Thelonite Druid

Thelonite Druid {2}{G}

Creature - Human Cleric Druid
{1}{G}, {T}, Sacrifice a creature: Forests you control become 2/3 creatures until end of turn. They're still lands.
"The magic at the heart of all living things can bear awe-inspiring fruit."
—Kolevi of Havenwood, Elder Druid
1/1
Details
Legalities
Rulings
  • 2004-10-04 Can sacrifice the Druid to itself.
  • 2004-10-04 Only affects Forests that are on the battlefield when the effect resolves.
  • 2004-10-04 The land animation ability does not wear off if the land stops being a Forest. It continues until the end of the turn.
  • 2004-10-04 The most recent land animating ability takes precedence.
  • 2008-08-01 A noncreature permanent that turns into a creature can attack, and its {T} abilities can be activated, only if its controller has continuously controlled that permanent since the beginning of their most recent turn. It doesn't matter how long the permanent has been a creature.
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Foreign names