33454 cards found
Gerrard and Hanna

Gerrard and Hanna {3}{W}

Legendary Creature - Human Soldier Artificer
Whenever Gerrard and Hanna attacks, you gain 1 life for each card in target opponent's hand. Then, choose one —
• Return target artifact or enchantment card from your graveyard to your hand.
• Tap up to one target creature.
3/4
  • Unknown Event
Haze of Pollen

Haze of Pollen {1}{G}

Instant
Prevent all combat damage that would be dealt this turn.
Cycling {3}
Few can overcome an assault of such aggressive serenity.
Infectious Horror

Infectious Horror {3}{B}

Creature - Zombie Horror
Whenever this creature attacks, each opponent loses 2 life.
Not once in the history of Grixis has anyone died of old age.
2/2
High-Society Hunter

High-Society Hunter {3}{B}{B}

Creature - Vampire Noble
Flying
Whenever this creature attacks, you may sacrifice another creature. If you do, put a +1/+1 counter on this creature.
Whenever another nontoken creature dies, draw a card.
"You've been a marvelous servant. Consider this your final assignment."
5/3
Wall of Air

Wall of Air {1}{U}{U}

Creature - Wall
Defender, flying
When no falcons fly, beware the sky.
—Femeref aphorism
1/5
Skeletal Scrying

Skeletal Scrying {X}{B}

Instant
As an additional cost to cast this spell, exile X cards from your graveyard.
You draw X cards and you lose X life.
Black Waltz No. 3

Black Waltz No. 3 {2}{B}{R}

Legendary Creature - Wizard
Flying, deathtouch
Whenever you cast a noncreature spell, Black Waltz No. 3 deals 2 damage to each opponent.
"You fool. Do I look like some lowly black mage soldier?"
2/2
  • Final Fantasy 214 478
Gnaw to the Bone

Gnaw to the Bone {2}{G}

Instant
You gain 2 life for each creature card in your graveyard.
Flashback {2}{G}
Abyssal Nocturnus

Abyssal Nocturnus {1}{B}{B}

Creature - Horror
Whenever an opponent discards a card, this creature gets +2/+2 and gains fear until end of turn.
"I fear to keep an open mind, for there are those who would use it as a door to my soul."
—Voka Schlak, Mauzam Asylum inmate, diary
2/2
  • Guildpact
Shallow Grave

Shallow Grave {1}{B}

Instant
Return the top creature card of your graveyard to the battlefield. That creature gains haste until end of turn. Exile it at the beginning of the next end step.
Good help is hard to dig up.
  • Mirage
Gather the Townsfolk

Gather the Townsfolk {1}{W}

Sorcery
Create two 1/1 white Human creature tokens.
Fateful hour — If you have 5 or less life, create five of those tokens instead.
In the memories of those they lost lies the strength needed to defend their city.
Talisman of Curiosity

Talisman of Curiosity {2}

Artifact
{T}: Add {C}.
{T}: Add {G} or {U}. This artifact deals 1 damage to you.
"The pain of exploring is less than the pain of not knowing."
—Tamiyo
Phoenix Chick

Phoenix Chick {R}

Creature - Phoenix
Flying, haste
This creature can't block.
Whenever you attack with three or more creatures, you may pay {R}{R}. If you do, return this card from your graveyard to the battlefield tapped and attacking with a +1/+1 counter on it.
1/1
  • Dominaria United
Rashka the Slayer

Rashka the Slayer {3}{W}{W}

Legendary Creature - Human Archer
Reach
Whenever Rashka blocks one or more black creatures, Rashka gets +1/+2 until end of turn.
"Rarely be the prey so haughty as to hunt the hunter."
—Baron Sengir
3/3
Related card: Apocalypse Chime
  • Homelands
Blasphemous Act

Blasphemous Act {8}{R}

Sorcery
This spell costs {1} less to cast for each creature on the battlefield.
Blasphemous Act deals 13 damage to each creature.
"Holy places are no longer sanctuary from death, and death is no longer sanctuary from anything."
—Thalia, Knight-Cathar
Defiant Greatmaw

Defiant Greatmaw {2}{G}

Creature - Hippo
When this creature enters, put two -1/-1 counters on target creature you control.
Whenever you put one or more -1/-1 counters on this creature, remove a -1/-1 counter from another target creature you control.
4/5
Supernatural Stamina

Supernatural Stamina {B}

Instant
Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control."
"All are not equal—neither in life nor after death. Bontu's favorites will stand highest in eternity."
—Senifet, vizier of Bontu
Reef Roads

Reef Roads

Land
This land enters tapped unless you control a Mount or Vehicle.
{T}: Add {U}.
{1}{U}, {T}, Sacrifice this land: Create a 1/1 colorless Pilot creature token with "This token saddles Mounts and crews Vehicles as though its power were 2 greater." Activate only as a sorcery.
  • Aetherdrift
Unfathomable Truths

Unfathomable Truths {4}{U}

Instant
Devoid
Draw three cards and create a 0/1 colorless Eldrazi Spawn creature token with "Sacrifice this token: Add {C}."
"Maybe we are all just figments of Kozilek's imagination."
—Anowon, the Ruin Sage
  • Modern Horizons 3
Phyrexian Purge

Phyrexian Purge {2}{B}{R}

Sorcery
This spell costs 3 life more to cast for each target.
Destroy any number of target creatures.
Only those who have nothing have nothing to fear.
  • Mirage
Werewhat

Werewhat {3}{G}

Creature - Werewolf
Daybound
As Werewhat enters the battlefield, you may exile a creature card from your graveyard or hand. If you do, that card becomes this creature's back face and that back face has nightbound. If you exiled a card from your hand this way, draw a card.
4/3
  • Mystery Booster 2
Infernius Spawnington III, Esq.

Infernius Spawnington III, Esq. {10}{B}

Creature - Demon Beast Grandchild
Flying, first strike, trample, haste
This spell costs {3} less to cast for each card you've revealed this turn.
When this creature enters, you may say "I'm here." If you do, it deals 3 damage to target player.
See evil, hear evil, speak evil.
9/9
Flood

Flood {U}

Enchantment
{U}{U}: Tap target creature without flying.
"A dash of cool water does wonders to clear a cluttered battlefield."
—Vibekke Ragnild, Witches and War
Frodo, Sauron's Bane

Frodo, Sauron's Bane {W}

Legendary Creature - Halfling Citizen
{W/B}{W/B}: If Frodo is a Citizen, it becomes a Halfling Scout with base power and toughness 2/3 and lifelink.
{B}{B}{B}: If Frodo is a Scout, it becomes a Halfling Rogue with "Whenever this creature deals combat damage to a player, that player loses the game if the Ring has tempted you four or more times this game. Otherwise, the Ring tempts you."
1/2
Related cards: The Ring The Ring Tempts You
The Fertile Lands of Saulvinia

The Fertile Lands of Saulvinia

Plane - Antausia
Whenever a player taps a land for mana, that player adds one mana of any type that land produced.
Whenever chaos ensues, reveal cards from the top of your planar deck until you reveal a plane card. Chaos ensues on that plane. Then put all cards revealed this way on the bottom of your planar deck in any order.
  • March of the Machine Commander