34859 cards found
Retreat to Coralhelm

Retreat to Coralhelm {2}{U}

Enchantment
Landfall — Whenever a land you control enters, choose one —
• You may tap or untap target creature.
• Scry 1.
Retreat to Hagra

Retreat to Hagra {2}{B}

Enchantment
Landfall — Whenever a land you control enters, choose one —
• Target creature gets +1/+0 and gains deathtouch until end of turn.
• Each opponent loses 1 life and you gain 1 life.
Retreat to Kazandu

Retreat to Kazandu {2}{G}

Enchantment
Landfall — Whenever a land you control enters, choose one —
• Put a +1/+1 counter on target creature.
• You gain 2 life.
Retreat to Valakut

Retreat to Valakut {2}{R}

Enchantment
Landfall — Whenever a land you control enters, choose one —
• Target creature gets +2/+0 until end of turn.
• Target creature can't block this turn.
  • Battle for Zendikar
Retribution of the Meek

Retribution of the Meek {2}{W}

Sorcery
Destroy all creatures with power 4 or greater. They can't be regenerated.
"Tread upon the meek, and they shall wound your feet and make you crawl."
—Asmira, Holy Avenger
  • Visions
Retributive Wand

Retributive Wand {3}

Artifact
{3}, {T}: This artifact deals 1 damage to any target.
When this artifact is put into a graveyard from the battlefield, it deals 5 damage to any target.
"The last blast is the biggest."
—Sargis Haz, artificer
  • Core Set 2020
Retrieve

Retrieve {2}{G}

Sorcery
Return up to one target creature card and up to one target noncreature permanent card from your graveyard to your hand. Exile Retrieve.
The roots preserved the armor for a hundred years, safeguarding it for a traveler in need.
Retro-Mutation

Retro-Mutation {2}{U}

Enchantment - Aura
Flash
Enchant creature
Enchanted creature is a Turtle with base power and toughness 0/1. It can't attack and loses all abilities.
  • Teenage Mutant Ninja Turtles
Return from the Wilds

Return from the Wilds {2}{G}

Sorcery
Choose two —
• Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
• Create a 1/1 white Human creature token.
• Create a Food token.
  • Wilds of Eldraine
Revealing Wind

Revealing Wind {2}{G}

Instant
Prevent all combat damage that would be dealt this turn. You may look at each face-down creature that's attacking or blocking.
"The sands obscure the vision of others, but clarify ours."
—Faiso, Dromoka commander
  • Dragons of Tarkir
Revered Elder

Revered Elder {2}{W}

Creature - Human Cleric
{1}: Prevent the next 1 damage that would be dealt to this creature this turn.
The Cho-Arrim worship life and revere those who've experienced it longest.
1/2
  • Mercadian Masques
Reverent Hunter

Reverent Hunter {2}{G}

Creature - Human Archer
When this creature enters, put a number of +1/+1 counters on it equal to your devotion to green.
1/1
Reverse Damage

Reverse Damage {1}{W}{W}

Instant
The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way.
"My enemy's hatred is his weakness. My enemy's anger is my strength."
—Remin, venerable monk
Reverse the Polarity

Reverse the Polarity {1}{U}{U}

Instant
Choose one —
• Counter all other spells.
• Switch each creature's power and toughness until end of turn.
• Creatures can't be blocked this turn.
"You see, before you reactivated it, I reversed the polarity of the neutron flow."
Revivify

Revivify {2}{W}

Instant
Roll a d20 and add the number of creature cards in your graveyard that were put there from the battlefield this turn.
1—14 | Return all creature cards in your graveyard that were put there from the battlefield this turn to your hand.
15+ | Return those cards from your graveyard to the battlefield.
  • Forgotten Realms Commander 10 279
Reviving Dose

Reviving Dose {2}{W}

Instant
You gain 3 life.
Draw a card.
Samite healers never mix their pungent elixir with sweetener or tea. The threat of a second dose is enough to get most warriors back on their feet.
Reviving Melody

Reviving Melody {2}{G}

Sorcery
Choose one or both —
• Return target creature card from your graveyard to your hand.
• Return target enchantment card from your graveyard to your hand.
"Listen to my song, and you need never forge a golden mask to return to me."
  • Journey into Nyx
Revoke Privileges

Revoke Privileges {2}{W}

Enchantment - Aura
Enchant creature
Enchanted creature can't attack, block, or crew Vehicles.
"By order of Consulate Mandate 482, I am required to detain you, citizen."
Rewards of Diversity

Rewards of Diversity {2}{W}

Enchantment
Whenever an opponent casts a multicolored spell, you gain 4 life.
"Everything is in place. Nothing can happen that isn't part of my plan."
—Urza
  • Invasion
Rex, Cyber-Hound

Rex, Cyber-Hound {1}{W}{U}

Legendary Artifact Creature - Robot Dog
Whenever Rex deals combat damage to a player, they mill two cards and you get {E}{E}.
Pay {E}{E}: Choose target creature card in a graveyard. Exile it with a brain counter on it. Activate only as a sorcery.
Rex has all activated abilities of all cards in exile with brain counters on them.
2/2
Reyhan, Last of the Abzan

Reyhan, Last of the Abzan {1}{B}{G}

Legendary Creature - Human Warrior
Reyhan enters with three +1/+1 counters on it.
Whenever a creature you control dies or is put into the command zone, if it had one or more +1/+1 counters on it, you may put that many +1/+1 counters on target creature.
Partner
0/0
Rhet-Crop Spearmaster

Rhet-Crop Spearmaster {2}{W}

Creature - Human Warrior
You may exert this creature as it attacks. When you do, it gets +1/+0 and gains first strike until end of turn.
"In the afterlife, I'll have no need of sleep. And until then, I have no time for it!"
3/1
Rhonas the Indomitable

Rhonas the Indomitable {2}{G}

Legendary Creature - God
Deathtouch, indestructible
Rhonas can't attack or block unless you control another creature with power 4 or greater.
{2}{G}: Another target creature gets +2/+0 and gains trample until end of turn.
5/5
Rhonas's Monument

Rhonas's Monument {3}

Legendary Artifact
Green creature spells you cast cost {1} less to cast.
Whenever you cast a creature spell, target creature you control gets +2/+2 and gains trample until end of turn.
"The worthy shall hone a strong body to endure the boundless energies of the afterlife."
—Monument inscription
Rhox War Monk

Rhox War Monk {G}{W}{U}

Creature - Rhino Monk
Lifelink
Rhox monks are dedicated to spiritual growth and learning, and most bear the sigils of many students. However, they do not gladly suffer fools or those who disagree with their carefully wrought dogma.
3/4