33523 cards found
Dusk Mangler

Dusk Mangler {5}{B}{B}

Creature - Horror
As an additional cost to cast this spell, sacrifice a creature, discard a card, or pay 4 life.
When this creature enters, each opponent sacrifices a creature of their choice, discards a card, and loses 4 life.
5/4
Vengeful Dreams

Vengeful Dreams {W}{W}

Instant
As an additional cost to cast this spell, discard X cards.
Exile X target attacking creatures.
Teroh dreams of his enemies' doom.
Triumphant Reckoning

Triumphant Reckoning {6}{W}{W}{W}

Sorcery
Return all artifact, enchantment, and planeswalker cards from your graveyard to the battlefield.
"We have defied fate. Our destinies are our own."
Island

Island

Basic Land - Island
({T}: Add {U}.)
Incite Hysteria

Incite Hysteria {2}{R}

Sorcery
Radiance — Until end of turn, target creature and each other creature that shares a color with it gain "This creature can't block."
"The Boros say they want to bring order to Ravnica. Funny then, how well they use chaos."
—Trigori, Azorius senator
  • Ravnica: City of Guilds
Metalwork Colossus

Metalwork Colossus {11}

Artifact Creature - Construct
This spell costs {X} less to cast, where X is the total mana value of noncreature artifacts you control.
Sacrifice two artifacts: Return this card from your graveyard to your hand.
10/10
The Autonomous Furnace

The Autonomous Furnace

Land - Sphere
This land enters tapped.
{T}: Add {R}.
{1}{R}, {T}, Sacrifice this land: Draw a card.
In Urabrask's domain, mighty forges echo day and night with the clangor of the Great Work.
  • Phyrexia: All Will Be One
Drake Familiar

Drake Familiar {1}{U}

Creature - Drake
Flying
When this creature enters, sacrifice it unless you return an enchantment to its owner's hand.
"Falconry? A fine sport I suppose, if you're attracted to the frailty of birds."
—Trivaz, Izzet mage
2/1
  • Ravnica: City of Guilds
Eternal Skylord

Eternal Skylord {4}{U}

Creature - Zombie Wizard
When this creature enters, amass Zombies 2.
Zombie tokens you control have flying.
3/3
Dunbarrow Revivalist

Dunbarrow Revivalist {1}{B}

Creature - Human Warlock
Bargain
When Dunbarrow Revivalist enters, you get a one-time boon with "When one or more creatures enter under your control, create a Wicked Role token attached to one of them." Then if Dunbarrow Revivalist was bargained, return a creature card from your graveyard to your hand.
3/1
  • Alchemy: Wilds of Eldraine
Invade the City

Invade the City {1}{U}{R}

Sorcery
Amass Zombies X, where X is the number of instant and sorcery cards in your graveyard.
Death greeted the world with a roar of desert air.
Swiftgear Drake

Swiftgear Drake {5}

Artifact Creature - Drake
Flying, haste
When this creature enters, put up to one target card from a graveyard on the bottom of its owner's library.
Inspired by fishing raptors, Tawnos designed the drake's talons to seize prey with overwhelming speed and precision.
2/4
  • The Brothers' War
Dance of the Skywise

Dance of the Skywise {1}{U}

Instant
Until end of turn, target creature you control becomes a blue Dragon Illusion with base power and toughness 4/4, loses all abilities, and gains flying.
The Ojutai believe in the Great Wheel: those who best serve the dragonlord are destined to be reborn as dragons.
  • Dragons of Tarkir
Frost Lynx

Frost Lynx {2}{U}

Creature - Elemental Cat
When this creature enters, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
If you feel a strange chill within the temperate Quartzwood, look up.
2/2
Myr Kinsmith

Myr Kinsmith {4}

Artifact Creature - Myr
When this creature enters, you may search your library for a Myr card, reveal it, put it into your hand, then shuffle.
"Our resistance is like the myr: small and easily overlooked, but loyal and resilient beyond measure."
—Melira
3/1
  • Phyrexia: All Will Be One
Erayo's Essence

Erayo's Essence

Legendary Enchantment
(Erayo's Essence keeps color and mana cost of Erayo, Soratami Ascendant when flipped)
Whenever an opponent casts their first spell each turn, counter that spell.
Card has other part: Erayo, Soratami Ascendant
  • Saviors of Kamigawa
Gallant Cavalry

Gallant Cavalry {3}{W}

Creature - Human Knight
Vigilance
When this creature enters, create a 2/2 white Knight creature token with vigilance.
"Our duty does not stop at our borders."
2/2
Refraction Elemental
Invasion of Karsus

Refraction Elemental

Creature - Elemental
(Color indicator: Refraction Elemental is red)
Ward—Pay 2 life.
Whenever you cast a spell, this creature deals 2 damage to each opponent.
The crystal landslide stirred over the shattered forms of the Machine Legion vanguard, and then it rose and rearranged itself into an avenging colossus.
4/4
Card has other part: Invasion of Karsus
Caravan Escort

Caravan Escort {W}

Creature - Human Knight
Level up {2}
LEVEL 1-4
2/2
LEVEL 5+
5/5
First strike
1/1
Fear of Lost Teeth

Fear of Lost Teeth {B}

Enchantment Creature - Nightmare
When this creature dies, it deals 1 damage to any target and you gain 1 life.
As it drew closer, Sam felt her own teeth wriggle in their sockets, as if they wanted to leap out and join the thing.
1/1
  • Duskmourn: House of Horror
Planar Nexus

Planar Nexus

Land
This land is every nonbasic land type.
{T}: Add {C}.
{1}, {T}: Add one mana of any color.
The violence of the Conflux gave way to rebirth.
  • Modern Horizons 3 Commander 80 132
Thistledown Duo

Thistledown Duo {2}{W/U}

Creature - Kithkin Soldier Wizard
Whenever you cast a white spell, this creature gets +1/+1 until end of turn.
Whenever you cast a blue spell, this creature gains flying until end of turn.
2/2
  • Shadowmoor
Dromar's Charm

Dromar's Charm {W}{U}{B}

Instant
Choose one —
• You gain 5 life.
• Counter target spell.
• Target creature gets -2/-2 until end of turn.
Spectral Denial

Spectral Denial {X}{U}

Instant
This spell costs {1} less to cast for each creature you control with power 4 or greater.
Counter target spell unless its controller pays {X}.
Temur mages are experts at channeling elemental energy, shaping it into familiar forms from the world around them.
  • Tarkir: Dragonstorm
Call for Unity

Call for Unity {3}{W}{W}

Enchantment
Revolt — At the beginning of your end step, if a permanent left the battlefield under your control this turn, put a unity counter on this enchantment.
Creatures you control get +1/+1 for each unity counter on this enchantment.
The "leaking spire" stands for liberation from Consulate control.