28527 cards found
Vampiric Sliver

Vampiric Sliver {3}{B}

Creature - Sliver
All Sliver creatures have "Whenever a creature dealt damage by this creature this turn dies, put a +1/+1 counter on this creature."
They draw upon the strength of their hive and of their victims.
3/3
  • Time Spiral
Vampiric Spirit

Vampiric Spirit {2}{B}{B}

Creature - Spirit
Flying
When Vampiric Spirit enters, you lose 4 life.
4/3
Vampiric Touch

Vampiric Touch {2}{B}

Sorcery
Vampiric Touch deals 2 damage to target opponent or planeswalker and you gain 2 life.
A touch, not comforting, but of death.
  • Portal
Vampiric Tutor

Vampiric Tutor {B}

Instant
Search your library for a card, then shuffle and put that card on top. You lose 2 life.
True power is achieved through blood and sweat. But mostly blood.
Vampirism

Vampirism {1}{B}

Enchantment - Aura
Enchant creature
When Vampirism enters, draw a card at the beginning of the next turn's upkeep.
Enchanted creature gets +1/+1 for each other creature you control.
Other creatures you control get -1/-1.
Vance's Blasting Cannons
Spitfire Bastion

Vance's Blasting Cannons {3}{R}

Legendary Enchantment
At the beginning of your upkeep, exile the top card of your library. If it's a nonland card, you may cast that card this turn.
Whenever you cast your third spell in a turn, you may transform Vance's Blasting Cannons.
With a broadside assault, Captain Vance carved the cliffs to form her new home.
Card has other part: Spitfire Bastion
Vandalblast

Vandalblast {R}

Sorcery
Destroy target artifact you don't control.
Overload {4}{R}
Beauty is in the eye of the exploder.
Vandalize

Vandalize {4}{R}

Sorcery
Choose one or both —
• Destroy target artifact.
• Destroy target land.
"As we have learned from Kolaghan, to ruin is to rule."
—Shensu, Kolaghan rider
Vanguard Seraph

Vanguard Seraph {3}{W}

Creature - Angel Warrior
Flying
Whenever you gain life for the first time each turn, surveil 1.
She guides expedition parties through the perilous floating ruins of Zendikar's ancient empires.
3/3
  • Foundations
Vanguard of Brimaz

Vanguard of Brimaz {W}{W}

Creature - Cat Soldier
Vigilance
Heroic — Whenever you cast a spell that targets Vanguard of Brimaz, create a 1/1 white Cat Soldier creature token with vigilance.
"The humans and their gods never blessed me. Only the pride deserves my allegiance."
2/2
Vanguard of the Rose

Vanguard of the Rose {1}{W}

Creature - Vampire Knight
{1}, Sacrifice another creature or artifact: Vanguard of the Rose gains indestructible until end of turn. Tap it.
"No one soul is worth more than Torrezon's salvation. Press on."
3/1
  • The Lost Caverns of Ixalan
Vanguard's Shield

Vanguard's Shield {2}

Artifact - Equipment
Equipped creature gets +0/+3 and can block an additional creature each combat.
Equip {3}
Wars are not fought on a single front.
  • Avacyn Restored
Vanish from Sight

Vanish from Sight {3}{U}

Instant
Target nonland permanent's owner puts it on the top or bottom of their library. Surveil 1.
The Wanderer flung out her hand, but too late—Kaito had vanished into the House's maw.
  • Duskmourn: House of Horror
Vanish into Eternity

Vanish into Eternity {2}{W}

Instant
This spell costs {3} more to cast if it targets a creature.
Exile target nonland permanent.
Faced with a blast that would level not only New Phyrexia, but also a dozen innocent worlds, Elspeth consigned it—and herself—to the nothingness in between.
Vanish into Memory

Vanish into Memory {2}{W}{U}

Instant
Exile target creature. You draw cards equal to that creature's power. At the beginning of your next upkeep, return that card to the battlefield under its owner's control. If you do, discard cards equal to that creature's toughness.
Out of sight, into mind.
Vanishing

Vanishing {U}

Enchantment - Aura
Enchant creature
{U}{U}: Enchanted creature phases out.
"Careless, like a child with fire, so was I with time."
—Teferi
  • Visions
Vanishing Verse

Vanishing Verse {W}{B}

Instant
Exile target monocolored permanent.
"Whoever summoned that thing had better confess right this moment, or the whole class will be cleaning the ink receptacles for a month!"
Vanishment

Vanishment {4}{U}

Instant
Put target nonland permanent on top of its owner's library.
Miracle {U}
  • Avacyn Restored
Vannifar, Evolved Enigma

Vannifar, Evolved Enigma {2}{G}{U}

Legendary Creature - Elf Ooze Wizard
At the beginning of combat on your turn, choose one —
• Cloak a card from your hand.
• Put a +1/+1 counter on each colorless creature you control.
3/4
Vanquish

Vanquish {2}{W}

Instant
Destroy target blocking creature.
"All beings have an inner light. Let me show you yours."
—Ushanti, leonin seer
  • Fifth Dawn
Vanquish the Foul

Vanquish the Foul {5}{W}

Sorcery
Destroy target creature with power 4 or greater. Scry 1.
  • Theros
Vanquish the Horde

Vanquish the Horde {6}{W}{W}

Sorcery
This spell costs {1} less to cast for each creature on the battlefield.
Destroy all creatures.
Odric took no joy in violence but neither did he mourn for the twisted things he dispatched. All that mattered were the lives he had saved.
Vanquish the Weak

Vanquish the Weak {2}{B}

Instant
Destroy target creature with power 3 or less.
When Atraxa first arrived, the people of New Capenna rejoiced at the sight of such a grand angel. Then the slaughter began.
Vanquisher's Axe

Vanquisher's Axe {1}

Artifact - Equipment
Equipped creature gets +2/+0.
Equip {2}
When a Keldon takes a trophy from an enemy, it's usually something they can use to kill more enemies.
  • Dominaria United
Vanquisher's Banner

Vanquisher's Banner {5}

Artifact
As Vanquisher's Banner enters, choose a creature type.
Creatures you control of the chosen type get +1/+1.
Whenever you cast a creature spell of the chosen type, draw a card.