Coldsnap

Adarkar Windform

Adarkar Windform {4}{U}

Snow Creature - Illusion
Flying
{1}{S}: Target creature loses flying until end of turn.
Terisiare has only two kinds of weather: cold and weird.
3/3
Arcum Dagsson

Arcum Dagsson {3}{U}

Legendary Creature - Human Artificer
{T}: Target artifact creature's controller sacrifices it. That player may search their library for a noncreature artifact card, put it onto the battlefield, then shuffle.
"Artifice sundered the world. It shall not again wreak such sorrow."
2/2
Balduvian Frostwaker

Balduvian Frostwaker {2}{U}

Creature - Human Wizard
{U}, {T}: Target snow land becomes a 2/2 blue Elemental creature with flying. It's still a land.
"Whether frozen or fertile, the land is our ally. It awaits the call to battle."
1/1
Commandeer

Commandeer {5}{U}{U}

Instant
You may exile two blue cards from your hand rather than pay this spell's mana cost.
Gain control of target noncreature spell. You may choose new targets for it.
Controvert

Controvert {2}{U}{U}

Instant
Counter target spell.
Recover {2}{U}{U}
Counterbalance

Counterbalance {U}{U}

Enchantment
Whenever an opponent casts a spell, you may reveal the top card of your library. If you do, counter that spell if it has the same mana value as the revealed card.
Drelnoch

Drelnoch {4}{U}

Creature - Yeti Mutant
Whenever Drelnoch becomes blocked, you may draw two cards.
Adarkar's blank wastes make the mind wander—and stray thoughts are quickly caught and devoured.
3/3
Flashfreeze

Flashfreeze {1}{U}

Instant
Counter target red or green spell.
"Nature? Fire? Bah! Both are chaotic and difficult to control. Ice is structured, latticed, light as a feather, massive as a glacier. In ice, there is power!"
—Heidar, Rimewind master
Frost Raptor

Frost Raptor {2}{U}

Snow Creature - Bird
Flying
{S}{S}: Frost Raptor gains shroud until end of turn.
The Rimewind wizards strove to perpetuate a magical winter. Their unnatural snows birthed unnatural beasts.
2/2
Frozen Solid

Frozen Solid {1}{U}{U}

Enchantment - Aura
Enchant creature
Enchanted creature doesn't untap during its controller's untap step.
When enchanted creature is dealt damage, destroy it.
"Guard, fetch me a mallet."
—Heidar, Rimewind master
Heidar, Rimewind Master

Heidar, Rimewind Master {4}{U}

Legendary Creature - Human Wizard
{2}, {T}: Return target permanent to its owner's hand. Activate only if you control four or more snow permanents.
"The umber stain of the Thaw will be bleached away. Once again the world will be sharp, white, perfect!"
3/3
Jokulmorder

Jokulmorder {4}{U}{U}{U}

Creature - Leviathan
Trample
Jokulmorder enters the battlefield tapped.
When Jokulmorder enters the battlefield, sacrifice it unless you sacrifice five lands.
Jokulmorder doesn't untap during your untap step.
Whenever you play an Island, you may untap Jokulmorder.
12/12
Krovikan Mist

Krovikan Mist {1}{U}

Creature - Illusion
Flying
Krovikan Mist's power and toughness are each equal to the number of Illusions on the battlefield.
Plague-induced dreams became real as they swirled above Krov, mingling with the magical residue of the World Spell.
*/*
Krovikan Whispers

Krovikan Whispers {3}{U}

Enchantment - Aura
Enchant creature
Cumulative upkeep {U} or {B}
You control enchanted creature.
When Krovikan Whispers is put into a graveyard from the battlefield, you lose 2 life for each age counter on it.
Martyr of Frost

Martyr of Frost {U}

Creature - Human Wizard
{2}, Reveal X blue cards from your hand, Sacrifice Martyr of Frost: Counter target spell unless its controller pays {X}.
"Do not call the Balduvians barbaric. Their magic is as potent as it is primal."
—Zur the Enchanter
1/1
Perilous Research

Perilous Research {1}{U}

Instant
Draw two cards, then sacrifice a permanent.
When the School of the Unseen fell, so many magical treasures lay abandoned that no amount of death could deter the stream of thieves and desperate scholars.
Rimefeather Owl

Rimefeather Owl {5}{U}{U}

Snow Creature - Bird
Flying
Rimefeather Owl's power and toughness are each equal to the number of snow permanents on the battlefield.
{1}{S}: Put an ice counter on target permanent.
Permanents with ice counters on them are snow.
*/*
Rimewind Cryomancer

Rimewind Cryomancer {3}{U}

Creature - Human Wizard
{1}, {T}: Counter target activated ability. Activate only if you control four or more snow permanents.
"The Thaw brings flooding, disease, and death. We will do all in our power to bring frigid peace back to the world."
2/3
Rimewind Taskmage

Rimewind Taskmage {1}{U}

Creature - Human Wizard
{1}, {T}: You may tap or untap target permanent. Activate only if you control four or more snow permanents.
"Find solace in the sun? Burning, blinding, laying secrets bare? No, solace is found under the blanket of cold."
1/2
Ronom Serpent

Ronom Serpent {5}{U}

Snow Creature - Serpent
Ronom Serpent can't attack unless defending player controls a snow land.
When you control no snow lands, sacrifice Ronom Serpent.
With the spread of Rimewind's sorcerous winter, snow dwellers reclaimed their places atop the food chain.
5/6
Rune Snag

Rune Snag {1}{U}

Instant
Counter target spell unless its controller pays {2} plus an additional {2} for each card named Rune Snag in each graveyard.
"Concentration is key. Without it, a mage conjures nothing but a splitting headache."
—Zur the Enchanter
Surging Aether

Surging Aether {3}{U}

Instant
Ripple 4
Return target permanent to its owner's hand.
Survivor of the Unseen

Survivor of the Unseen {2}{U}

Creature - Human Wizard
Cumulative upkeep {2}
{T}: Draw two cards, then put a card from your hand on top of your library.
2/1
Thermal Flux

Thermal Flux {U}

Instant
Choose one —
• Target nonsnow permanent becomes snow until end of turn.
• Target snow permanent isn't snow until end of turn.
Draw a card at the beginning of the next turn's upkeep.
Vexing Sphinx

Vexing Sphinx {1}{U}{U}

Creature - Sphinx
Flying
Cumulative upkeep—Discard a card.
When Vexing Sphinx dies, draw a card for each age counter on it.
4/4