Onslaught

Righteous Cause

Righteous Cause {3}{W}{W}

Enchantment
Whenever a creature attacks, you gain 1 life.
"Until the world unites in vengeful fury and Phage is destroyed, I will not stay my hand."
—Akroma, angelic avenger
Sandskin

Sandskin {2}{W}

Enchantment - Aura
Enchant creature
Prevent all combat damage that would be dealt to and dealt by enchanted creature.
"Those who live by the sword will die by the sword. I choose to do neither."
Shared Triumph

Shared Triumph {1}{W}

Enchantment
As Shared Triumph enters the battlefield, choose a creature type.
Creatures of the chosen type get +1/+1.
"Win together, die alone."
Shieldmage Elder

Shieldmage Elder {5}{W}

Creature - Human Cleric Wizard
Tap two untapped Clerics you control: Prevent all damage target creature would deal this turn.
Tap two untapped Wizards you control: Prevent all damage target spell would deal this turn.
"You may fight if I deem your cause worthy."
2/3
Sigil of the New Dawn

Sigil of the New Dawn {3}{W}

Enchantment
Whenever a creature is put into your graveyard from the battlefield, you may pay {1}{W}. If you do, return that card to your hand.
"We lay our dead to rest in a beautiful bed, in hopes that the Ancestor will think it a fit cradle for the next life."
—Mystic elder
Sunfire Balm

Sunfire Balm {2}{W}

Instant
Prevent the next 4 damage that would be dealt to any target this turn.
Cycling {1}{W}
When you cycle Sunfire Balm, you may prevent the next 1 damage that would be dealt to any target this turn.
True Believer

True Believer {W}{W}

Creature - Human Cleric
You have shroud.
So great is his certainty that mere facts cannot shake it.
2/2
Unified Strike

Unified Strike {W}

Instant
Exile target attacking creature if its power is less than or equal to the number of Soldiers on the battlefield.
The tall, reedy grass of the Daru Plains rustles loudly in the winds, a perfect cover for any ambush.
Weathered Wayfarer

Weathered Wayfarer {W}

Creature - Human Nomad Cleric
{W}, {T}: Search your library for a land card, reveal it, put it into your hand, then shuffle. Activate only if an opponent controls more lands than you.
1/1
Whipcorder

Whipcorder {W}{W}

Creature - Human Soldier Rebel
{W}, {T}: Tap target creature.
Morph {W}
His bolas whirl like galaxies, but it's his enemies who see stars.
2/2
Words of Worship

Words of Worship {2}{W}

Enchantment
{1}: The next time you would draw a card this turn, you gain 5 life instead.
"The faithful don't succumb to terror, nor are they ruled by passion. They adhere to order, for order is life."
—Volume I, The Book of Faith
Airborne Aid

Airborne Aid {3}{U}

Sorcery
Draw a card for each Bird on the battlefield.
"We help our Southern Order comrades as much as we can. But the Cabal's insidious influence spreads, dividing our forces and leaving new arrivals to fend for themselves."
—Commander Eesha
Annex

Annex {2}{U}{U}

Enchantment - Aura
Enchant land
You control enchanted land.
Most refugees left their ancestral homes behind when they came to Otaria. A few decided to bring them along.
Aphetto Alchemist

Aphetto Alchemist {1}{U}

Creature - Human Wizard
{T}: Untap target artifact or creature.
Morph {U}
He brews trouble.
1/2
Aphetto Grifter

Aphetto Grifter {2}{U}

Creature - Human Wizard
Tap two untapped Wizards you control: Tap target permanent.
Aphetto con artists started working in pairs to make it less likely they'd be the victims of con artists.
1/1
Arcanis the Omnipotent

Arcanis the Omnipotent {3}{U}{U}{U}

Legendary Creature - Wizard
{T}: Draw three cards.
{2}{U}{U}: Return Arcanis the Omnipotent to its owner's hand.
He has journeyed where none have been before. Now he returns to ensure that none follow.
3/4
Artificial Evolution

Artificial Evolution {U}

Instant
Change the text of target spell or permanent by replacing all instances of one creature type with another. The new creature type can't be Wall.
Ascending Aven

Ascending Aven {2}{U}{U}

Creature - Bird Soldier
Flying
Ascending Aven can block only creatures with flying.
Morph {2}{U}
3/2
Aven Fateshaper

Aven Fateshaper {6}{U}

Creature - Bird Wizard
Flying
When Aven Fateshaper enters the battlefield, look at the top four cards of your library, then put them back in any order.
{4}{U}: Look at the top four cards of your library, then put them back in any order.
4/5
Backslide

Backslide {1}{U}

Instant
Turn target creature with a morph ability face down.
Cycling {U}
Some things are better left unknown.
Blatant Thievery

Blatant Thievery {4}{U}{U}{U}

Sorcery
For each opponent, gain control of target permanent that player controls.
"I'll leave subtlety to the rich."
Callous Oppressor

Callous Oppressor {1}{U}{U}

Creature - Cephalid
You may choose not to untap Callous Oppressor during your untap step.
As Callous Oppressor enters the battlefield, an opponent chooses a creature type.
{T}: Gain control of target creature that isn't of the chosen type for as long as Callous Oppressor remains tapped.
1/2
Chain of Vapor

Chain of Vapor {U}

Instant
Return target nonland permanent to its owner's hand. Then that permanent's controller may sacrifice a land. If the player does, they may copy this spell and may choose a new target for that copy.
Choking Tethers

Choking Tethers {3}{U}

Instant
Tap up to four target creatures.
Cycling {1}{U}
When you cycle Choking Tethers, you may tap target creature.
Related card: Skywriter Djinn
Clone

Clone {3}{U}

Creature - Shapeshifter
You may have Clone enter the battlefield as a copy of any creature on the battlefield.
0/0