2837 cards found
Trash Bin

Trash Bin

Artifact - Attraction
Visit — Mill two cards, then return a card at random from your graveyard to your hand.
"I had to wrestle a squirrel for it, but I won!"
Attraction Lights: 2, 6
Trash the Town

Trash the Town {G}

Instant
Spree
+ {2} — Put two +1/+1 counters on target creature.
+ {1} — Target creature gains trample until end of turn.
+ {1} — Until end of turn, target creature gains "Whenever this creature deals combat damage to a player, draw two cards."
  • Outlaws of Thunder Junction
Travel Through Caradhras

Travel Through Caradhras {5}{G}

Sorcery
Council's dilemma — Starting with you, each player votes for Redhorn Pass or Mines of Moria. For each Redhorn Pass vote, search your library for a basic land card and put it onto the battlefield tapped. If you search your library this way, shuffle. For each Mines of Moria vote, return a card from your graveyard to your hand.
Exile Travel Through Caradhras.
  • Tales of Middle-earth Commander 44 127 446
Traverse Valley

Traverse Valley {G}

Sorcery
Kicker—Forage.
Seek a nonbasic land card. If this spell was kicked, put that card onto the battlefield tapped.
  • Alchemy: Bloomburrow
Traverse the Ulvenwald

Traverse the Ulvenwald {G}

Sorcery
Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Delirium — If there are four or more card types among cards in your graveyard, instead search your library for a creature or land card, reveal it, put it into your hand, then shuffle.
Trazyn the Infinite

Trazyn the Infinite {4}{B}{B}

Legendary Artifact Creature - Necron
Deathtouch
Prismatic Gallery — As long as Trazyn the Infinite is on the battlefield, it has all activated abilities of all artifact cards in your graveyard.
The Archaeovist of the Solemnace Galleries will not rest until every treasure in the galaxy is safely within his clutches.
4/6
  • Warhammer 40,000 Commander 65 65★
Treacherous Vampire

Treacherous Vampire {4}{B}

Creature - Vampire
Flying
Whenever Treacherous Vampire attacks or blocks, sacrifice it unless you exile a card from your graveyard.
Threshold — As long as seven or more cards are in your graveyard, Treacherous Vampire gets +2/+2 and has "When Treacherous Vampire dies, you lose 6 life."
4/4
  • Judgment
Treacherous Werewolf

Treacherous Werewolf {2}{B}

Creature - Werewolf Minion
Threshold — As long as seven or more cards are in your graveyard, Treacherous Werewolf gets +2/+2 and has "When Treacherous Werewolf dies, you lose 4 life."
2/2
Treasure Chest

Treasure Chest {3}

Artifact
{4}, Sacrifice Treasure Chest: Roll a d20.
1 | Trapped! — You lose 3 life.
2—9 | Create five Treasure tokens.
10—19 | You gain 3 life and draw three cards.
20 | Search your library for a card. If it's an artifact card, you may put it onto the battlefield. Otherwise, put that card into your hand. Then shuffle.
Related card: Break Expectations
Treizeci, Sun of Serra

Treizeci, Sun of Serra {3}{W}

Legendary Creature - Human Knight
Companion — Your starting deck contains only nostalgic cards. (Retro frames, legends, and artifacts are nostalgic.)
Vigilance
Whenever you cast a nostalgic spell, you may pay {2}. If you do, put a +1/+1 counter on Treizeci, then for each +1/+1 counter on it, create a Serra Angel token.
3/3
  • 2022 Heroes of the Realm
Trench Behemoth

Trench Behemoth {5}{U}{U}

Creature - Kraken
Return a land you control to its owner's hand: Untap Trench Behemoth. It gains hexproof until end of turn.
Landfall — Whenever a land you control enters, target creature an opponent controls attacks during its controller's next combat phase if able.
7/7
  • Commander Legends
Trendy Circus Pirate

Trendy Circus Pirate

Stickers
{TK}{TK} — Deathtouch
{TK}{TK}{TK}{TK}{TK} — Whenever this creature deals combat damage to a player, create that many 1/1 green Squirrel creature tokens.
{TK}{TK} — 5/1
{TK}{TK}{TK} — 3/6
  • Unfinity Sticker Sheets
Treva's Charm

Treva's Charm {G}{W}{U}

Instant
Choose one —
• Destroy target enchantment.
• Exile target attacking creature.
• Draw a card, then discard a card.
Trial of a Time Lord

Trial of a Time Lord {1}{W}{W}

Enchantment - Saga
I, II, III — Exile target nontoken creature an opponent controls until Trial of a Time Lord leaves the battlefield.
IV — Starting with you, each player votes for innocent or guilty. If guilty gets more votes, the owner of each card exiled with Trial of a Time Lord puts that card on the bottom of their library.
  • Doctor Who 29 634
Triarch Praetorian

Triarch Praetorian {1}{B}

Artifact Creature - Necron
Flying
Dynastic Codes — When Triarch Praetorian enters from a graveyard, you draw two cards and you lose 2 life.
Unearth {4}{B}
2/1
  • Warhammer 40,000 Commander 66 66★
Triarch Stalker

Triarch Stalker {3}{B}{B}

Artifact Creature - Necron
Targeting Relay — At the beginning of combat on your turn, choose an opponent.
Creatures attacking the last chosen player have menace.
"Scour this world of these impudent trespassers!"
—Lord Traedrekkh of the Sekemtar Dynasty
4/5
  • Warhammer 40,000 Commander 67 67★
Tribal Flames

Tribal Flames {1}{R}

Sorcery
Domain — Tribal Flames deals X damage to any target, where X is the number of basic land types among lands you control.
"Fire is the universal language."
—Jhoira, master artificer
Tribute to Horobi
Echo of Death's Wail

Tribute to Horobi {1}{B}

Enchantment - Saga
I, II — Each opponent creates a 1/1 black Rat Rogue creature token.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Card has other part: Echo of Death's Wail
Trickery Charm

Trickery Charm {U}

Instant
Choose one —
• Target creature gains flying until end of turn.
• Target creature becomes the creature type of your choice until end of turn.
• Look at the top four cards of your library, then put them back in any order.
  • Onslaught
Trickster's Talisman

Trickster's Talisman {U}

Artifact - Equipment
Invoke Duplicity — Equipped creature gets +1/+1 and has "Whenever this creature deals combat damage to a player, you may sacrifice Trickster's Talisman. If you do, create a token that's a copy of this creature."
Equip {2}
"Lady Luck, smile on me!"
  • Adventures in the Forgotten Realms
Triskaidekaphobia

Triskaidekaphobia {3}{B}

Enchantment
At the beginning of your upkeep, choose one —
• Each player with exactly 13 life loses the game, then each player gains 1 life.
• Each player with exactly 13 life loses the game, then each player loses 1 life.
Triton Cavalry

Triton Cavalry {3}{U}

Creature - Merfolk Soldier
Heroic — Whenever you cast a spell that targets Triton Cavalry, you may return target enchantment to its owner's hand.
The tritons broke the surface, and the Nyxborn broke ranks.
2/4
  • Journey into Nyx
Triton Fortune Hunter

Triton Fortune Hunter {2}{U}

Creature - Merfolk Soldier
Heroic — Whenever you cast a spell that targets Triton Fortune Hunter, draw a card.
"Thassa has blessed me with power and insight. I am careful not to disappoint her."
2/2
  • Theros
Triton Waverider

Triton Waverider {3}{U}

Creature - Merfolk Wizard
Constellation — Whenever an enchantment you control enters, Triton Waverider gains flying until end of turn.
"You can no more stop me than you can halt the tide."
3/3
  • Theros Beyond Death
Triumph of Gerrard

Triumph of Gerrard {1}{W}

Enchantment - Saga
I, II — Put a +1/+1 counter on target creature you control with the greatest power.
III — Target creature you control with the greatest power gains flying, first strike, and lifelink until end of turn.
  • Dominaria