10792 cards found
Elven Warhounds

Elven Warhounds {3}{G}

Creature - Dog
Whenever Elven Warhounds becomes blocked by a creature, put that creature on top of its owner's library.
"If a creature is dumb enough to love you for leashing it, why would you want to follow its lead?"
—Mirri of the Weatherlight
2/2
Elves of Deep Shadow

Elves of Deep Shadow {G}

Creature - Elf Druid
{T}: Add {B}. Elves of Deep Shadow deals 1 damage to you.
"We always strive to maintain our decomposure."
1/1
Elvish Aberration

Elvish Aberration {5}{G}

Creature - Elf Mutant
{T}: Add {G}{G}{G}.
Forestcycling {2}
4/5
Elvish Archdruid

Elvish Archdruid {1}{G}{G}

Creature - Elf Druid
Other Elf creatures you control get +1/+1.
{T}: Add {G} for each Elf you control.
He knows the name of every elf born in the last four centuries. More importantly, they all know his.
2/2
Elvish Archers

Elvish Archers {1}{G}

Creature - Elf Archer
First strike
The archers have a reputation for attacking without warning. They claim that the first arrow is the warning.
2/1
Elvish Archivist

Elvish Archivist {1}{G}

Creature - Elf Artificer
Whenever one or more artifacts you control enter, put two +1/+1 counters on Elvish Archivist. This ability triggers only once each turn.
Whenever one or more enchantments you control enter, draw a card. This ability triggers only once each turn.
0/1
  • Wilds of Eldraine 168 355
  • Wilds of Eldraine Promos 168p 168s
Elvish Champion

Elvish Champion {1}{G}{G}

Creature - Elf
Other Elf creatures get +1/+1 and have forestwalk.
"For what are leaves but countless blades
To fight a countless foe on high."
—Elvish hymn
2/2
Elvish Champion Avatar

Elvish Champion Avatar

Vanguard
You begin the game with a 1/1 green Elf creature token on the battlefield. It has "{T}: Add {G}."
Hand size bonus: +0
Life bonus: -5
  • Magic Online Avatars
Elvish Clancaller

Elvish Clancaller {G}{G}

Creature - Elf Druid
Other Elves you control get +1/+1.
{4}{G}{G}, {T}: Search your library for a card named Elvish Clancaller, put it onto the battlefield, then shuffle.
No single root feeds the forest.
1/1
  • Core Set 2019 Promos 179p 179s
  • Core Set 2019
Elvish Dreadlord

Elvish Dreadlord {3}{B}{B}

Creature - Zombie Elf
Deathtouch
When Elvish Dreadlord dies, non-Elf creatures get -3/-3 until end of turn.
Encore {5}{B}{B}
3/3
Elvish Farmer

Elvish Farmer {1}{G}

Creature - Elf
At the beginning of your upkeep, put a spore counter on Elvish Farmer.
Remove three spore counters from Elvish Farmer: Create a 1/1 green Saproling creature token.
Sacrifice a Saproling: You gain 2 life.
0/2
Related card: Mycologist
Elvish Lyrist

Elvish Lyrist {G}

Creature - Elf
{G}, {T}, Sacrifice Elvish Lyrist: Destroy target enchantment.
"Make me thy lyre, even as the forest is: What if my leaves are falling like its own!"
—Percy Bysshe Shelley,
"Ode to the West Wind"
1/1
Elvish Mariner

Elvish Mariner {2}{U}

Creature - Elf Pilot
Whenever Elvish Mariner attacks, scry 1.
Whenever you scry, tap up to X target nonland permanents, where X is the number of cards looked at while scrying this way.
In the days of the Kings, most of the High Elves dwelt with Círdan or in the seaward lands of Lindon.
3/2
  • The Lord of the Rings: Tales of Middle-earth 283 384
Elvish Mystic

Elvish Mystic {G}

Creature - Elf Druid
{T}: Add {G}.
Both music and nature can blossom anywhere.
1/1
Elvish Piper

Elvish Piper {3}{G}

Creature - Elf Shaman
{G}, {T}: You may put a creature card from your hand onto the battlefield.
From Gaea grew the world, and the world was silent. From Gaea grew the world's elves, and the world was silent no more.
—Elvish teaching
1/1
Elvish Reclaimer

Elvish Reclaimer {G}

Creature - Elf Warrior
Elvish Reclaimer gets +2/+2 as long as there are three or more land cards in your graveyard.
{2}, {T}, Sacrifice a land: Search your library for a land card, put it onto the battlefield tapped, then shuffle.
1/2
Elvish Soultiller

Elvish Soultiller {3}{G}{G}

Creature - Elf Mutant
When Elvish Soultiller dies, choose a creature type. Shuffle all creature cards of that type from your graveyard into your library.
Mutated elves wondered if this was their final form, or if it was just another step.
5/4
  • Legions
Elvish Spirit Guide

Elvish Spirit Guide {2}{G}

Creature - Elf Spirit
Exile Elvish Spirit Guide from your hand: Add {G}.
"The spirits of the Whispering Woods are mysterious and mercurial. Follow one, and you're just as likely to end up at the center of the forest as you are at your own front door."
—Greensleeves, High Wizard of the Domains
2/2
Related card: Simian Spirit Guide
Elvish Vanguard

Elvish Vanguard {1}{G}

Creature - Elf Warrior
Whenever another Elf enters, put a +1/+1 counter on Elvish Vanguard.
"Our lives are woven together like the trees' branches over our heads, forming a canopy that protects us all."
1/1
Elvish Visionary

Elvish Visionary {1}{G}

Creature - Elf Shaman
When Elvish Visionary enters, draw a card.
"From a tiny sprout, the greatest trees grow and flourish. May the seeds of your mind be equally fruitful."
1/1
Elvish Warmaster

Elvish Warmaster {1}{G}

Creature - Elf Warrior
Whenever one or more other Elves you control enter, create a 1/1 green Elf Warrior creature token. This ability triggers only once each turn.
{5}{G}{G}: Elves you control get +2/+2 and gain deathtouch until end of turn.
2/2
Embargo

Embargo {3}{U}

Enchantment
Nonland permanents don't untap during their controllers' untap steps.
At the beginning of your upkeep, you lose 2 life.
  • Mercadian Masques
Ember Swallower

Ember Swallower {2}{R}{R}

Creature - Elemental
{5}{R}{R}: Monstrosity 3.
When Ember Swallower becomes monstrous, each player sacrifices three lands.
4/5
Embereth Skyblazer

Embereth Skyblazer {3}{R}

Creature - Human Knight
During your turn, Embereth Skyblazer has flying.
Whenever Embereth Skyblazer attacks, you may pay {2}{R}. If you do, creatures you control get +X/+0 until end of turn, where X is the number of opponents you have.
"We fight with valor in our hearts and fire in our veins!"
4/3
  • Throne of Eldraine
Emberheart Challenger

Emberheart Challenger {1}{R}

Creature - Mouse Warrior
Haste
Prowess
Valiant — Whenever Emberheart Challenger becomes the target of a spell or ability you control for the first time each turn, exile the top card of your library. Until end of turn, you may play that card.
2/2