29693 cards found
Immolation

Immolation {R}

Enchantment - Aura
Enchant creature
Enchanted creature gets +2/-2.
Nothing is funnier to a devil than setting someone—anyone—on fire.
Immovable Rod

Immovable Rod {W}

Artifact
You may choose not to untap Immovable Rod during your untap step.
Whenever Immovable Rod becomes untapped, venture into the dungeon.
{3}{W}, {T}: For as long as Immovable Rod remains tapped, another target permanent loses all abilities and can't attack or block.
Related cards: Dungeon of the Mad Mage Lost Mine of Phandelver Tomb of Annihilation
  • Forgotten Realms Commander 7 276
Imperial Lancer

Imperial Lancer {W}

Creature - Human Knight
Imperial Lancer has double strike as long as you control a Dinosaur.
"Together my mount and I are stronger than either of us apart."
1/1
  • Ixalan
Imperial Seal

Imperial Seal {B}

Sorcery
Search your library for a card, then shuffle and put that card on top. You lose 2 life.
"Your presence at the palace this evening is required."
—Letter from Queen Marchesa
Implement of Combustion

Implement of Combustion {1}

Artifact
{R}, Sacrifice Implement of Combustion: It deals 1 damage to target player or planeswalker.
When Implement of Combustion is put into a graveyard from the battlefield, draw a card.
A dream of fire lies coiled inside, waiting for its glorious awakening.
Implement of Ferocity

Implement of Ferocity {1}

Artifact
{G}, Sacrifice Implement of Ferocity: Put a +1/+1 counter on target creature. Activate only as a sorcery.
When Implement of Ferocity is put into a graveyard from the battlefield, draw a card.
  • Aether Revolt
Implement of Improvement

Implement of Improvement {1}

Artifact
{W}, Sacrifice Implement of Improvement: You gain 2 life.
When Implement of Improvement is put into a graveyard from the battlefield, draw a card.
A mystery in metal.
  • Aether Revolt
Imposing Visage

Imposing Visage {R}

Enchantment - Aura
Enchant creature
Enchanted creature has menace.
With the horrible mask, Lagfrak the Low terrorized the countryside. But then he met Il-Chunt, the mask's model . . . .
Imprison

Imprison {B}

Enchantment - Aura
Enchant creature
Whenever a player activates an ability of enchanted creature with {T} in its activation cost that isn't a mana ability, you may pay {1}. If you do, counter that ability. If you don't, destroy Imprison.
Whenever enchanted creature attacks or blocks, you may pay {1}. If you do, tap the creature, remove it from combat, and creatures it was blocking that had become blocked by only that creature this combat become unblocked. If you don't, destroy Imprison.
  • Legends
Impulsive Pilferer

Impulsive Pilferer {R}

Creature - Goblin Pirate
When Impulsive Pilferer dies, create a Treasure token.
Encore {3}{R}
1/1
Incendiary

Incendiary {R}

Enchantment - Aura
Enchant creature
At the beginning of your upkeep, you may put a fuse counter on Incendiary.
When enchanted creature dies, Incendiary deals X damage to any target, where X is the number of fuse counters on Incendiary.
  • Urza's Destiny
Inchblade Companion

Inchblade Companion {W}

Artifact Creature - Equipment Insect
Equipped creature gets +1/+1.
Whenever Inchblade Companion becomes attached to a creature, create a token that's a copy of Inchblade Companion, except it doesn't have this ability. This ability triggers only once each turn.
Reconfigure {2}
1/1
  • Alchemy: Kamigawa
Incite

Incite {R}

Instant
Target creature becomes red until end of turn and attacks this turn if able.
The veneer of rationality peeled from the mage, revealing the spite and rage beneath.
  • Magic 2011
Incited Rabble
Town Gossipmonger

Incited Rabble

Creature - Human
(Color indicator: Incited Rabble is red)
Incited Rabble attacks each combat if able.
{2}: Incited Rabble gets +1/+0 until end of turn.
Rumors are sparks: gather enough of them and something's going to catch fire.
2/3
Card has other part: Town Gossipmonger
Increasing Confusion

Increasing Confusion {X}{U}

Sorcery
Target player mills X cards. If this spell was cast from a graveyard, that player mills twice that many cards instead.
Flashback {X}{U}
  • Dark Ascension
Incriminate (Alchemy)

Incriminate (Alchemy) {B}

Sorcery
Choose two target creatures controlled by the same player. That player sacrifices one of them.
Related card: Incriminate
  • Streets of New Capenna
Incubation

Incubation {G/U}

Sorcery
Look at the top five cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Card has other part: Incongruity
Incubation Sac

Incubation Sac {G}

Artifact
Incubation Sac enters the battlefield with three oil counters on it.
{4}, {T}, Remove an oil counter from Incubation Sac: Create a 3/3 colorless Phyrexian Golem artifact creature token. Activate only as a sorcery.
"This one needs a bit longer to ripen."
—Glissa Sunslayer
  • Phyrexia: All Will Be One
Indestructible Aura

Indestructible Aura {W}

Instant
Prevent all damage that would be dealt to target creature this turn.
Theodar strode the battle lines, snatching swords with his bare hands and casting them aside until all cowered before him.
Index

Index {U}

Sorcery
Look at the top five cards of your library, then put them back in any order.
"What good is having all the right answers if you have them at all the wrong times?"
Indulgent Aristocrat

Indulgent Aristocrat {B}

Creature - Vampire Noble
Lifelink
{2}, Sacrifice a creature: Put a +1/+1 counter on each Vampire you control.
"If you're not surrounded by decadence, my question to you is—why not?"
1/1
Infantry Veteran

Infantry Veteran {W}

Creature - Human Soldier
{T}: Target attacking creature gets +1/+1 until end of turn.
"Any fool can pick up a sword and charge into battle. To emerge alive at the end, that is a gift that comes from leadership and experience."
1/1
Infernal Plunge

Infernal Plunge {R}

Sorcery
As an additional cost to cast this spell, sacrifice a creature.
Add {R}{R}{R}.
"Oh mighty Griselbrand, Scourge of the Heedless World, gladly I consume myself for thee!"
  • Innistrad
Infernal Reckoning

Infernal Reckoning {B}

Instant
Exile target colorless creature. You gain life equal to its power.
"When these intruders are gone, Zendikar will be my throne, my palace, my playground."
Infiltrate

Infiltrate {U}

Instant
Target creature can't be blocked this turn.
Getting in was the easy part. Getting out proved to be more difficult.
  • Nemesis