4205 cards found
Rift Bolt

Rift Bolt {2}{R}

Sorcery
Rift Bolt deals 3 damage to any target.
Suspend 1—{R}
Righteous Authority

Righteous Authority {3}{W}{U}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1 for each card in its controller's hand.
At the beginning of the draw step of enchanted creature's controller, that player draws an additional card.
Rigo, Streetwise Mentor

Rigo, Streetwise Mentor {G/W}{W}{W/U}

Legendary Creature - Cat Citizen
Rigo, Streetwise Mentor enters with a shield counter on it.
Whenever you attack a player or planeswalker with one or more creatures with power 1 or less, draw a card.
2/2
Riku of Two Reflections

Riku of Two Reflections {2}{G}{U}{R}

Legendary Creature - Human Wizard
Whenever you cast an instant or sorcery spell, you may pay {U}{R}. If you do, copy that spell. You may choose new targets for the copy.
Whenever another nontoken creature you control enters, you may pay {G}{U}. If you do, create a token that's a copy of that creature.
2/2
Riot Spikes

Riot Spikes {B/R}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/-1.
Most auramancers would have let the spikes hover just above the skin. Having the spikes rip through the skin from beneath was a touch added by Rakdos himself.
Rip Apart

Rip Apart {R}{W}

Sorcery
Choose one —
• Rip Apart deals 3 damage to target creature or planeswalker.
• Destroy target artifact or enchantment.
Torn from history. Torn from memory. Torn from reality.
Riptide Laboratory

Riptide Laboratory

Land
{T}: Add {C}.
{1}{U}, {T}: Return target Wizard you control to its owner's hand.
Working with the best of intentions, its researchers unwittingly unleashed a plague of troubles upon Dominaria.
Rise

Rise {U}{B}

Sorcery
Return target creature card from a graveyard and target creature on the battlefield to their owners' hands.
Card has other part: Fall
Rise from the Grave

Rise from the Grave {4}{B}

Sorcery
Put target creature card from a graveyard onto the battlefield under your control. That creature is a black Zombie in addition to its other colors and types.
"Death is no excuse for disobedience."
—Liliana Vess
Rise from the Tides

Rise from the Tides {5}{U}

Sorcery
Create a tapped 2/2 black Zombie creature token for each instant and sorcery card in your graveyard.
"Dear brother, it's sweet that you have chosen to share your toys with Ludevic, but I too have found some new playmates."
—Ghoulcaller Gisa
Rise of the Dread Marn

Rise of the Dread Marn {2}{B}

Instant
Create X 2/2 black Zombie Berserker creature tokens, where X is the number of nontoken creatures that died this turn.
Foretell {B}
Risen Executioner

Risen Executioner {2}{B}{B}

Creature - Zombie Warrior
Risen Executioner can't block.
Other Zombie creatures you control get +1/+1.
You may cast Risen Executioner from your graveyard if you pay {1} more to cast it for each other creature card in your graveyard.
4/3
  • Dragons of Tarkir
Risen Sanctuary

Risen Sanctuary {5}{G}{W}

Creature - Elemental
Vigilance
When one of the great guardians arises, it sweeps enemies aside like chaff yet takes care not to crush a single insect underfoot.
8/8
  • Return to Ravnica
Rishadan Port

Rishadan Port

Land
{T}: Add {C}.
{1}, {T}: Tap target land.
Rishada is the gateway to free trade—but the key will cost you.
Risk Factor

Risk Factor {2}{R}

Instant
Target opponent may have Risk Factor deal 4 damage to them. If that player doesn't, you draw three cards.
Jump-start
  • Guilds of Ravnica Promos 113p 113s
  • Guilds of Ravnica
Rite of Undoing

Rite of Undoing {4}{U}

Instant
Delve
Return target nonland permanent you control and target nonland permanent you don't control to their owners' hands.
  • Fate Reforged
Rites of Reaping

Rites of Reaping {4}{B}{G}

Sorcery
Target creature gets +3/+3 until end of turn. Another target creature gets -3/-3 until end of turn.
Don't cross a Devkarin elf unless you long for an early grave.
  • Return to Ravnica
River Boa

River Boa {1}{G}

Creature - Snake
Islandwalk
{G}: Regenerate River Boa.
"But no one heard the snake's gentle hiss for peace over the elephant's trumpeting of war."
—Afari, Tales
2/1
River's Rebuke

River's Rebuke {4}{U}{U}

Sorcery
Return all nonland permanents target player controls to their owner's hand.
Carefully following the thaumatic compass Bolas had given her, Vraska blundered straight into the River Heralds' trap.
Riverwheel Aerialists

Riverwheel Aerialists {5}{U}

Creature - Djinn Monk
Flying
Prowess
Adepts of the Riverwheel Stronghold can run through rain and never get wet; masters use the raindrops as stepping stones.
4/5
Riveteers Ascendancy

Riveteers Ascendancy {B}{R}{G}

Enchantment
Whenever you sacrifice a creature, you may return target creature card with lesser mana value from your graveyard to the battlefield tapped. Do this only once each turn.
"We are this city, down to its bones."
Riveteers Charm

Riveteers Charm {B}{R}{G}

Instant
Choose one —
• Target opponent sacrifices a creature or planeswalker they control with the highest mana value among creatures and planeswalkers they control.
• Exile the top three cards of your library. Until your next end step, you may play those cards.
• Exile target player's graveyard.
Riveteers Confluence

Riveteers Confluence {2}{B}{R}{G}

Sorcery
Choose three. You may choose the same mode more than once.
• You draw a card and you lose 1 life.
• Riveteers Confluence deals 1 damage to each creature and planeswalker you don't control.
• You may put a land card from your hand or graveyard onto the battlefield tapped.
Riveteers Decoy

Riveteers Decoy {1}{G}

Creature - Human Warrior
Riveteers Decoy must be blocked if able.
Blitz {3}{G}
He keeps the heat off his allies—by drawing it all to himself.
3/1
  • Streets of New Capenna
Riveteers Initiate

Riveteers Initiate {1}{R}

Creature - Lizard Citizen
{1}{B/G}: Riveteers Initiate gains deathtouch until end of turn.
Young viashino flock to the Riveteers for Ziatora's leadership, eager to unleash their own inner dragons.
2/2
Related card: Riveteers Initiate (Alchemy)
  • Streets of New Capenna