33835 cards found
Nath of the Gilt-Leaf

Nath of the Gilt-Leaf {3}{B}{G}

Legendary Creature - Elf Warrior
At the beginning of your upkeep, you may have target opponent discard a card at random.
Whenever an opponent discards a card, you may create a 1/1 green Elf Warrior creature token.
A savage hunter with a prince's bearing.
4/4
Nath's Buffoon

Nath's Buffoon {1}{B}

Creature - Goblin Rogue
Protection from Elves
Smik learned the elvish dance quickly enough. The most difficult, yet most important step was to stay out of Nath's sight until called to perform.
1/1
  • Lorwyn
Nath's Elite

Nath's Elite {4}{G}

Creature - Elf Warrior
All creatures able to block this creature do so.
When this creature enters, clash with an opponent. If you win, put a +1/+1 counter on this creature.
4/2
  • Lorwyn
Neck Snap

Neck Snap {3}{W}

Instant
Destroy target attacking or blocking creature.
"We merrows need not be disadvantaged when fighting on land. We lack the vulnerability of those who breathe only through their throats."
—Minnarin, merrow reejerey
  • Lorwyn
Nectar Faerie

Nectar Faerie {1}{B}

Creature - Faerie Wizard
Flying
{B}, {T}: Target Faerie or Elf gains lifelink until end of turn.
"The unpredictable fae are just as likely to provide a blight as a boon."
—Desmera, perfect of Wren's Run
1/1
  • Lorwyn
Needle Drop

Needle Drop {R}

Instant
Needle Drop deals 1 damage to any target that was dealt damage this turn.
Draw a card.
"First it was plovers and mulldrifters. Now it's knitting needles the size of javelins."
—Calydd, kithkin farmer
Nettlevine Blight

Nettlevine Blight {4}{B}{B}

Enchantment - Aura
Enchant creature or land
Enchanted permanent has "At the beginning of your end step, sacrifice this permanent and attach Nettlevine Blight to a creature or land you control."
  • Lorwyn
Nightshade Stinger

Nightshade Stinger {B}

Creature - Faerie Rogue
Flying
This creature can't block.
"Most faeries are harmless pranksters. Every now and again, though, you get one that crosses over from mischievous to malicious."
—Gaddock Teeg
1/1
Nova Chaser

Nova Chaser {3}{R}

Creature - Elemental Warrior
Trample
Champion an Elemental
10/2
  • Lorwyn
Oaken Brawler

Oaken Brawler {3}{W}

Creature - Treefolk Warrior
When this creature enters, clash with an opponent. If you win, put a +1/+1 counter on this creature.
2/4
Oakgnarl Warrior

Oakgnarl Warrior {5}{G}{G}

Creature - Treefolk Warrior
Vigilance, trample
"Roam as you will, your roots remain in the strong earth of your Rising."
5/7
Oona's Prowler

Oona's Prowler {1}{B}

Creature - Faerie Rogue
Flying
Discard a card: This creature gets -2/-0 until end of turn. Any player may activate this ability.
Deep in Glen Elendra blossoms Oona, queen of the faeries, nourished by secrets and pollinated by stolen dreams.
3/1
  • Double Masters 2022 85 443
  • Lorwyn
Paperfin Rascal

Paperfin Rascal {2}{U}

Creature - Merfolk Rogue
When this creature enters, clash with an opponent. If you win, put a +1/+1 counter on this creature.
2/2
  • Lorwyn
Peppersmoke

Peppersmoke {B}

Kindred Instant - Faerie
Target creature gets -1/-1 until end of turn. If you control a Faerie, draw a card.
Like being trapped in a perpetual sneeze, faerie-dust poisoning is both exhilarating and agonizing.
Pestermite

Pestermite {2}{U}

Creature - Faerie Rogue
Flash
Flying
When this creature enters, you may tap or untap target permanent.
The fae know when they're not wanted. That's precisely why they show up.
2/1
Plover Knights

Plover Knights {3}{W}{W}

Creature - Kithkin Knight
Flying, first strike
The knights are a major attraction at every Lammastide festival. Teams of riders perform daring feats of flight to the delight of all below.
3/3
Pollen Lullaby

Pollen Lullaby {1}{W}

Instant
Prevent all combat damage that would be dealt this turn. Clash with an opponent. If you win, creatures that player controls don't untap during the player's next untap step.
Primal Command

Primal Command {3}{G}{G}

Sorcery
Choose two —
• Target player gains 7 life.
• Put target noncreature permanent on top of its owner's library.
• Target player shuffles their graveyard into their library.
• Search your library for a creature card, reveal it, put it into your hand, then shuffle.
Profane Command

Profane Command {X}{B}{B}

Sorcery
Choose two —
• Target player loses X life.
• Return target creature card with mana value X or less from your graveyard to the battlefield.
• Target creature gets -X/-X until end of turn.
• Up to X target creatures gain fear until end of turn.
Protective Bubble

Protective Bubble {3}{U}

Enchantment - Aura
Enchant creature
Enchanted creature can't be blocked and has shroud.
Skilled merrow rudders ensure their charges arrive on time and without incident.
  • Lorwyn
Prowess of the Fair

Prowess of the Fair {1}{B}

Kindred Enchantment - Elf
Whenever another nontoken Elf is put into your graveyard from the battlefield, you may create a 1/1 green Elf Warrior creature token.
An elvish duel is a thing of beauty: the warriors' grace, the crash of steel, then the artful spray of blood.
Purity

Purity {3}{W}{W}{W}

Creature - Elemental Incarnation
Flying
If noncombat damage would be dealt to you, prevent that damage. You gain life equal to the damage prevented this way.
When Purity is put into a graveyard from anywhere, shuffle it into its owner's library.
6/6
  • Lorwyn
Quill-Slinger Boggart

Quill-Slinger Boggart {3}{B}

Creature - Goblin Warrior
Whenever a player casts a Kithkin spell, you may have target player lose 1 life.
"A good day in Goldmeadow is one in which I don't spend all evening picking quills out of my backside."
—Calydd, kithkin farmer
3/2
  • Lorwyn
Rebellion of the Flamekin

Rebellion of the Flamekin {3}{R}

Kindred Enchantment - Elemental
Whenever you clash, you may pay {1}. If you do, create a 3/1 red Elemental Shaman creature token. If you won, that token gains haste until end of turn.
  • Lorwyn
Rings of Brighthearth

Rings of Brighthearth {3}

Artifact
Whenever you activate an ability, if it isn't a mana ability, you may pay {2}. If you do, copy that ability. You may choose new targets for the copy.
"Without flame, there would be no iron tools, no cooked meals, no purge of old growth to make room for new."
—Brighthearth creed