33454 cards found
Soldier Replica

Soldier Replica {3}

Artifact Creature - Soldier
{1}{W}, Sacrifice this creature: It deals 3 damage to target attacking or blocking creature.
It fights with inhuman vigor.
1/3
  • Mirrodin
Solemn Offering

Solemn Offering {2}{W}

Sorcery
Destroy target artifact or enchantment. You gain 4 life.
"You will be reimbursed for your donation."
"The reimbursement is spiritual."
—Temple signs
Solemn Recruit

Solemn Recruit {1}{W}{W}

Creature - Dwarf Warrior
Double strike
Revolt — At the beginning of your end step, if a permanent left the battlefield under your control this turn, put a +1/+1 counter on this creature.
"I can no longer sit in my workshop and ignore the events outside. My hammers strike for the people of Ghirapur."
2/2
Solemnity

Solemnity {2}{W}

Enchantment
Players can't get counters.
Counters can't be put on artifacts, creatures, enchantments, or lands.
The arrival of the God-Pharaoh marked a betrayal of both gods and mortals.
Solfatara

Solfatara {2}{R}

Instant
Target player can't play lands this turn.
Draw a card at the beginning of the next turn's upkeep.
"A burst of hot air tossed the moon into the air, and the moon liked it up there so much it never needed the ground again."
—Azeworai, "Glitter Moon"
  • Visions
Solitary Camel

Solitary Camel {2}{W}

Creature - Camel
This creature has lifelink as long as you control a Desert or there is a Desert card in your graveyard.
Deserts are inhospitable, not uninhabitable.
3/2
Solitary Confinement

Solitary Confinement {2}{W}

Enchantment
At the beginning of your upkeep, sacrifice this enchantment unless you discard a card.
Skip your draw step.
You have shroud.
Prevent all damage that would be dealt to you.
Solitary Defiance

Solitary Defiance {2}{U}

Enchantment
As long as you control exactly one creature, that creature has vigilance and ward {2}.
Whenever a creature you control attacks alone, seek two nonland cards, then discard a card.
  • Alchemy: Outlaws of Thunder Junction
Solitary Sanctuary

Solitary Sanctuary {2}{W}

Enchantment
When this enchantment enters, tap target creature an opponent controls and put a stun counter on it.
Whenever you tap an untapped creature an opponent controls, put a +1/+1 counter on target creature you control.
  • Wilds of Eldraine
Solstice Zealot

Solstice Zealot {2}{W}

Creature - Rhino Cleric
When this creature enters, you get {E}{E}.
{T}, Pay {E}: Tap target creature.
"Embrace the light, or succumb to the shadows."
2/3
  • Modern Horizons 3
Soltari Champion

Soltari Champion {2}{W}

Creature - Soltari Soldier
Shadow
Whenever this creature attacks, other creatures you control get +1/+1 until end of turn.
2/2
Soltari Crusader

Soltari Crusader {2}{W}

Creature - Soltari Knight
Shadow
{1}{W}: This creature gets +1/+0 until end of turn.
"Carry war to the Dauthi, no matter the way, no matter the world."
—Soltari battle chant
2/1
  • Tempest
Soltari Lancer

Soltari Lancer {2}{W}

Creature - Soltari Knight
Shadow
This creature has first strike as long as it's attacking.
"In times of war the victors rarely save their best for last."
—Gerrard of the Weatherlight
2/2
Soltari Visionary

Soltari Visionary {1}{W}{W}

Creature - Soltari Cleric
Shadow
Whenever this creature deals damage to a player, destroy target enchantment that player controls.
2/2
Solve the Equation

Solve the Equation {2}{U}

Sorcery
Search your library for an instant or sorcery card, reveal it, put it into your hand, then shuffle.
Zimone's brilliance drew attention from many, including the sinister mages known as the Oriq.
  • Secret Lair Drop 1022 886
  • Strixhaven: School of Mages
Somberwald Sage

Somberwald Sage {2}{G}

Creature - Human Druid
{T}: Add three mana of any one color. Spend this mana only to cast creature spells.
"You can face any danger when all of nature is on your side."
0/1
Song of Seasons

Song of Seasons {1}{R}{G}

Sorcery
Seek a Mountain card, a Forest card, and a non-Mountain, non-Forest land card. Put one of them onto the battlefield and put one of them into your graveyard.
  • Alchemy: Tarkir
Song of the Dryads

Song of the Dryads {2}{G}

Enchantment - Aura
Enchant permanent
Enchanted permanent is a colorless Forest land.
"You're invading my forest? Make like
a tree and leave!"
—Dryad Willowhip
Songcrafter Mage

Songcrafter Mage {G}{U}{R}

Creature - Human Bard
Flash
When this creature enters, target instant or sorcery card in your graveyard gains harmonize until end of turn. Its harmonize cost is equal to its mana cost.
3/2
  • Tarkir: Dragonstorm 225 371
  • Tarkir: Dragonstorm Promos 225p 225s
Sonic Assault

Sonic Assault {1}{U}{R}

Instant
Tap target creature. Sonic Assault deals 2 damage to that creature's controller.
Jump-start
He heard stars and saw thunder.
  • Guilds of Ravnica
Sonic Screwdriver

Sonic Screwdriver {3}

Artifact
{T}: Add one mana of any color.
{1}, {T}: Untap another target artifact.
{2}, {T}: Scry 1.
{3}, {T}: Target creature can't be blocked this turn.
The Doctor's technologically advanced tool helps them out in most situations.
Sonorous Howlbonder

Sonorous Howlbonder {1}{B/R}{B/R}

Creature - Human Warrior
Menace
Each creature you control with menace can't be blocked except by three or more creatures.
The call of the wild is rarely a solo.
2/2
  • Ikoria: Lair of Behemoths
Soot Imp

Soot Imp {1}{B}{B}

Creature - Imp
Flying
Whenever a player casts a nonblack spell, that player loses 1 life.
"If one gets in your chimney, you're going to need a long wick and a barrel of bangstuff to get it out."
—Hob Heddil
1/2
Soratami Rainshaper

Soratami Rainshaper {2}{U}

Creature - Moonfolk Wizard
Flying
{3}, Return a land you control to its owner's hand: Target creature you control gains shroud until end of turn.
2/1
  • Salvat 2005 H30 H43
  • Champions of Kamigawa
Soraya the Falconer

Soraya the Falconer {1}{W}{W}

Legendary Creature - Human
Bird creatures get +1/+1.
{1}{W}: Target Bird creature gains banding until end of turn.
"Soraya speaks with the hunters of the air, as do all of her family line."
—Autumn Willow
2/2
Related card: Apocalypse Chime
  • Homelands