Alchemy: Innistrad

Hinterland Chef

Hinterland Chef {2}{G}

Creature - Human Scout
When Hinterland Chef enters the battlefield, draft a card from Hinterland Chef's spellbook. It perpetually becomes a Food artifact in addition to its other types and perpetually gains "{2}, {T}, Sacrifice this creature: You gain 3 life."
3/4
Related cards: Almighty Brushwagg Brushstrider Deathbonnet Hulk Deathbonnet Sprout Frilled Sandwalla Gilded Goose Highland Game Ironshell Beetle Kazandu Nectarpot Lotus Cobra Moldgraf Millipede Moss Viper Nessian Hornbeetle Scurrid Colony Spore Crawler Territorial Boar
Hollowhenge Wrangler

Hollowhenge Wrangler {3}{G}{G}

Creature - Elemental
When Hollowhenge Wrangler enters the battlefield, seek a land card.
Discard a land card: Conjure a card named Hollowhenge Beast into your hand. You may also activate this ability while Hollowhenge Wrangler is in your graveyard.
6/6
Related card: Hollowhenge Beast
Ishkanah, Broodmother

Ishkanah, Broodmother {3}{G}

Legendary Creature - Spider
Reach
Other Spiders you control get +1/+2.
{1}{B/G}, Exile two cards from your graveyard: Draft a card from Ishkanah, Broodmother's spellbook.
3/5
Related cards: Arachnoform Brood Weaver Drider Glowstone Recluse Gnottvold Recluse Hatchery Spider Mammoth Spider Netcaster Spider Prey Upon Sentinel Spider Snarespinner Spider Spawning Spidery Grasp Sporecap Spider Twin-Silk Spider
Lupine Harbingers

Lupine Harbingers {3}{G}

Creature - Wolf
Trample, haste
Lupine Harbingers enters the battlefield with X +1/+1 counters on it, where X is the number of turns you've begun since it was foretold.
Foretell {4}{G}{G}
4/4
Ravenous Pursuit

Ravenous Pursuit {1}{G}

Sorcery
Target creature you control deals damage equal to its power to target creature you don't control. Choose a creature card in your hand. It perpetually gets +X/+X, where X is the amount of excess damage dealt this way.
Settle the Wilds

Settle the Wilds {2}{G}

Sorcery
Seek a basic land card and put it onto the battlefield tapped. Then seek a permanent card with mana value equal to the number of lands you control.
Tenacious Pup

Tenacious Pup {G}

Creature - Wolf
When Tenacious Pup enters the battlefield, you gain 1 life. You get a one-time boon with "When you cast a creature spell, that creature enters with an additional +1/+1 counter, trample counter, and vigilance counter on it."
1/2
Begin Anew

Begin Anew {G}{G}{W}{W}

Sorcery
Destroy all creatures. Creature cards in your hand perpetually get +1/+1.
Gitrog, Horror of Zhava

Gitrog, Horror of Zhava {2}{B}{G}

Legendary Creature - Frog Horror
Menace
At the beginning of each combat, if Gitrog, Horror of Zhava is untapped, any opponent may sacrifice a nontoken creature. If they do, tap Gitrog, Horror of Zhava, then seek a land card and put it onto the battlefield tapped.
Whenever a land enters under your control, it perpetually gains "{B}{G}, {T}, Sacrifice this land: Draw a card."
6/6
Key to the Archive

Key to the Archive {4}

Artifact
Key to the Archive enters tapped.
When Key to the Archive enters, draft a card from Key to the Archive's spellbook, then discard a card.
{T}: Add two mana in any combination of colors.
Related cards: Approach of the Second Sun Claim the Firstborn Counterspell Day of Judgment Demonic Tutor Despark Doom Blade Electrolyze Growth Spiral Krosan Grip Lightning Bolt Lightning Helix Putrefy Regrowth Time Warp
Soulstealer Axe

Soulstealer Axe {1}

Artifact - Equipment
Equipped creature has trample.
Whenever equipped creature deals combat damage to a player, seek a card with mana value equal to that damage.
Equip {2}
Wickerwing Effigy

Wickerwing Effigy {3}

Artifact Creature - Scarecrow
Defender
You may look at the top card of your library any time.
You may cast creature spells from the top of your library.
Whenever you cast a creature spell from your library, it becomes a black Bird in addition to its other colors and types, has flying, and has base power and toughness 1/1.
1/4
Ominous Traveler

Ominous Traveler {2}

Creature - Human
When Ominous Traveler enters the battlefield, draft a card from Ominous Traveler's spellbook. That card perpetually gains "You may spend mana as though it were mana of any color to cast this spell" and "When you cast this spell, return a creature named Ominous Traveler you control to its owner's hand."
1/1
Related cards: Archghoul of Thraben Bladestitched Skaab Champion of the Perished Dominating Vampire Falkenrath Pit Fighter Headless Rider Heron-Blessed Geist Howlpack Piper Patrician Geist Shipwreck Sifters Steelclad Spirit Stromkirk Bloodthief Tovolar, Dire Overlord Tovolar, the Midnight Scourge Vampire Socialite Wedding Crasher Wildsong Howler Wolfkin Outcast
Forsaken Crossroads

Forsaken Crossroads

Land
Forsaken Crossroads enters tapped.
As Forsaken Crossroads enters, choose a color.
When Forsaken Crossroads enters, scry 1. If you weren't the starting player, you may untap Forsaken Crossroads instead.
{T}: Add one mana of the chosen color.