Double strike Revolt — At the beginning of your end step, if a permanent left the battlefield under your control this turn, put a +1/+1 counter on this creature.
"I can no longer sit in my workshop and ignore the events outside. My hammers strike for the people of Ghirapur."
At the beginning of your upkeep, sacrifice this enchantment unless you discard a card. Skip your draw step. You have shroud. Prevent all damage that would be dealt to you.
As long as you control exactly one creature, that creature has vigilance and ward {2}. Whenever a creature you control attacks alone, seek two nonland cards, then discard a card.
When this enchantment enters, tap target creature an opponent controls and put a stun counter on it. Whenever you tap an untapped creature an opponent controls, put a +1/+1 counter on target creature you control.
Seek a Mountain card, a Forest card, and a non-Mountain, non-Forest land card. Put one of them onto the battlefield and put one of them into your graveyard.
Flash When this creature enters, target instant or sorcery card in your graveyard gains harmonize until end of turn. Its harmonize cost is equal to its mana cost.