11195 cards found
Emissary Green

Emissary Green {4}{G}

Legendary Creature - Human Advisor
Whenever Emissary Green attacks, starting with you, each player votes for profit or security. You create a number of Treasure tokens equal to twice the number of profit votes. Put a number of +1/+1 counters on each creature you control equal to the number of security votes.
3/3
  • Ravnica: Clue Edition
Emissary of Grudges

Emissary of Grudges {5}{R}

Creature - Efreet
Flying, haste
As Emissary of Grudges enters, secretly choose an opponent.
Reveal the player you chose: Choose new targets for target spell or ability if it's controlled by the chosen player and if it targets you or a permanent you control. Activate only once.
6/5
Emissary's Ploy

Emissary's Ploy

Conspiracy
Before drawing your opening hand, choose 1, 2, or 3.
You may spend mana as though it were mana of any color to cast creature spells with mana value equal to the chosen number.
  • Conspiracy: Take the Crown
Emmara Tandris

Emmara Tandris {5}{G}{W}

Legendary Creature - Elf Shaman
Prevent all damage that would be dealt to creature tokens you control.
When Selesnya needed a champion, Emmara put the ranks of her guild before herself—making her the perfect choice.
5/7
Emmara, Soul of the Accord

Emmara, Soul of the Accord {G}{W}

Legendary Creature - Elf Cleric
Whenever Emmara, Soul of the Accord becomes tapped, create a 1/1 white Soldier creature token with lifelink.
"Whatever hatred destroys, a single act of trust can revive."
2/2
Emmara, Voice of the Conclave

Emmara, Voice of the Conclave {1}{G}{W}

Legendary Creature - Elf Cleric
Convoke
When Emmara, Voice of the Conclave enters, draft a card from Emmara, Voice of the Conclave's spellbook.
2/3
Related cards: Ancient Imperiosaur Conclave Tribunal Knight-Errant of Eos Loxodon Restorer March of the Multitudes Nissa's Expedition Overwhelm Triplicate Spirits Venerated Loxodon
  • Alchemy: Murders at Karlov Manor
Emmessi Tome

Emmessi Tome {4}

Artifact
{5}, {T}: Draw two cards, then discard a card.
It is like life and destiny: we think we know the story, but we have read only half the tale.
Emperor Crocodile

Emperor Crocodile {3}{G}

Creature - Crocodile
When you control no other creatures, sacrifice Emperor Crocodile.
The king of Yavimaya's waters pays constant attention to his subjects . . . and thrives on their adulation.
5/5
Emperor Mihail II

Emperor Mihail II {1}{U}{U}

Legendary Creature - Merfolk Noble
You may look at the top card of your library any time.
You may cast Merfolk spells from the top of your library.
Whenever you cast a Merfolk spell, you may pay {1}. If you do, create a 1/1 blue Merfolk creature token.
3/3
  • The Lost Caverns of Ixalan Commander
  • Dominaria United Commander 23 73
Emperor of Bones

Emperor of Bones {1}{B}

Creature - Skeleton Noble
At the beginning of combat on your turn, exile up to one target card from a graveyard.
{1}{B}: Adapt 2.
Whenever one or more +1/+1 counters are put on Emperor of Bones, put a creature card exiled with Emperor of Bones onto the battlefield under your control with a finality counter on it. It gains haste. Sacrifice it at the beginning of the next end step.
2/2
Emperor's Vanguard

Emperor's Vanguard {3}{G}

Creature - Human Scout
Whenever Emperor's Vanguard deals combat damage to a player, it explores.
4/3
Empowered Autogenerator

Empowered Autogenerator {4}

Artifact
Empowered Autogenerator enters tapped.
{T}: Put a charge counter on Empowered Autogenerator. Add X mana of any one color, where X is the number of charge counters on Empowered Autogenerator.
Magic, unlike physics, has no unbreakable laws.
Empress Galina

Empress Galina {3}{U}{U}

Legendary Creature - Merfolk Noble
{U}{U}, {T}: Gain control of target legendary permanent.
Few diplomats can resist the charm of Her Serene Highness's imperial seal.
1/3
Empty the Catacombs

Empty the Catacombs {3}{B}

Sorcery
Each player returns all creature cards from their graveyard to their hand.
When the dead are laid to rest in Ravnica, it's usually just a nap.
  • Ravnica: City of Guilds
Empty the Laboratory

Empty the Laboratory {X}{U}{U}

Sorcery
Sacrifice X Zombies, then reveal cards from the top of your library until you reveal a number of Zombie creature cards equal to the number of Zombies sacrificed this way. Put those cards onto the battlefield and the rest on the bottom of your library in a random order.
Empyrial Archangel

Empyrial Archangel {4}{G}{W}{W}{U}

Creature - Angel
Flying
Shroud
All damage that would be dealt to you is dealt to Empyrial Archangel instead.
Her wings are the prayers of the devoted; her sword, the despair of the vile.
5/8
Related card: Angel's Herald
Empyrial Armor

Empyrial Armor {1}{W}{W}

Enchantment - Aura
Enchant creature
Enchanted creature gets +1/+1 for each card in your hand.
"An angel appeared in the smoldering skies above the fray, her clothes as flames, her armor as fire."
—"Hymn of Angelfire"
Empyrial Plate

Empyrial Plate {2}

Artifact - Equipment
Equipped creature gets +1/+1 for each card in your hand.
Equip {2}
Empyrial Storm

Empyrial Storm {4}{W}{W}

Sorcery
When you cast this spell, copy it for each time you've cast your commander from the command zone this game.
Create a 4/4 white Angel creature token with flying.
An inspiring and glorious ascent.
Emrakul and Chatterfang

Emrakul and Chatterfang {8}{G}{G}{G}

Legendary Creature - Eldrazi Squirrel
Devoid (This card has no color.)
Flying, Trample, Forestwalk, protection from non-Squirrels
When you cast Emrakul and Chatterfang, create 15 1/1 green Eldrazi Squirrel Scion creature tokens with "Sacrifice this creature: Add {G} or {B}".
15/15
  • Unknown Event
Emrakul's Evangel

Emrakul's Evangel {2}{G}

Creature - Human Horror
{T}, Sacrifice Emrakul's Evangel and any number of other non-Eldrazi creatures: Create a 3/2 colorless Eldrazi Horror creature token for each creature sacrificed this way.
"In times like these, be particularly wary of those who claim they can save your soul."
—Alena, trapper of Kessig
3/2
Emry, Lurker of the Loch

Emry, Lurker of the Loch {2}{U}

Legendary Creature - Merfolk Wizard
This spell costs {1} less to cast for each artifact you control.
When Emry, Lurker of the Loch enters, mill four cards.
{T}: Choose target artifact card in your graveyard. You may cast that card this turn.
1/2
Enchanted Evening

Enchanted Evening {3}{W/U}{W/U}

Enchantment
All permanents are enchantments in addition to their other types.
In the reflection, she saw the rough shell of the world sloughing away, revealing the truth shining underneath.
Enchanted Prairie

Enchanted Prairie

Enchantment Land
Enchanted Prairie enters tapped.
{T}: Add {W} or {U}.
Enchanter's Bane

Enchanter's Bane {1}{R}

Enchantment
At the beginning of your end step, target enchantment deals damage equal to its mana value to its controller unless that player sacrifices it.
Those who fail to respect power will soon be consumed by it.