Myr Quadropod

Myr Quadropod {4}

Artifact Creature - Myr
{3}: Switch Myr Quadropod's power and toughness until end of turn.
Each myr was designed to fill a specific role. This one, for example, was designed to stomp on other myr.
1/4
Details
Legalities
Rulings
  • 2021-03-19 Because damage remains marked on a creature until the damage is removed as the turn ends, nonlethal damage dealt to a creature may become lethal if you switch its power and toughness during that turn.
  • 2021-03-19 Effects that switch a creature's power and toughness apply after all other effects, regardless of when those effects began to apply. For instance, if you target a 1/2 creature then give it +2/+0 later in the turn, it's a 2/3 creature, not a 4/1 creature.
  • 2021-03-19 Switching a creature's power and toughness twice (or any even number of times) effectively returns the creature to the power and toughness it had before any switches.
Links
Printings
  • Fifth Dawn (common)

Card is in preconstructed decks:

View gallery of all printings

Foreign names
  • 四足秘耳
  • Myr-Vierhufer
  • Quadripode myr
  • Quadripode Myr
  • 四足マイア
  • Myr Quadrópode
  • Cuadrópodo myr