4413 cards found
Avenger of the Fallen

Avenger of the Fallen {2}{B}

Creature - Human Warrior
Deathtouch
Mobilize X, where X is the number of creature cards in your graveyard.
2/4
  • Tarkir: Dragonstorm 73 337
  • Tarkir: Dragonstorm Promos 73p 73s
Away

Away {2}{B}

Instant
Target player sacrifices a creature of their choice.
Fuse
Card has other part: Far
Axe of the Warmonger

Axe of the Warmonger

Hero Artifact - Equipment
Equipped creature gets +2/+1 and has haste.
Equip {2}
  • Journey into Nyx Hero's Path
Ayula, Queen Among Bears

Ayula, Queen Among Bears {1}{G}

Legendary Creature - Bear
Whenever another Bear you control enters, choose one —
• Put two +1/+1 counters on target Bear.
• Target Bear you control fights target creature you don't control.
Born from the oldest red cedar, nursed on the sap of the tallest spruce, coronated under the mightiest pine.
2/2
Azcanta, the Sunken Ruin
Search for Azcanta

Azcanta, the Sunken Ruin

Legendary Land
{T}: Add {U}.
{2}{U}, {T}: Look at the top four cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Card has other part: Search for Azcanta
Azor's Elocutors

Azor's Elocutors {3}{W/U}{W/U}

Creature - Human Advisor
At the beginning of your upkeep, put a filibuster counter on this creature. Then if this creature has five or more filibuster counters on it, you win the game.
Whenever a source deals damage to you, remove a filibuster counter from this creature.
3/5
  • Return to Ravnica
Azorius Aethermage

Azorius Aethermage {1}{W}{U}

Creature - Human Wizard
Whenever a permanent is returned to your hand, you may pay {1}. If you do, draw a card.
In her single metasphere are bound the records of every Aetheric transaction since the time of Azor.
1/1
  • Dissension
Azorius Arrester

Azorius Arrester {1}{W}

Creature - Human Soldier
When this creature enters, detain target creature an opponent controls.
"You have the right to remain silent. Mostly because I tire of your excuses."
2/1
Azorius Chancery

Azorius Chancery

Land
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
{T}: Add {W}{U}.
Azorius Charm

Azorius Charm {W}{U}

Instant
Choose one —
• Creatures you control gain lifelink until end of turn.
• Draw a card.
• Put target attacking or blocking creature on top of its owner's library.
"The rules of logic and order have already made the choice for you."
—Isperia
Azorius Cluestone

Azorius Cluestone {3}

Artifact
{T}: Add {W} or {U}.
{W}{U}, {T}, Sacrifice this artifact: Draw a card.
Its three sides represent the Sova, judges and arbitrators; the Jelenn, scribes and elocutors; and the Lyev, lawmages and enforcers.
  • Dragon's Maze
Azorius First-Wing

Azorius First-Wing {W}{U}

Creature - Griffin
Flying, protection from enchantments
With a steady diet of lawbreakers, Azorius griffins inevitably develop a resistance to the contraband magic that taints much of their prey.
2/2
  • Dissension
Azorius Guildgate

Azorius Guildgate

Land - Gate
This land enters tapped.
{T}: Add {W} or {U}.
"If the populace fears our authority, then I'd say we have an appropriately sensible populace."
—Dovin Baan
Azorius Guildmage

Azorius Guildmage {W/U}{W/U}

Creature - Vedalken Wizard
{2}{W}: Tap target creature.
{2}{U}: Counter target activated ability.
2/2
Azorius Herald

Azorius Herald {2}{W}

Creature - Spirit
This creature can't be blocked.
When this creature enters, you gain 4 life.
When this creature enters, sacrifice it unless {U} was spent to cast it.
"As peace should be—gentle yet unstoppable."
—Augustin IV
2/1
Azorius Justiciar

Azorius Justiciar {2}{W}{W}

Creature - Human Wizard
When this creature enters, detain up to two target creatures your opponents control.
"Your potential to commit a crime warrants further investigation."
2/2
Azorius Keyrune

Azorius Keyrune {3}

Artifact
{T}: Add {W} or {U}.
{W}{U}: This artifact becomes a 2/2 white and blue Bird artifact creature with flying until end of turn.
"The higher the mind soars, the greater its understanding of the law."
—Isperia
Azorius Knight-Arbiter

Azorius Knight-Arbiter {3}{W}{U}

Creature - Human Knight
Vigilance
This creature can't be blocked.
Thanks to the magic in his Writ of Passage, alms beasts lumbered aside, anarchs bowed their heads, and even Rakdos acrobats rolled their spikewheels out of his way.
2/5
  • Ravnica Allegiance
Azorius Locket

Azorius Locket {3}

Artifact
{T}: Add {W} or {U}.
{W/U}{W/U}{W/U}{W/U}, {T}, Sacrifice this artifact: Draw two cards.
"Mandatory lockets enable the tracking of all Senate personnel for improved security and efficiency."
—Dovin Baan
Azorius Ploy

Azorius Ploy {1}{W}{W}{U}

Instant
Prevent all combat damage target creature would deal this turn.
Prevent all combat damage that would be dealt to target creature this turn.
Azorius military tactics, like their legal tactics, capitalize on delay and nullification.
  • Dissension
Azorius Signet

Azorius Signet {2}

Artifact
{1}, {T}: Add {W}{U}.
The maze-like design embodies the core of Azorius law—strict structure designed to test wills and stall change.
Related card: Relics of the Rubblebelt
Azorius Skyguard

Azorius Skyguard {4}{W}{U}

Creature - Human Knight
Flying, first strike
Creatures your opponents control get -1/-0.
"These new thopters are all well and good, but four eyes are better than none."
3/3
  • Ravnica Allegiance
Azula Always Lies

Azula Always Lies {1}{B}

Instant - Lesson
Choose one or both —
• Target creature gets -1/-1 until end of turn.
• Put a +1/+1 counter on target creature.
Azula is a skilled and deadly warrior, but her true passion is emotional torment.
  • Avatar: The Last Airbender
Azusa, Lost but Seeking

Azusa, Lost but Seeking {2}{G}

Legendary Creature - Human Monk
You may play two additional lands on each of your turns.
"I do not miss Jukai Forest. It is not my home. My home is Kamigawa, its people my family. Wherever I set my pack and rest my head, I am home."
1/2
Back-Alley Gardener

Back-Alley Gardener {R}{G}{W}

Creature - Elf Druid
Alliance — Whenever one or more other creatures enter the battlefield under your control, seek a land card, then put it onto the battlefield tapped. This ability triggers only once each turn.
3/4
  • Alchemy: New Capenna