Jumbo Imp

Jumbo Imp {2}{B}

Creature - Imp
Flying
As this creature enters, roll a six-sided die. This creature enters with a number of +1/+1 counters on it equal to the result.
At the beginning of your upkeep, roll a six-sided die and put a number of +1/+1 counters on this creature equal to the result.
At the beginning of your end step, roll a six-sided die and remove a number of +1/+1 counters from this creature equal to the result.
0/0
Details
Legalities
  • This printing of Jumbo Imp is not legal. The card has other legal printings.
  • legal Unsets
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