2611 cards found
Vigilant Sentry

Vigilant Sentry {1}{W}{W}

Creature - Human Nomad
Threshold — As long as seven or more cards are in your graveyard, Vigilant Sentry gets +1/+1 and has "{T}: Target attacking or blocking creature gets +3/+3 until end of turn."
2/2
Vigorspore Wurm

Vigorspore Wurm {5}{G}

Creature - Wurm
Undergrowth — When Vigorspore Wurm enters the battlefield, target creature gains vigilance and gets +X/+X until end of turn, where X is the number of creature cards in your graveyard.
Vigorspore Wurm can't be blocked by more than one creature.
6/4
  • Guilds of Ravnica
Village Survivors

Village Survivors {4}{G}

Creature - Human
Vigilance
Fateful hour — As long as you have 5 or less life, other creatures you control have vigilance.
As their villages fell to werewolves, fleeing refugees discovered they too had remarkable survival instincts.
4/5
  • Dark Ascension
Vinelasher Kudzu

Vinelasher Kudzu {1}{G}

Creature - Plant
Landfall — Whenever a land enters the battlefield under your control, put a +1/+1 counter on Vinelasher Kudzu.
It grows to hate you.
1/1
Viral Spawning

Viral Spawning {2}{G}

Sorcery
Create a 3/3 green Phyrexian Beast creature token with toxic 1.
Corrupted — As long as an opponent has three or more poison counters and Viral Spawning is in your graveyard, it has flashback {2}{G}.
  • Phyrexia: All Will Be One
Viscerid Deepwalker

Viscerid Deepwalker {4}{U}

Creature - Homarid Warrior
{U}: Viscerid Deepwalker gets +1/+0 until end of turn.
Suspend 4—{U}
2/3
  • Time Spiral
Vision Charm

Vision Charm {U}

Instant
Choose one —
• Target player mills four cards.
• Choose a land type and a basic land type. Each land of the first chosen type becomes the second chosen type until end of turn.
• Target artifact phases out.
  • Visions
Vislor Turlough

Vislor Turlough {3}{B}

Legendary Creature - Rogue
Deal with the Black Guardian — When Vislor Turlough enters the battlefield, you may have an opponent gain control of it. If you do, it's goaded for as long as they control it.
At the beginning of your end step, draw a card, then you lose life equal to the number of cards in your hand.
Doctor's companion
2/5
Vitality Charm

Vitality Charm {G}

Instant
Choose one —
• Create a 1/1 green Insect creature token.
• Target creature gets +1/+1 and gains trample until end of turn.
• Regenerate target Beast.
  • Onslaught
Vitality Salve

Vitality Salve

Artifact
At the beginning of the Horde's precombat main phase, reveal an additional card from the top of the Horde's library. The Horde casts that card.
Hero's Reward — When Vitality Salve is put into a graveyard from anywhere, each player returns a creature card from their graveyard to the battlefield.
  • Battle the Horde
Vivisection Evangelist

Vivisection Evangelist {3}{W}{B}

Creature - Phyrexian Cleric
Vigilance
Corrupted — When Vivisection Evangelist enters the battlefield, if an opponent has three or more poison counters, destroy target creature or planeswalker an opponent controls.
"May you rejoice in the magnificence of Norn. May your flesh serve perfection."
4/4
  • Phyrexia: All Will Be One
Vladimir and Godfrey

Vladimir and Godfrey {2}{W}

Legendary Creature - Zombie Knight
Rejuvenation{2}{W}: Return Vladimir and Godfrey from your graveyard to the battlefield tapped. It perpetually gets +1/+1. Activate only if you control a 1/1 creature.
3/2
  • Alchemy Horizons: Baldur's Gate
Voda Sea Scavenger

Voda Sea Scavenger {2}{U}

Creature - Merfolk Rogue
Domain — When Voda Sea Scavenger enters the battlefield, look at the top X cards of your library, where X is the number of basic land types among lands you control. You may put one of those cards on top of your library. Put the rest on the bottom of your library in a random order.
3/2
  • Dominaria United
Voices from the Void

Voices from the Void {4}{B}

Sorcery
Domain — Target player discards a card for each basic land type among lands you control.
As Grixis collided with the rest of Alara, the worlds began to hear the hateful whispers of the forgotten dead.
  • Conflux
Voltstorm Angel

Voltstorm Angel {3}{W}{W}

Creature - Angel
Flying
When Voltstorm Angel enters the battlefield, you get {E}{E}{E}.
At the beginning of combat on your turn, you may pay {E}{E}. When you do, choose one —
• Voltstorm Angel gains vigilance and lifelink until end of turn.
• Other creatures you control get +1/+1 until end of turn.
4/4
  • Modern Horizons 3
Voracious Hydra

Voracious Hydra {X}{G}{G}

Creature - Hydra
Trample
Voracious Hydra enters the battlefield with X +1/+1 counters on it.
When Voracious Hydra enters the battlefield, choose one —
• Double the number of +1/+1 counters on Voracious Hydra.
• Voracious Hydra fights target creature you don't control.
0/1
Voracious Typhon

Voracious Typhon {2}{G}{G}

Creature - Snake Beast
Escape — {5}{G}{G}, Exile four other cards from your graveyard.
Voracious Typhon escapes with three +1/+1 counters on it.
A typhon's escape from the Underworld makes armies flee and kingdoms fall.
4/4
  • Theros Beyond Death
Vrock

Vrock {3}{B}{B}

Creature - Bird Demon
Flying
Toxic Spores — At the beginning of your end step, if a permanent you controlled left the battlefield this turn, each opponent loses 3 life.
"Don't try to bribe them. They'll take your gold and your liver."
—Volo's field notes
3/3
  • Commander Legends: Battle for Baldur's Gate
Vrondiss, Rage of Ancients

Vrondiss, Rage of Ancients {3}{R}{G}

Legendary Creature - Dragon Barbarian
Enrage — Whenever Vrondiss, Rage of Ancients is dealt damage, you may create a 5/4 red and green Dragon Spirit creature token with "When this creature deals damage, sacrifice it."
Whenever you roll one or more dice, you may have Vrondiss deal 1 damage to itself.
5/4
Wail of the Forgotten

Wail of the Forgotten {U}{B}

Sorcery
Descend 8 — Choose one. If there are eight or more permanent cards in your graveyard as you cast this spell, choose one or more instead.
• Return target nonland permanent to its owner's hand.
• Target opponent discards a card.
• Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.
  • The Lost Caverns of Ixalan Promos 244p 244s
  • The Lost Caverns of Ixalan 244 343
Wail of the Nim

Wail of the Nim {2}{B}

Instant
Choose one —
• Regenerate each creature you control.
• Wail of the Nim deals 1 damage to each creature and each player.
Entwine {B}
  • Mirrodin
Wakedancer

Wakedancer {2}{B}

Creature - Human Shaman
Morbid — When Wakedancer enters the battlefield, if a creature died this turn, create a 2/2 black Zombie creature token.
Hers is an ancient form of necromancy, steeped in shamanic trance and ritual that few skaberen or ghoulcallers comprehend.
2/2
Waking the Trolls

Waking the Trolls {4}{R}{G}

Enchantment - Saga
I — Destroy target land.
II — Put target land card from a graveyard onto the battlefield under your control.
III — Choose target opponent. If they control fewer lands than you, create a number of 4/4 green Troll Warrior creature tokens with trample equal to the difference.
Walk the Aeons

Walk the Aeons {4}{U}{U}

Sorcery
Buyback—Sacrifice three Islands.
Target player takes an extra turn after this one.
Wall of Mourning

Wall of Mourning {1}{W}

Creature - Wall
Defender
When Wall of Mourning enters the battlefield, exile a card from the top of your library face down for each opponent you have.
Coven — At the beginning of your end step, if you control three or more creatures with different powers, put a card exiled with Wall of Mourning into its owner's hand.
0/4