33454 cards found
Soaring Hope

Soaring Hope {4}{W}

Enchantment - Aura
Enchant creature
When this Aura enters, you gain 3 life.
Enchanted creature has flying.
{W}: Put this Aura on top of its owner's library.
  • Lorwyn
Entirely Normal Armchair

Entirely Normal Armchair

Artifact
During your turn, if this card is in your hand, you may hide it on the battlefield.
{0}: Return this artifact to its owner's hand. Only your opponents may activate this ability and only if they see this artifact.
{2}, Sacrifice this artifact: Destroy target attacking creature.
Sonorous Howlbonder

Sonorous Howlbonder {1}{B/R}{B/R}

Creature - Human Warrior
Menace
Each creature you control with menace can't be blocked except by three or more creatures.
The call of the wild is rarely a solo.
2/2
  • Ikoria: Lair of Behemoths
Echo of Dusk

Echo of Dusk {1}{B}

Creature - Vampire Spirit
Descend 4 — As long as there are four or more permanent cards in your graveyard, this creature gets +1/+1 and has lifelink.
"It's a mournful fate, to remember so well the taste of blood yet be forever unable to drink."
—Bartolomé del Presidio, director of the Queen's Bay Company
2/2
  • The Lost Caverns of Ixalan
Bloodfell Caves

Bloodfell Caves

Land
This land enters tapped.
When this land enters, you gain 1 life.
{T}: Add {B} or {R}.
"These caves hide beasts above and below their waters. For safe passage, the Sultai agree a small cargo trade is fair for risking our necks."
—Samor, Mardu border guard
Ironfang
Village Ironsmith

Ironfang

Creature - Werewolf
(Color indicator: Ironfang is red)
First strike
At the beginning of each upkeep, if a player cast two or more spells last turn, transform this creature.
Each morning, he repairs the front door.
3/1
Card has other part: Village Ironsmith
  • Innistrad
Splitskin Doll

Splitskin Doll {1}{W}

Artifact Creature - Toy
When this creature enters, draw a card. Then discard a card unless you control another creature with power 2 or less.
Those who mock its ragged surface and seeping eyes have a curious tendency to go missing.
2/1
  • Duskmourn: House of Horror
Inescapable Brute

Inescapable Brute {5}{R}

Creature - Giant Warrior
Wither
This creature must be blocked if able.
If you think you made it past him alive, he's just teasing you.
3/3
  • Shadowmoor
Misstep

Misstep {1}{U}

Sorcery
Creatures target player controls don't untap during that player's next untap step.
The feet have no eyes.
—Saprazzan saying
  • Mercadian Masques
Sands of Delirium

Sands of Delirium {3}

Artifact
{X}, {T}: Target player mills X cards.
It counts down your last few moments of sanity.
  • Magic 2013
Shimmering Mirage

Shimmering Mirage {1}{U}

Instant
Target land becomes the basic land type of your choice until end of turn.
Draw a card.
"Oh, is that all you need? Why didn't you just say so?"
—Reef shaman
  • Apocalypse
Birthing Pod

Birthing Pod {3}{G/P}

Artifact
{1}{G/P}, {T}, Sacrifice a creature: Search your library for a creature card with mana value equal to 1 plus the sacrificed creature's mana value, put that card onto the battlefield, then shuffle. Activate only as a sorcery.
Archfiend of Despair

Archfiend of Despair {6}{B}{B}

Creature - Demon
Flying
Your opponents can't gain life.
At the beginning of each end step, each opponent loses life equal to the life that player lost this turn.
6/6
The Ur-Dragon

The Ur-Dragon {4}{W}{U}{B}{R}{G}

Legendary Creature - Dragon Avatar
Eminence — As long as The Ur-Dragon is in the command zone or on the battlefield, other Dragon spells you cast cost {1} less to cast.
Flying
Whenever one or more Dragons you control attack, draw that many cards, then you may put a permanent card from your hand onto the battlefield.
10/10
Drana and Linvala

Drana and Linvala {1}{W}{W}{B}

Legendary Creature - Vampire Angel
Flying, vigilance
Activated abilities of creatures your opponents control can't be activated.
Drana and Linvala has all activated abilities of all creatures your opponents control. You may spend mana as though it were mana of any color to activate those abilities.
3/4
  • March of the Machine Promos 222p 222s
  • March of the Machine 222 305
Primetime Suspect

Primetime Suspect {1}{G}

Enchantment - Aura
Enchant creature
Whenever enchanted creature attacks, you may search your library for a land card, put that card onto the battlefield tapped, then shuffle. If enchanted creature is suspected, you search for two lands instead.
  • Unknown Event
Thundering Ceratok

Thundering Ceratok {4}{G}

Creature - Rhino
Trample
When this creature enters, other creatures you control gain trample until end of turn.
"I thought this was a civilized plane. How are there so many feral beasts?"
—Dovin Baan
4/5
  • War of the Spark
Stunted Growth

Stunted Growth {3}{G}{G}

Sorcery
Target player chooses three cards from their hand and puts them on top of their library in any order.
Scattered Thoughts

Scattered Thoughts {3}{U}

Instant
Look at the top four cards of your library. Put two of those cards into your hand and the rest into your graveyard.
Stitchers delegate the most important tasks to assistants with a good eye for detail.
Gleancrawler

Gleancrawler {3}{B/G}{B/G}{B/G}

Creature - Insect Horror
Trample
At the beginning of your end step, return to your hand all creature cards in your graveyard that were put there from the battlefield this turn.
6/6
Wand of the Elements

Wand of the Elements {4}

Artifact
{T}, Sacrifice an Island: Create a 2/2 blue Elemental creature token with flying.
{T}, Sacrifice a Mountain: Create a 3/3 red Elemental creature token.
It gives legs to the earth and wings to the sky.
  • Darksteel
Tempest Caller

Tempest Caller {2}{U}{U}

Creature - Merfolk Wizard
When this creature enters, tap all creatures target opponent controls.
"I am the storm."
2/3
Touch of Death

Touch of Death {2}{B}

Sorcery
Touch of Death deals 1 damage to target player or planeswalker. You gain 1 life.
Draw a card at the beginning of the next turn's upkeep.
"What was yours is mine. Your land, your people, and now your life."
—Lim-Dûl, the Necromancer
Frontline War-Rager

Frontline War-Rager {2}{R}

Creature - Kavu Soldier
At the beginning of your end step, if you control two or more tapped creatures, put a +1/+1 counter on this creature.
The Kav have more than ideology or profit on the line. They fight for a home.
2/3
  • Edge of Eternities
Kykar, Wind's Fury

Kykar, Wind's Fury {1}{U}{R}{W}

Legendary Creature - Bird Wizard
Flying
Whenever you cast a noncreature spell, create a 1/1 white Spirit creature token with flying.
Sacrifice a Spirit: Add {R}.
"The raging gale fans the flames of righteous wrath."
3/3