Coldsnap

Blizzard Specter

Blizzard Specter {2}{U}{B}

Snow Creature - Specter
Flying
Whenever Blizzard Specter deals combat damage to a player, choose one —
• That player returns a permanent they control to its owner's hand.
• That player discards a card.
2/3
Deepfire Elemental

Deepfire Elemental {4}{B}{R}

Creature - Elemental
{X}{X}{1}: Destroy target artifact or creature with mana value X.
"There are deep, deep places in this world that have long burned hot with little regard for the whitening of the earth's thin skin."
—Sek'Kuar, Deathkeeper
4/4
Diamond Faerie

Diamond Faerie {2}{G}{W}{U}

Snow Creature - Faerie
Flying
{1}{S}: Snow creatures you control get +1/+1 until end of turn.
"That such delicate creatures could become so powerful in the embrace of winter is yet more proof that I am right."
—Heidar, Rimewind master
3/3
Garza Zol, Plague Queen

Garza Zol, Plague Queen {4}{U}{B}{R}

Legendary Creature - Vampire Noble
Flying, haste
Whenever a creature dealt damage by Garza Zol, Plague Queen this turn dies, put a +1/+1 counter on Garza Zol.
Whenever Garza Zol deals combat damage to a player, you may draw a card.
5/5
Juniper Order Ranger

Juniper Order Ranger {3}{G}{W}

Creature - Human Knight Ranger
Whenever another creature enters the battlefield under your control, put a +1/+1 counter on that creature and a +1/+1 counter on Juniper Order Ranger.
To protect the alliance between Kjeldor and Yavimaya, they trained in the ways of both.
2/4
Sek'Kuar, Deathkeeper

Sek'Kuar, Deathkeeper {2}{B}{R}{G}

Legendary Creature - Orc Shaman
Whenever another nontoken creature you control dies, create a 3/1 black and red Graveborn creature token with haste.
Karplusan legend told of an orc so cruel that he burned his own followers in rage—yet so revered that they rose from their pyres to serve him.
4/3
Tamanoa

Tamanoa {R}{G}{W}

Creature - Spirit
Whenever a noncreature source you control deals damage, you gain that much life.
When Freyalise spoke the World Spell, the tamanoa rose to bring a new morning to Terisiare.
2/4
Vanish into Memory

Vanish into Memory {2}{W}{U}

Instant
Exile target creature. You draw cards equal to that creature's power. At the beginning of your next upkeep, return that card to the battlefield under its owner's control. If you do, discard cards equal to that creature's toughness.
Out of sight, into mind.
Wilderness Elemental

Wilderness Elemental {1}{R}{G}

Creature - Elemental
Trample
Wilderness Elemental's power is equal to the number of nonbasic lands your opponents control.
"Don't be so quick to reclaim the thawing lands. They might have acquired a taste for freedom."
—Taaveti of Kelsinko, elvish hunter
*/3
Zur the Enchanter

Zur the Enchanter {1}{W}{U}{B}

Legendary Creature - Human Wizard
Flying
Whenever Zur the Enchanter attacks, you may search your library for an enchantment card with mana value 3 or less, put it onto the battlefield, then shuffle.
Zur remained aloof from Terisiare's suffering, intent only on his own perfection.
1/4
Coldsteel Heart

Coldsteel Heart {2}

Snow Artifact
Coldsteel Heart enters the battlefield tapped.
As Coldsteel Heart enters the battlefield, choose a color.
{T}: Add one mana of the chosen color.
The Phyrexian death machine awoke, its coldsteel heart imbuing it with sinister new power.
Jester's Scepter

Jester's Scepter {3}

Artifact
When Jester's Scepter enters the battlefield, exile the top five cards of target player's library face down. You may look at those cards for as long as they remain exiled.
{2}, {T}, Put a card exiled with Jester's Scepter into its owner's graveyard: Counter target spell if it has the same name as that card.
Mishra's Bauble

Mishra's Bauble {0}

Artifact
{T}, Sacrifice Mishra's Bauble: Look at the top card of target player's library. Draw a card at the beginning of the next turn's upkeep.
"Arcum is a babbling fool! Phyrexian technology is our greatest blessing. Take this delightful trinket for instance . . ."
—Heidar, Rimewind master
Phyrexian Ironfoot

Phyrexian Ironfoot {3}

Snow Artifact Creature - Phyrexian Construct
Phyrexian Ironfoot doesn't untap during your untap step.
{1}{S}: Untap Phyrexian Ironfoot.
It took the Rimewind cultists days to realize they had successfully activated the creature—it just wasn't interested in moving.
3/4
Phyrexian Snowcrusher

Phyrexian Snowcrusher {6}

Snow Artifact Creature - Phyrexian Juggernaut
Phyrexian Snowcrusher attacks each combat if able.
{1}{S}: Phyrexian Snowcrusher gets +1/+0 until end of turn.
Its plow wasn't designed for snow, but to carve a path through shrieking armies.
6/5
Phyrexian Soulgorger

Phyrexian Soulgorger {3}

Snow Artifact Creature - Phyrexian Construct
Cumulative upkeep—Sacrifice a creature.
The Phyrexian minds that constructed it did not live past its awakening.
8/8
Thrumming Stone

Thrumming Stone {5}

Legendary Artifact
Spells you cast have ripple 4.
Arctic Flats

Arctic Flats

Snow Land
Arctic Flats enters the battlefield tapped.
{T}: Add {G} or {W}.
"A realm once green now ruled by Frost,
Where flesh and field both pay its cost.
Those dearly loved, forever lost . . ."
—The Dynasty of Winter Kings
Boreal Shelf

Boreal Shelf

Snow Land
Boreal Shelf enters the battlefield tapped.
{T}: Add {W} or {U}.
"Who will stay the Tyrant's hand,
As ice and woe both grip our land?
The helpless feel his frozen brand."
—The Dynasty of Winter Kings
Dark Depths

Dark Depths

Legendary Snow Land
Dark Depths enters the battlefield with ten ice counters on it.
{3}: Remove an ice counter from Dark Depths.
When Dark Depths has no ice counters on it, sacrifice it. If you do, create Marit Lage, a legendary 20/20 black Avatar creature token with flying and indestructible.
Frost Marsh

Frost Marsh

Snow Land
Frost Marsh enters the battlefield tapped.
{T}: Add {U} or {B}.
"Now caged in Winter's bitter chill,
Our people cry, their voices shrill—
Eternal cold breaks down their will."
—The Dynasty of Winter Kings
Highland Weald

Highland Weald

Snow Land
Highland Weald enters the battlefield tapped.
{T}: Add {R} or {G}.
"Our noble land, enslaved by Rime,
Is it our fate to freeze through time?
If this be true, oh wicked crime."
—The Dynasty of Winter Kings
Mouth of Ronom

Mouth of Ronom

Snow Land
{T}: Add {C}.
{4}{S}, {T}, Sacrifice Mouth of Ronom: It deals 4 damage to target creature.
Scrying Sheets

Scrying Sheets

Snow Land
{T}: Add {C}.
{1}{S}, {T}: Look at the top card of your library. If that card is snow, you may reveal it and put it into your hand.
Tresserhorn Sinks

Tresserhorn Sinks

Snow Land
Tresserhorn Sinks enters the battlefield tapped.
{T}: Add {B} or {R}.
"Our land oppressed by silent Cold,
We weary wretches, young and old,
Pray that Springtime loose his hold."
—The Dynasty of Winter Kings