10792 cards found
Eye of Duskmantle

Eye of Duskmantle {5}{B}{B}

Creature - Eye
Flying, lifelink
You may play lands and cast spells from among cards in your graveyard you've surveilled this turn. If you cast a spell this way, you pay life equal to its mana value rather than paying its mana cost.
Most thought the Dimir had been wiped out. This suited the Dimir perfectly.
3/8
  • Murders at Karlov Manor Commander 27 337
Eye of Ramos

Eye of Ramos {3}

Artifact
{T}: Add {U}.
Sacrifice Eye of Ramos: Add {U}.
Ramos wept, and there were seas.
  • Mercadian Masques
Eye of Singularity

Eye of Singularity {3}{W}

World Enchantment
When Eye of Singularity enters, destroy each permanent with the same name as another permanent, except for basic lands. They can't be regenerated.
Whenever a permanent other than a basic land enters, destroy all other permanents with that name. They can't be regenerated.
  • Visions
Eye of Ugin

Eye of Ugin

Legendary Land
Colorless Eldrazi spells you cast cost {2} less to cast.
{7}, {T}: Search your library for a colorless creature card, reveal it, put it into your hand, then shuffle.
Eye of Vecna

Eye of Vecna {2}

Legendary Artifact
When Eye of Vecna enters, you draw a card and you lose 2 life.
At the beginning of your upkeep, you may pay {2}. If you do, you draw a card and you lose 2 life.
"I see all things as they truly are! I see . . . decay in all flesh, and betrayal in every heart."
Related card: The Book of Vile Darkness
Eye of Yawgmoth

Eye of Yawgmoth {3}

Artifact
{3}, {T}, Sacrifice a creature: Reveal a number of cards from the top of your library equal to the sacrificed creature's power. Put one into your hand and exile the rest.
Eye of the Storm

Eye of the Storm {5}{U}{U}

Enchantment
Whenever a player casts an instant or sorcery card, exile it. Then that player copies each instant or sorcery card exiled with Eye of the Storm. For each copy, the player may cast the copy without paying its mana cost.
Eyes of the Wisent

Eyes of the Wisent {1}{G}

Kindred Enchantment - Elemental
Whenever an opponent casts a blue spell during your turn, you may create a 4/4 green Elemental creature token.
Calm as a wisent's watch
—Elvish expression meaning "safe"
  • Lorwyn
Ezrim, Agency Chief

Ezrim, Agency Chief {1}{W}{W}{U}{U}

Legendary Creature - Archon Detective
Flying
When Ezrim, Agency Chief enters, investigate twice.
{1}, Sacrifice an artifact: Ezrim gains your choice of vigilance, lifelink, or hexproof until end of turn.
5/5
  • Murders at Karlov Manor Promos 202p 202s
  • Murders at Karlov Manor 202 360
Ezuri's Brigade

Ezuri's Brigade {2}{G}{G}

Creature - Elf Warrior
Metalcraft — As long as you control three or more artifacts, Ezuri's Brigade gets +4/+4 and has trample.
Riding ravenous, ever-growing vorracs is almost as dangerous as fitting them with saddles.
4/4
  • Scars of Mirrodin
Ezuri's Predation

Ezuri's Predation {5}{G}{G}{G}

Sorcery
For each creature your opponents control, create a 4/4 green Phyrexian Beast creature token. Each of those tokens fights a different one of those creatures.
"Slaughter the weak ones. They are unworthy of the gift of compleation."
Ezuri, Claw of Progress

Ezuri, Claw of Progress {2}{G}{U}

Legendary Creature - Phyrexian Elf Warrior
Whenever a creature you control with power 2 or less enters, you get an experience counter.
At the beginning of combat on your turn, put X +1/+1 counters on another target creature you control, where X is the number of experience counters you have.
3/3
Ezuri, Renegade Leader

Ezuri, Renegade Leader {1}{G}{G}

Legendary Creature - Elf Warrior
{G}: Regenerate another target Elf.
{2}{G}{G}{G}: Elf creatures you control get +3/+3 and gain trample until end of turn.
The infamous Ezuri commands the highest bounty the vedalken have ever placed upon an outlaw.
2/2
Ezuri, Stalker of Spheres

Ezuri, Stalker of Spheres {2}{G}{U}

Legendary Creature - Phyrexian Elf Warrior
When Ezuri, Stalker of Spheres enters, you may pay {3}. If you do, proliferate twice.
Whenever you proliferate, draw a card.
"Ah, my old friends. Have you decided at last to stop clinging to the past and join me in the grand pursuit of perfection?"
3/3
  • Phyrexia: All Will Be One Promos 201p 201s
  • Phyrexia: All Will Be One 201 317 460
Ezzaroot Channeler

Ezzaroot Channeler {5}{G}

Creature - Treefolk Druid
Reach
Creature spells you cast cost {X} less to cast, where X is the amount of life you gained this turn.
{T}: You gain 2 life.
4/6
Fable of Wolf and Owl

Fable of Wolf and Owl {3}{G/U}{G/U}{G/U}

Enchantment
Whenever you cast a green spell, you may create a 2/2 green Wolf creature token.
Whenever you cast a blue spell, you may create a 1/1 blue Bird creature token with flying.
The forest grew fangs. The sky spread its wings.
  • Eventide
Fable of the Mirror-Breaker
Reflection of Kiki-Jiki

Fable of the Mirror-Breaker {2}{R}

Enchantment - Saga
I — Create a 2/2 red Goblin Shaman creature token with "Whenever this creature attacks, create a Treasure token."
II — You may discard up to two cards. If you do, draw that many cards.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Card has other part: Reflection of Kiki-Jiki
Fabled Hero

Fabled Hero {1}{W}{W}

Creature - Human Soldier
Double strike
Heroic — Whenever you cast a spell that targets Fabled Hero, put a +1/+1 counter on Fabled Hero.
"You. Poet. Be sure to write this down."
2/2
  • Theros
Fabled Passage

Fabled Passage

Land
{T}, Sacrifice Fabled Passage: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.
Beyond Valley lies danger—and promise.
Fabricate

Fabricate {2}{U}

Sorcery
Search your library for an artifact card, reveal it, put it into your hand, then shuffle.
Megatron is no more . . . there is only Galvatron.
Fabrication Foundry

Fabrication Foundry {1}{W}

Artifact
{T}: Add {W}. Spend this mana only to cast an artifact spell or activate an ability of an artifact source.
{2}{W}, {T}, Exile one or more other artifacts you control with total mana value X: Return target artifact card with mana value X or less from your graveyard to the battlefield. Activate only as a sorcery.
  • The Lost Caverns of Ixalan Promos 12p 12s
  • The Lost Caverns of Ixalan 12 354
Faceless Haven

Faceless Haven

Snow Land
{T}: Add {C}.
{S}{S}{S}: Faceless Haven becomes a 4/3 creature with vigilance and all creature types until end of turn. It's still a land.
It is everywhere and nowhere, a place unbound by logic, just beyond the real.
Faces of the Past

Faces of the Past {2}{U}

Enchantment
Whenever a creature dies, tap all untapped creatures that share a creature type with it or untap all tapped creatures that share a creature type with it.
The ties that bind can also strangle.
  • Scourge
Fact or Fiction

Fact or Fiction {3}{U}

Instant
Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.
Two futures unfurled before the mage, each rife with its own promise.
Fade from History

Fade from History {2}{G}{G}

Sorcery
Each player who controls an artifact or enchantment creates a 2/2 green Bear creature token. Then destroy all artifacts and enchantments.
After a long hibernation, Argoth began slowly recovering from the ravages of war.