7652 cards found
Grafted Identity

Grafted Identity {2}{U}{U}

Enchantment - Aura
As an additional cost to cast this spell, sacrifice a creature.
Enchant creature
You control enchanted creature.
Enchanted creature gets +1/+1.
Autonomy is only skin deep.
Grakmaw, Skyclave Ravager

Grakmaw, Skyclave Ravager {1}{B}{G}

Legendary Creature - Hydra Horror
Grakmaw, Skyclave Ravager enters the battlefield with three +1/+1 counters on it.
Whenever another creature you control dies, if it had a +1/+1 counter on it, put a +1/+1 counter on Grakmaw.
When Grakmaw dies, create an X/X black and green Hydra creature token, where X is the number of +1/+1 counters on Grakmaw.
0/0
Grand Arbiter Augustin IV

Grand Arbiter Augustin IV {2}{W}{U}

Legendary Creature - Human Advisor
White spells you cast cost {1} less to cast.
Blue spells you cast cost {1} less to cast.
Spells your opponents cast cost {1} more to cast.
To be Arbiter is to dispense few words and many judgments.
2/3
Grand Architect

Grand Architect {1}{U}{U}

Creature - Vedalken Artificer
Other blue creatures you control get +1/+1.
{U}: Target artifact creature becomes blue until end of turn.
Tap an untapped blue creature you control: Add {C}{C}. Spend this mana only to cast artifact spells or activate abilities of artifacts.
1/3
Grand Coliseum

Grand Coliseum

Land
Grand Coliseum enters the battlefield tapped.
{T}: Add {C}.
{T}: Add one mana of any color. Grand Coliseum deals 1 damage to you.
Grand Crescendo

Grand Crescendo {X}{W}{W}

Instant
Create X 1/1 green and white Citizen creature tokens. Creatures you control gain indestructible until end of turn.
Grand Master of Flowers

Grand Master of Flowers {2}{W}{W}

Legendary Planeswalker - Bahamut
As long as Grand Master of Flowers has seven or more loyalty counters on him, he's a 7/7 Dragon God creature with flying and indestructible.
[+1]: Target creature without first strike, double strike, or vigilance can't attack or block until your next turn.
[+1]: Search your library and/or graveyard for a card named Monk of the Open Hand, reveal it, and put it into your hand. If you search your library this way, shuffle.
Loyalty:
3
Related card: Monk of the Open Hand
Grand Ossuary

Grand Ossuary

Plane - Ravnica
Whenever a creature dies, its controller distributes a number of +1/+1 counters equal to its power among any number of target creatures they control.
Whenever chaos ensues, each player exiles all creatures they control and creates X 1/1 green Saproling creature tokens, where X is the total power of the creatures they exiled this way. Then planeswalk.
Grandmother Sengir

Grandmother Sengir {4}{B}

Legendary Creature - Human Wizard
{1}{B}, {T}: Target creature gets -1/-1 until end of turn.
"Rarely have power and madness been so delightfully wed as they have in our dear grandmother."
—Baron Sengir
3/3
Related card: Apocalypse Chime
Granite Gargoyle

Granite Gargoyle {2}{R}

Creature - Gargoyle
Flying
{R}: Granite Gargoyle gets +0/+1 until end of turn.
"While most overworlders fortunately don't realize this, gargoyles can be most delicious, providing you have the appropriate tools to carve them."
—Asmoranomardicadaistinaculdacar, The Underworld Cookbook
2/2
Granted

Granted {3}{U}

Sorcery - Adventure
You may reveal a noncreature card you own from outside the game and put it into your hand.
Card has other part: Fae of Wishes
Grapeshot Catapult

Grapeshot Catapult {4}

Artifact Creature - Construct
{T}: Grapeshot Catapult deals 1 damage to target creature with flying.
For years scholars debated whether these were Urza's or Mishra's creations. Recent research suggests they were invented by the brothers' original master, Tocasia, and that both used these devices.
2/3
Related card: Golgothian Sylex
Grapple with the Past

Grapple with the Past {1}{G}

Instant
Mill three cards, then you may return a creature or land card from your graveyard to your hand.
Grasp of Fate

Grasp of Fate {1}{W}{W}

Enchantment
When Grasp of Fate enters the battlefield, for each opponent, exile up to one target nonland permanent that player controls until Grasp of Fate leaves the battlefield.
Grasslands

Grasslands

Land
Grasslands enters the battlefield tapped.
{T}, Sacrifice Grasslands: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.
Grave Choice

Grave Choice {2}{B}

Instant
Target opponent sacrifices a nontoken creature. If that creature had mana value 2 or less, conjure a duplicate of it into your hand. That duplicate perpetually gains "You may spend mana as though it were mana of any color to cast this spell."
  • Alchemy Horizons: Baldur's Gate
Grave Expectations

Grave Expectations {B}

Instant
Choose one —
• Heist target opponent's library.
• Exile up to three target cards from your opponents' graveyards. You gain 3 life.
  • Alchemy: Outlaws of Thunder Junction
Grave Titan

Grave Titan {4}{B}{B}

Creature - Giant
Deathtouch
Whenever Grave Titan enters the battlefield or attacks, create two 2/2 black Zombie creature tokens.
6/6
Grave Upheaval

Grave Upheaval {4}{B}{R}

Sorcery
Put target creature card from a graveyard onto the battlefield under your control. It gains haste.
Basic landcycling {2}
Gravebind

Gravebind {B}

Instant
Target creature can't be regenerated this turn.
Draw a card at the beginning of the next turn's upkeep.
Gravebreaker Lamia

Gravebreaker Lamia {4}{B}

Enchantment Creature - Snake Lamia
Lifelink
When Gravebreaker Lamia enters the battlefield, search your library for a card, put it into your graveyard, then shuffle.
Spells you cast from your graveyard cost {1} less to cast.
4/4
Gravecrawler

Gravecrawler {B}

Creature - Zombie
Gravecrawler can't block.
You may cast Gravecrawler from your graveyard as long as you control a Zombie.
"Innistrad's ghoulcallers are talented enough, but let me show you what someone with real power can create."
—Liliana Vess
2/1
Gravedigger

Gravedigger {3}{B}

Creature - Zombie
When Gravedigger enters the battlefield, you may return target creature card from your graveyard to your hand.
2/2
Graven Archfiend

Graven Archfiend {3}{B}{B}

Artifact Creature - Gargoyle Demon
As an additional cost to cast this spell, you may sacrifice a non-Demon creature.
Flying
When Graven Archfiend enters the battlefield, if its additional cost was paid, conjure a card named Demonic Pact onto the battlefield.
4/5
Related card: Demonic Pact
  • Alchemy: New Capenna
Graven Lore

Graven Lore {3}{U}{U}

Snow Instant
Scry X, where X is the amount of {S} spent to cast this spell, then draw three cards.