{B}

Creature - Rat Ninja
Ninjutsu {3}{B}
Whenever this creature deals combat damage to a player, that player discards two cards.
3/2
Squidnapper

Squidnapper {3}{U}{U}

Creature - Squid Pirate
When Squidnapper enters, gain control of target creature an opponent controls until Squidnapper leaves the battlefield or that player pays the ransom.
Ransom — {6} and 2 life
3/4
Striking Sliver

Striking Sliver {R}

Creature - Sliver
Sliver creatures you control have first strike.
You're too busy recoiling in fear to realize that it's already hit you.
1/1
Scuttling Sentinel

Scuttling Sentinel {1}{G/U}{G/U}

Creature - Crab Elf
Flash
Vigilance
When this creature enters, put a +1/+1 counter on another target creature you control. Until end of turn, that creature becomes a blue Crab in addition to its other types and gains hexproof.
3/2
  • Ravnica: Clue Edition
Evasive Action

Evasive Action {1}{U}

Instant
Domain — Counter target spell unless its controller pays {1} for each basic land type among lands you control.
Effective use of terrain is a lesson good commanders learn quickly.
Life Cloud

Life Cloud {X}{W}{W}{W}

Sorcery
Each player gains X life, draws X cards, returns X creatures from their graveyard to the battlefield, then returns X lands from their graveyard to the battlefield.
  • Unknown Event
Lifespring Druid

Lifespring Druid {2}{G}

Creature - Elf Druid
{T}: Add one mana of any color.
"The land is not dead, merely sick. I will nurse it back to health."
2/1
Harbinger of the Tides

Harbinger of the Tides {U}{U}

Creature - Merfolk Wizard
You may cast this card as though it had flash if you pay {2} more to cast it.
When this creature enters, you may return target tapped creature an opponent controls to its owner's hand.
2/2
Dart Throw

Dart Throw

Artifact - Attraction
Visit — Throw a card you own from outside the game onto the playing area from a distance of three feet (about one meter). If that card touches this Attraction, claim the prize!
Prize — Create two 2/2 pink Teddy Bear creature tokens. Sacrifice this Attraction, then open an Attraction.
Attraction Lights: 2, 3, 4, 6
Gloryheath Lynx

Gloryheath Lynx {1}{W}

Creature - Cat Mount
Lifelink
Whenever this creature attacks while saddled, search your library for a basic Plains card, reveal it, put it into your hand, then shuffle.
Saddle 2
2/3
  • Aetherdrift