For each player, choose a creature card in that player's graveyard. Put those cards onto the battlefield under your control. They're black Zombies in addition to their other colors and types and they gain decayed.
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Decayed does not create any attacking requirements. You may choose not to attack with a creature that has decayed.
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Decayed does not grant haste. Creatures with decayed that enter the battlefield during your turn may not attack until your next turn.
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Decayed represents a static ability and a triggered ability. "Decayed" means "This creature can't block" and "When this creature attacks, sacrifice it at end of combat."
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Once a creature with decayed attacks, it will be sacrificed at end of combat, even if it no longer has decayed at that time.
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If any creature cards put onto the battlefield this way become permanents that aren't creatures because of another effect, those permanents won't be Zombies, but they will gain decayed.
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The creatures will enter the battlefield simultaneously. They will see each other enter for the purposes of triggered abilities.