Ixalan

Azcanta, the Sunken Ruin
Search for Azcanta

Azcanta, the Sunken Ruin

Legendary Land
{T}: Add {U}.
{2}{U}, {T}: Look at the top four cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Card has other part: Search for Azcanta
Shaper Apprentice

Shaper Apprentice {1}{U}

Creature - Merfolk Wizard
Shaper Apprentice has flying as long as you control another Merfolk.
The River Heralds would wreck a thousand ships to keep intruders from finding the golden city.
2/1
Shipwreck Looter

Shipwreck Looter {1}{U}

Creature - Human Pirate
Raid — When Shipwreck Looter enters the battlefield, if you attacked this turn, you may draw a card. If you do, discard a card.
One pirate's wreck is another's reward.
2/1
Shore Keeper

Shore Keeper {U}

Creature - Trilobite
{7}{U}, {T}, Sacrifice Shore Keeper: Draw three cards.
Over their long life spans, the larger trilobites accumulate vast treasure troves in their guts.
0/3
Siren Lookout

Siren Lookout {2}{U}

Creature - Siren Pirate
Flying
When Siren Lookout enters the battlefield, it explores.
1/2
Siren Stormtamer

Siren Stormtamer {U}

Creature - Siren Pirate Wizard
Flying
{U}, Sacrifice Siren Stormtamer: Counter target spell or ability that targets you or a creature you control.
He's the calm that hides the coming storm.
1/1
Siren's Ruse

Siren's Ruse {1}{U}

Instant
Exile target creature you control, then return that card to the battlefield under its owner's control. If a Pirate was exiled this way, draw a card.
Deception and misdirection are the heart of the pirate's arsenal.
Spell Pierce

Spell Pierce {U}

Instant
Counter target noncreature spell unless its controller pays {2}.
"A fool's fire is quickly quenched."
—Shaper Kumena
Spell Swindle

Spell Swindle {3}{U}{U}

Instant
Counter target spell. Create X Treasure tokens, where X is that spell's mana value.
Storm Fleet Aerialist

Storm Fleet Aerialist {1}{U}

Creature - Human Pirate
Flying
Raid — Storm Fleet Aerialist enters the battlefield with a +1/+1 counter on it if you attacked this turn.
"Only one thing beats the freedom of the sea: the freedom of the sky."
1/2
Storm Fleet Spy

Storm Fleet Spy {2}{U}

Creature - Human Pirate
Raid — When Storm Fleet Spy enters the battlefield, if you attacked this turn, draw a card.
"They're searching in the same direction we are. And for the same thing, I'll wager."
2/2
Storm Sculptor

Storm Sculptor {3}{U}

Creature - Merfolk Wizard
Storm Sculptor can't be blocked.
When Storm Sculptor enters the battlefield, return a creature you control to its owner's hand.
In his hands, the wind can become a weapon or a means of escape.
3/2
Tempest Caller

Tempest Caller {2}{U}{U}

Creature - Merfolk Wizard
When Tempest Caller enters the battlefield, tap all creatures target opponent controls.
"I am the storm."
2/3
Watertrap Weaver

Watertrap Weaver {2}{U}

Creature - Merfolk Wizard
When Watertrap Weaver enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
The river is a powerful friend.
2/2
Wind Strider

Wind Strider {4}{U}

Creature - Merfolk Wizard
Flash
Flying
"Currents are currents, whether in sea or sky."
3/3
Anointed Deacon

Anointed Deacon {4}{B}

Creature - Vampire Cleric
At the beginning of combat on your turn, you may have target Vampire get +2/+0 until end of turn.
Inspiration is red as rubies, flowing like honeyed wine.
3/3
Arguel's Blood Fast
Temple of Aclazotz

Arguel's Blood Fast {1}{B}

Legendary Enchantment
{1}{B}, Pay 2 life: Draw a card.
At the beginning of your upkeep, if you have 5 or less life, you may transform Arguel's Blood Fast.
Arguel's vision led him into the jungles of Ixalan . . .
Card has other part: Temple of Aclazotz
Related card: High Marshal Arguel
Temple of Aclazotz
Arguel's Blood Fast

Temple of Aclazotz

Legendary Land
{T}: Add {B}.
{T}, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness.
. . . to the lost temple of a bat-god of night, eternal enemy to the Threefold Sun.
Card has other part: Arguel's Blood Fast
Related card: High Marshal Arguel
Bishop of the Bloodstained

Bishop of the Bloodstained {3}{B}{B}

Creature - Vampire Cleric
When Bishop of the Bloodstained enters the battlefield, target opponent loses 1 life for each Vampire you control.
"They shall give us all they have as penance for their resistance. Their ships. Their goods. Their rebellious blood."
3/3
Blight Keeper

Blight Keeper {B}

Creature - Bat Imp
Flying
{7}{B}, {T}, Sacrifice Blight Keeper: Target opponent loses 4 life and you gain 4 life.
It withers fruit and flesh alike.
1/1
Bloodcrazed Paladin

Bloodcrazed Paladin {1}{B}

Creature - Vampire Knight
Flash
Bloodcrazed Paladin enters the battlefield with a +1/+1 counter on it for each creature that died this turn.
When a paladin undertaking the Blood Fast finally gives in to hunger, the violence is sudden, explosive, and complete.
1/1
Boneyard Parley

Boneyard Parley {5}{B}{B}

Sorcery
Exile up to five target creature cards from graveyards. An opponent separates those cards into two piles. Put all cards from the pile of your choice onto the battlefield under your control and the rest into their owners' graveyards.
Contract Killing

Contract Killing {3}{B}{B}

Sorcery
Destroy target creature. Create two Treasure tokens.
For a price, the floating city of High and Dry offers all the amenities a pirate could want: rest, recreation, and revenge.
Costly Plunder

Costly Plunder {1}{B}

Instant
As an additional cost to cast this spell, sacrifice an artifact or creature.
Draw two cards.
No lock of iron is a match for Vraska's will of stone.
Dark Nourishment

Dark Nourishment {4}{B}

Instant
Dark Nourishment deals 3 damage to any target. You gain 3 life.
Demons lurk in the shadows of ancient ruins, spreading plague and corruption across the land.