As an additional cost to cast this spell, reveal a colorless creature card from your hand. Exile target creature if its power is less than or equal to the revealed card's power.
Dust and memory are all that remain in Ulamog's wake.
As Ulamog's Despoiler enters, you may put two cards your opponents own from exile into their owners' graveyards. If you do, Ulamog's Despoiler enters with four +1/+1 counters on it.
Devoid Flash Flying When Ulamog's Nullifier enters, you may put two cards your opponents own from exile into their owners' graveyards. If you do, counter target spell.
Devoid When Ulamog's Reclaimer enters, you may put a card an opponent owns from exile into that player's graveyard. If you do, return target instant or sorcery card from your graveyard to your hand.
When you cast this spell, exile two target permanents. Indestructible Whenever Ulamog, the Ceaseless Hunger attacks, defending player exiles the top twenty cards of their library.
If damage would be dealt to Undergrowth Champion while it has a +1/+1 counter on it, prevent that damage and remove a +1/+1 counter from Undergrowth Champion. Landfall — Whenever a land you control enters, put a +1/+1 counter on Undergrowth Champion.
Devoid Target creature you control fights target creature an opponent controls. If the creature an opponent controls would die this turn, exile it instead.
The battle served as a grim reminder of what a final victory for the Eldrazi would mean.
Veteran Warleader's power and toughness are each equal to the number of creatures you control. Tap another untapped Ally you control: Veteran Warleader gains your choice of first strike, vigilance, or trample until end of turn.
Devoid {1}{G}, Put a card an opponent owns from exile into that player's graveyard: Create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add {C}."
The Eldrazi don't merely extinguish life—they supplant it.
Devoid When Wasteland Strangler enters, you may put a card an opponent owns from exile into that player's graveyard. If you do, target creature gets -3/-3 until end of turn.