11205 cards found
Ethersworn Canonist

Ethersworn Canonist {1}{W}

Artifact Creature - Human Cleric
Each player who has cast a nonartifact spell this turn can't cast additional nonartifact spells.
"The noble work of our order is to infuse all life on Esper with etherium. Our goal will be reached more rapidly if new life is . . . suppressed."
2/2
Etrata, the Silencer

Etrata, the Silencer {2}{U}{B}

Legendary Creature - Vampire Assassin
Etrata, the Silencer can't be blocked.
Whenever Etrata deals combat damage to a player, exile target creature that player controls and put a hit counter on that card. That player loses the game if they own three or more exiled cards with hit counters on them. Etrata's owner shuffles Etrata into their library.
3/5
Eureka

Eureka {2}{G}{G}

Sorcery
Starting with you, each player may put a permanent card from their hand onto the battlefield. Repeat this process until no one puts a card onto the battlefield.
Evacuation

Evacuation {3}{U}{U}

Instant
Return all creatures to their owners' hands.
"Once I supply the breeze, you'll see your warriors for the smoke they truly are."
—Alexi, zephyr mage
Evangelize

Evangelize {4}{W}

Sorcery
Buyback {2}{W}{W}
Gain control of target creature of an opponent's choice they control.
  • Time Spiral
Evelyn, the Covetous

Evelyn, the Covetous {2}{U/B}{B}{B/R}

Legendary Creature - Vampire Rogue
Flash
Whenever Evelyn, the Covetous or another Vampire you control enters, exile the top card of each player's library with a collection counter on it.
Once each turn, you may play a card from exile with a collection counter on it if it was exiled by an ability you controlled, and you may spend mana as though it were mana of any color to cast it.
2/5
Ever After

Ever After {4}{B}{B}

Sorcery
Return up to two target creature cards from your graveyard to the battlefield. Each of those creatures is a black Zombie in addition to its other colors and types. Put Ever After on the bottom of its owner's library.
Related card: Razor Demon
Ever-Watching Threshold

Ever-Watching Threshold {2}{U}

Enchantment
Whenever an opponent attacks, if they attacked you and/or a planeswalker you control, draw a card.
"You think they know we're here?"
—Orlo, goblin raider
Evercoat Ursine

Evercoat Ursine {4}{G}

Creature - Elemental Bear
Trample
Hideaway 3, hideaway 3
Whenever Evercoat Ursine deals combat damage to a player, if there are cards exiled with it, you may play one of them without paying its mana cost.
6/5
  • Bloomburrow Commander 30 64
Evereth, Viceroy of Plunder

Evereth, Viceroy of Plunder {2}{B}

Legendary Creature - Vampire Soldier
Flying
Sacrifice another creature or artifact: Put a +1/+1 counter on Evereth, Viceroy of Plunder. If the sacrificed permanent was a Treasure, Evereth gains lifelink until end of turn. Activate only as a sorcery.
When Evereth dies, you may pay {1}{B/R}. When you do, Evereth deals damage equal to its power to each opponent.
2/2
  • Foundations Jumpstart
Everflowing Chalice

Everflowing Chalice {0}

Artifact
Multikicker {2}
Everflowing Chalice enters with a charge counter on it for each time it was kicked.
{T}: Add {C} for each charge counter on Everflowing Chalice.
Everlasting Lich

Everlasting Lich {2}{B}{B}{B}

Creature - Zombie
Everlasting Lich can't block.
Everlasting Lich can't die. (This creature has indestructible, can't be sacrificed, and doesn't go to the graveyard for having 0 toughness.)
4/0
Everlasting Torment

Everlasting Torment {2}{B/R}

Enchantment
Players can't gain life.
Damage can't be prevented.
All damage is dealt as though its source had wither.
When night fell, the plane itself was scarred.
Everquill Phoenix

Everquill Phoenix {2}{R}{R}

Creature - Phoenix
Mutate {3}{R}
Flying
Whenever this creature mutates, create a red artifact token named Feather with "{1}, Sacrifice Feather: Return target Phoenix card from your graveyard to the battlefield tapped."
4/4
Evershrike

Evershrike {3}{W/B}{W/B}

Creature - Elemental Spirit
Flying
Evershrike gets +2/+2 for each Aura attached to it.
{X}{W/B}{W/B}: Return Evershrike from your graveyard to the battlefield. You may put an Aura card with mana value X or less from your hand onto the battlefield attached to it. If you don't, exile Evershrike.
2/2
  • Eventide
Everybody Lives!

Everybody Lives! {1}{W}

Instant
All creatures gain hexproof and indestructible until end of turn. Players gain hexproof until end of turn. Players can't lose life this turn and players can't lose the game or win the game this turn.
"Everybody lives, Rose. Just this once, everybody lives!"
—The Ninth Doctor
Everything Comes to Dust

Everything Comes to Dust {7}{W}{W}{W}

Sorcery
Convoke
Exile all creatures except those that share a creature type with a creature that convoked this spell, all artifacts, and all enchantments.
"I can see every single atom of your existence, and I divide them."
Everythingamajig (a)

Everythingamajig (a) {5}

Artifact
{2}, {T}: Move a counter from one permanent onto another. If the second permanent refers to any kind of counter, the moved counter becomes one of those counters. Otherwise, it becomes a +1/+1 counter.
{3}, {T}: Put a +1/+1 counter on target creature.
{4}, {T}: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Everythingamajig (b)

Everythingamajig (b) {5}

Artifact
{2}, {T}: Draw a card. Activate only if you have no cards in hand.
{8}, {T}: You gain 10 life.
{4}, {T}, Sacrifice Everythingamajig: You may put a silver-bordered or acorn permanent card from your hand onto the battlefield.
  • Unstable
Everythingamajig (c)

Everythingamajig (c) {5}

Artifact
{1}: Flip a coin. If you win the flip, add {C}{C}. Activate only as an instant.
{3}, {T}: Target player discards a card. Activate only during your turn.
{X}: Everythingamajig becomes an X/X Construct artifact creature until end of turn.
  • Unstable
Everythingamajig (d)

Everythingamajig (d) {6}

Artifact
{T}: Add one mana of any color.
{1}, {T}: Say the flavor text on a card in your hand. Target opponent guesses that card's name. You may reveal that card. If you do and your opponent guessed wrong, draw a card.
{8}, {T}: Everythingamajig deals 12 damage to target creature.
  • Unstable
Everythingamajig (e)

Everythingamajig (e) {5}

Artifact
Sacrifice a land: You gain 2 life.
Sacrifice a creature: Add {C}{C}.
{2}, Discard a card: Search your library for a card that shares a complete word in its name with the name of the discarded card, reveal it, put it into your hand, then shuffle.
  • Unstable
Everythingamajig (f)

Everythingamajig (f) {8}

Artifact
{1}, {T}: Scry 2.
{1}, {T}, Pay 1 life: Create a 0/1 white Goat creature token.
{7}, {T}, Sacrifice Everythingamajig: Choose target player. At the beginning of the next end step, exchange life totals with that player, exchange control of all permanents you and that player control, and exchange cards in your hands, cards in your libraries, and cards in your graveyards.
Evie Frye

Evie Frye {1}{U}

Legendary Creature - Human Assassin
Partner with Jacob Frye
{1}, {T}: Draw a card, then discard a card. When you discard a creature card this way, target creature you control can't be blocked this turn.
2/1
Related card: Jacob Frye
Evil Boros Charm

Evil Boros Charm {B/R}{W/B}

Instant
Choose one —
• Evil Boros Charm deals 2 damage to any target and you gain 2 life.
• Unblocked attacking creatures get +1/+0 until end of turn.
• Create a 1/1 colorless Spirit creature token with lifelink and haste.