445 cards found
Kessig Recluse

Kessig Recluse {2}{G}{G}

Creature - Spider
Reach
Deathtouch
Its silk is highly prized, but then again, so is your life.
2/3
  • Dark Ascension
Kessig Wolf

Kessig Wolf {2}{R}

Creature - Wolf
{1}{R}: Kessig Wolf gains first strike until end of turn.
"Don't be afraid when you hear the wolves howl. Be afraid when you don't hear them at all."
—Saint Trogen, the Slayer
3/1
  • Innistrad
Kessig Wolf Run

Kessig Wolf Run

Land
{T}: Add {C}.
{X}{R}{G}, {T}: Target creature gets +X/+0 and gains trample until end of turn.
When a werewolf changes for the first time, that first howl is said to echo through the wilds till moonset.
Kindercatch

Kindercatch {3}{G}{G}{G}

Creature - Spirit
In the forest villages of Kessig, parents feed their children wormwood and other bitter herbs, hoping to make them less palatable to things that roam the night.
6/6
  • Innistrad
Krallenhorde Killer
Wolfbitten Captive

Krallenhorde Killer

Creature - Werewolf
(Color indicator: Krallenhorde Killer is green)
{3}{G}: Krallenhorde Killer gets +4/+4 until end of turn. Activate only once each turn.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Krallenhorde Killer.
2/2
Card has other part: Wolfbitten Captive
  • Dark Ascension
Krallenhorde Wantons
Grizzled Outcasts

Krallenhorde Wantons

Creature - Werewolf
(Color indicator: Krallenhorde Wantons is green)
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Krallenhorde Wantons.
The boot prints became paw prints, and they led right back into town.
7/7
Card has other part: Grizzled Outcasts
  • Innistrad
Kruin Outlaw
Terror of Kruin Pass

Kruin Outlaw {1}{R}{R}

Creature - Human Rogue Werewolf
First strike
At the beginning of each upkeep, if no spells were cast last turn, transform Kruin Outlaw.
"Hold tight. I've got a surprise for them."
2/2
Card has other part: Terror of Kruin Pass
Laboratory Maniac

Laboratory Maniac {2}{U}

Creature - Human Wizard
If you would draw a card while your library has no cards in it, you win the game instead.
His mind whirled with grand plans, never thinking of what might happen if he were to succeed.
2/2
Lambholt Elder
Silverpelt Werewolf

Lambholt Elder {2}{G}

Creature - Human Werewolf
At the beginning of each upkeep, if no spells were cast last turn, transform Lambholt Elder.
"Be wary of the seemingly gentle souls. The weak here were slaughtered long ago."
—Rem Karolus, Blade of the Inquisitors
1/2
Card has other part: Silverpelt Werewolf
  • Dark Ascension
Lantern Spirit

Lantern Spirit {2}{U}

Creature - Spirit
Flying
{U}: Return Lantern Spirit to its owner's hand.
Bound to the square where she died, she calls out to those in danger—usually scaring them straight into the peril she warns of.
2/1
  • Innistrad
Liliana of the Veil

Liliana of the Veil {1}{B}{B}

Legendary Planeswalker - Liliana
[+1]: Each player discards a card.
[–2]: Target player sacrifices a creature.
[–6]: Separate all permanents target player controls into two piles. That player sacrifices all permanents in the pile of their choice.
Loyalty:
3
Lingering Souls

Lingering Souls {2}{W}

Sorcery
Create two 1/1 white Spirit creature tokens with flying.
Flashback {1}{B}
The murdered inhabitants of Hollowhenge impart to the living the terror they felt in death.
Lord of Lineage
Bloodline Keeper

Lord of Lineage

Creature - Vampire
(Color indicator: Lord of Lineage is black)
Flying
Other Vampire creatures you control get +2/+2.
{T}: Create a 2/2 black Vampire creature token with flying.
5/5
Card has other part: Bloodline Keeper
Lost in the Mist

Lost in the Mist {3}{U}{U}

Instant
Counter target spell. Return target permanent to its owner's hand.
The secrets she carried could have saved many lives, but they quietly drowned with her.
  • Innistrad
Lost in the Woods

Lost in the Woods {3}{G}{G}

Enchantment
Whenever a creature attacks you or a planeswalker you control, reveal the top card of your library. If it's a Forest card, remove that creature from combat. Then put the revealed card on the bottom of your library.
  • Dark Ascension
Loyal Cathar
Unhallowed Cathar

Loyal Cathar {W}{W}

Creature - Human Soldier
Vigilance
When Loyal Cathar dies, return it to the battlefield transformed under your control at the beginning of the next end step.
"I trust myself to do my duty, even unto death. It's what comes after that I'm afraid of."
—Constable Visil, to Thalia
2/2
Card has other part: Unhallowed Cathar
  • Dark Ascension
Ludevic's Abomination
Ludevic's Test Subject

Ludevic's Abomination

Creature - Lizard Horror
(Color indicator: Ludevic's Abomination is blue)
Trample
After several frustrating experiments, the visionary Ludevic realized he needed to create a monster that fed on torch-wielding mobs.
13/13
Card has other part: Ludevic's Test Subject
Ludevic's Test Subject
Ludevic's Abomination

Ludevic's Test Subject {1}{U}

Creature - Lizard Egg
Defender
{1}{U}: Put a hatchling counter on Ludevic's Test Subject. Then if there are five or more hatchling counters on it, remove all of them and transform it.
0/3
Card has other part: Ludevic's Abomination
Lumberknot

Lumberknot {2}{G}{G}

Creature - Treefolk
Hexproof
Whenever a creature dies, put a +1/+1 counter on Lumberknot.
Animated by geists fused in its oak, it hungers for more life to add to its core.
1/1
Make a Wish

Make a Wish {3}{G}

Sorcery
Return two cards at random from your graveyard to your hand.
In Gavony wishing is taken as a sign of weakness, yet the wells usually brim with silver.
  • Innistrad
Makeshift Mauler

Makeshift Mauler {3}{U}

Creature - Zombie Horror
As an additional cost to cast this spell, exile a creature card from your graveyard.
"It always amazes me what perfectly good things people throw away."
—Ludevic, necro-alchemist
4/5
Manor Gargoyle

Manor Gargoyle {5}

Artifact Creature - Gargoyle
Defender
Manor Gargoyle has indestructible as long as it has defender.
{1}: Until end of turn, Manor Gargoyle loses defender and gains flying.
Nothing could break it but the fall.
4/4
  • Innistrad
Manor Skeleton

Manor Skeleton {1}{B}

Creature - Skeleton
Haste
{1}{B}: Regenerate Manor Skeleton.
Lungs dried to parchment wheeze blasphemies within a cage of bleached bone.
1/1
  • Innistrad
Markov Blademaster

Markov Blademaster {1}{R}{R}

Creature - Vampire Warrior
Double strike
Whenever Markov Blademaster deals combat damage to a player, put a +1/+1 counter on it.
"Mortals practice swordplay for a few decades at best. How can they ever attain the exquisite mastery that eternity has to offer?"
1/1
Markov Patrician

Markov Patrician {2}{B}

Creature - Vampire
Lifelink
Vampires of the Markov bloodline pride themselves on their exquisite taste in fashion, art, and "wine of the vein."
3/1
  • Innistrad