Classic Sixth Edition

Infantry Veteran

Infantry Veteran {W}

Creature - Human Soldier
{T}: Target attacking creature gets +1/+1 until end of turn.
"The true dishonor for a soldier is surviving the war."
—Telim'Tor
1/1
Kismet

Kismet {3}{W}

Enchantment
Artifacts, creatures, and lands your opponents control enter the battlefield tapped.
"Make people wait for what they want, and you have power over them. This is as true for merchants and militia as it is for cooks and couples."
—Gwendlyn Di Corci
Related card: Frozen Aether
Kjeldoran Royal Guard

Kjeldoran Royal Guard {3}{W}{W}

Creature - Human Soldier
{T}: All combat damage that would be dealt to you by unblocked creatures this turn is dealt to Kjeldoran Royal Guard instead.
Honorable in battle, generous in death.
—Motto of the Kjeldoran Royal Guard
2/5
Light of Day

Light of Day {3}{W}

Enchantment
Black creatures can't attack or block.
"I do not miss sunlight. The very memory of it burns my eyes."
—Volrath
Longbow Archer

Longbow Archer {W}{W}

Creature - Human Soldier Archer
First strike; reach
"If it bears wings, I will pin it to the skies over Tefemburu."
—Roya, Zhalfirin archer
2/2
Mesa Falcon

Mesa Falcon {1}{W}

Creature - Bird
Flying
{1}{W}: Mesa Falcon gets +0/+1 until end of turn.
"The faith of Serra is borne on wings of hope."
—Gulsen, abbey matron
1/1
Related card: Apocalypse Chime
Order of the Sacred Torch

Order of the Sacred Torch {1}{W}{W}

Creature - Human Knight
{T}, Pay 1 life: Counter target black spell.
A blazing light to drive out the shadows.
2/2
Pacifism

Pacifism {1}{W}

Enchantment - Aura
Enchant creature
Enchanted creature can't attack or block.
For the first time in his life, Grakk felt a little warm and fuzzy inside.
Related card: Domesticated Mammoth
Pearl Dragon

Pearl Dragon {4}{W}{W}

Creature - Dragon
Flying
{1}{W}: Pearl Dragon gets +0/+1 until end of turn.
"They knew Bantau was lost when, to hide the pearl he had found on the beach, he swallowed it—and soon grew wings."
—Hakim, Loreweaver
4/4
Regal Unicorn

Regal Unicorn {2}{W}

Creature - Unicorn
Unicorns don't care if you believe in them any more than you care if they believe in you.
2/3
Remedy

Remedy {1}{W}

Instant
Prevent the next 5 damage that would be dealt this turn to any number of targets, divided as you choose.
"These things will protect you while I'm gone, remind you of my love for you."
—"Love Song of Night and Day"
Reprisal

Reprisal {1}{W}

Instant
Destroy target creature with power 4 or greater. It can't be regenerated.
"The meek shall fight as one, and they shall overcome even the greatest of foes."
—Halvor Arenson, Kjeldoran priest
Resistance Fighter

Resistance Fighter {W}

Creature - Human Soldier
Sacrifice Resistance Fighter: Prevent all combat damage target creature would deal this turn.
"My soldiers fought without hesitation, died without doubt."
—Sidar Jabari
1/1
Reverse Damage

Reverse Damage {1}{W}{W}

Instant
The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way.
Samite Healer

Samite Healer {1}{W}

Creature - Human Cleric
{T}: Prevent the next 1 damage that would be dealt to any target this turn.
Healers ultimately acquire the divine gifts of spiritual and physical wholeness. The most devout are also granted the ability to pass physical wholeness on to others.
1/1
Serenity

Serenity {1}{W}

Enchantment
At the beginning of your upkeep, destroy all artifacts and enchantments. They can't be regenerated.
"Just think of me as the storm before the calm."
—Gerrard of the Weatherlight
Serra's Blessing

Serra's Blessing {1}{W}

Enchantment
Creatures you control have vigilance.
"I have seen your strength imbued in angels' wings, and I have felt your sorrow rain down on the ruins brought by the Lord of the Wastes."
—Hanna, Weatherlight navigator
Spirit Link

Spirit Link {W}

Enchantment - Aura
Enchant creature
Whenever enchanted creature deals damage, you gain that much life.
Related card: Vampiric Link
Standing Troops

Standing Troops {2}{W}

Creature - Human Soldier
Vigilance
The less you have, the harder you fight for it.
1/4
Staunch Defenders

Staunch Defenders {3}{W}{W}

Creature - Human Soldier
When Staunch Defenders enters the battlefield, you gain 4 life.
"Hold your position! Leave doubt for the dying!"
—Tahngarth of the Weatherlight
3/4
Sunweb

Sunweb {3}{W}

Creature - Wall
Defender
Flying
Sunweb can't block creatures with power 2 or less.
"There is no sweeter music than the wails of a dying dragon."
—Rashida Scalebane
5/6
Tariff

Tariff {1}{W}

Sorcery
Each player sacrifices the creature they control with the highest mana value unless they pay that creature's mana cost. If two or more creatures a player controls are tied for highest, that player chooses one.
Tundra Wolves

Tundra Wolves {W}

Creature - Wolf
First strike
I heard their eerie howling, the wolves calling their kindred across the frozen plains.
1/1
Unyaro Griffin

Unyaro Griffin {3}{W}

Creature - Griffin
Flying
Sacrifice Unyaro Griffin: Counter target red instant or sorcery spell.
The griffin's shadow gives courage to the righteous and dread to the idle.
2/2
Venerable Monk

Venerable Monk {2}{W}

Creature - Human Monk Cleric
When Venerable Monk enters the battlefield, you gain 2 life.
His presence brings not only a strong arm but also renewed hope.
2/2