171 cards found
Curse of Bloodletting

Curse of Bloodletting {3}{R}{R}

Enchantment - Aura Curse
Enchant player
If a source would deal damage to enchanted player, it deals double that damage to that player instead.
It is the demon's mark, an infernal claim on the flesh of the guilty.
  • Dark Ascension
Curse of Echoes

Curse of Echoes {4}{U}

Enchantment - Aura Curse
Enchant player
Whenever enchanted player casts an instant or sorcery spell, each other player may copy that spell and may choose new targets for the copy they control.
  • Dark Ascension
Curse of Exhaustion

Curse of Exhaustion {2}{W}{W}

Enchantment - Aura Curse
Enchant player
Enchanted player can't cast more than one spell each turn.
"I do believe your heresy will prove more difficult now that you have more pressing concerns."
—Bishop Argust
  • Dark Ascension
Curse of Misfortunes

Curse of Misfortunes {4}{B}

Enchantment - Aura Curse
Enchant player
At the beginning of your upkeep, you may search your library for a Curse card that doesn't have the same name as a Curse attached to enchanted player, put it onto the battlefield attached to that player, then shuffle your library.
  • Dark Ascension
Curse of Thirst

Curse of Thirst {4}{B}

Enchantment - Aura Curse
Enchant player
At the beginning of enchanted player's upkeep, Curse of Thirst deals damage to that player equal to the number of Curses attached to them.
"May you drink until you drown but never be sated."
—Odila, witch of Morkrut
Dawntreader Elk

Dawntreader Elk {1}{G}

Creature - Elk
{G}, Sacrifice Dawntreader Elk: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.
Silent as winter snow, it seeks wild places unspoiled by the walking dead.
  • Dark Ascension
Deadly Allure

Deadly Allure {B}

Target creature gains deathtouch until end of turn and must be blocked this turn if able.
Flashback {G}
What could be more irresistible than death?
  • Dark Ascension
Death's Caress

Death's Caress {3}{B}{B}

Destroy target creature. If that creature was a Human, you gain life equal to its toughness.
The faint smell of cloves, the rustling of the wind, and a paralyzing descent into an airless, fathomless tomb.
  • Dark Ascension
Deranged Outcast

Deranged Outcast {1}{G}

Creature - Human Rogue
{1}{G}, Sacrifice a Human: Put two +1/+1 counters on target creature.
Cast out by his village, he now takes grim offense at refugees who seek shelter in his forest.
  • Dark Ascension
Diregraf Captain

Diregraf Captain {1}{U}{B}

Creature - Zombie Soldier
Other Zombie creatures you control get +1/+1.
Whenever another Zombie you control dies, target opponent loses 1 life.
Though its mind has long since rotted away, it wields a sword with deadly skill.

Divination {2}{U}

Draw two cards.
Even the House of Galan, who takes the most scholarly approach to the mystic traditions, has resorted to exploring more primitive methods in Avacyn's absence.
Drogskol Captain

Drogskol Captain {1}{W}{U}

Creature - Spirit Soldier
Other Spirit creatures you control get +1/+1 and have hexproof.
Dead or alive, true leaders can inspire an entire army.
  • Dark Ascension
Drogskol Reaver

Drogskol Reaver {5}{W}{U}

Creature - Spirit
Flying, double strike, lifelink
Whenever you gain life, draw a card.
Wracked and warped with anguish, it obsessively seeks out other souls to hoard within its eternal prison.
  • Dark Ascension
Dungeon Geists

Dungeon Geists {2}{U}{U}

Creature - Spirit
When Dungeon Geists enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control Dungeon Geists.
Elbrus, the Binding Blade
Withengar Unbound

Elbrus, the Binding Blade {7}

Legendary Artifact - Equipment
Equipped creature gets +1/+0.
When equipped creature deals combat damage to a player, unattach Elbrus, the Binding Blade, then transform it.
Equip {1}
Those who grasp its hilt soon hear the demon's call.
Card has other part: Withengar Unbound
Elgaud Inquisitor

Elgaud Inquisitor {3}{W}

Creature - Human Cleric
When Elgaud Inquisitor dies, create a 1/1 white Spirit creature token with flying.
"It will take more than steel alone to purge this world of evil."
  • Dark Ascension
Erdwal Ripper

Erdwal Ripper {1}{R}{R}

Creature - Vampire
Whenever Erdwal Ripper deals combat damage to a player, put a +1/+1 counter on it.
Savage vampires lurk in the Erdwal's network of passageways where prey is plentiful and easy to catch.
  • Dark Ascension
Evolving Wilds

Evolving Wilds

{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle your library.
"Our world is vast, but Thraben is its heart. The cathedral must stand even if the hinterlands are lost."
—Thalia, Knight-Cathar
Executioner's Hood

Executioner's Hood {2}

Artifact - Equipment
Equipped creature has intimidate.
Equip {2}
  • Dark Ascension
Faith's Shield

Faith's Shield {W}

Target permanent you control gains protection from the color of your choice until end of turn.
Fateful hour — If you have 5 or less life, instead you and each permanent you control gain protection from the color of your choice until end of turn.
  • Dark Ascension
Faithless Looting

Faithless Looting {R}

Draw two cards, then discard two cards.
Flashback {2}{R}
"Avacyn has abandoned us! We have nothing left except what we can take!"
Falkenrath Aristocrat

Falkenrath Aristocrat {2}{B}{R}

Creature - Vampire
Flying, haste
Sacrifice a creature: Falkenrath Aristocrat gains indestructible until end of turn. If the sacrificed creature was a Human, put a +1/+1 counter on Falkenrath Aristocrat.
"Your blood is quite pleasing. A pity there's not enough for both of us."
Falkenrath Torturer

Falkenrath Torturer {2}{B}

Creature - Vampire
Sacrifice a creature: Falkenrath Torturer gains flying until end of turn. If the sacrificed creature was a Human, put a +1/+1 counter on Falkenrath Torturer.
"There was a time when our cages rang with wailing. Now only a handful of these whimpering fools remain."
  • Dark Ascension
Farbog Boneflinger

Farbog Boneflinger {4}{B}

Creature - Zombie
When Farbog Boneflinger enters the battlefield, target creature gets -2/-2 until end of turn.
"Here are some bones for you to choke on, dear brother!"
—Gisa, to Geralf
Favor of the Woods

Favor of the Woods {2}{G}

Enchantment - Aura
Enchant creature
Whenever enchanted creature blocks, you gain 3 life.
Feeling abandoned by Avacyn, some Kessigers turned to the pagan rituals of their ancestors.
  • Dark Ascension